Player Matchup

Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
ChubbWutzy
Terra
Level 141
God Stats
2W - 0L
1,751 SR
Queue Stats
155W - 162L
1,468 Elo+
Solo
Xing Tian
Xing Tian
OnexGrimxDemise
Xing Tian
Level 151
God Stats
6W - 3L
1,645 SR
Queue Stats
442W - 458L
1,520 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
blazedyconfused
Morgan Le Fay
Level 203
God Stats
14W - 11L
1,577 SR
Queue Stats
599W - 593L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
yaboykilledit94
Sun Wukong
Level 86
God Stats
1W - 1L
1,236 SR
Queue Stats
222W - 242L
1,507 Elo+
Party 1
Team Averages
Level 141
1,542 SR
1,503 Elo+

VS

Team Averages
Level 131
1,602 SR
1,537 Elo+
Fafnir
Fafnir
 
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
H3-CMS
Chang'e
Level 147
God Stats
7W - 4L
1,601 SR
Queue Stats
885W - 928L
1,472 Elo+
Solo
Hachiman
Hachiman
corsairqc
Hachiman
Level 109
God Stats
1W - 1L
1,859 SR
Queue Stats
22W - 17L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
grumpycat18
Jing Wei
Level 101
God Stats
0W - 3L
1,548 SR
Queue Stats
48W - 39L
1,580 Elo+
Party 2
The Morrigan
The Morrigan
srantonio88
The Morrigan
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 1 / 16
9,413
1,046
9,230
7,067
3,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Terra
14
3 / 2 / 16
8,909
990
3,475
13,375
12,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
OnexGrimxDemise
Xing Tian
14
4 / 3 / 17
9,026
1,003
7,328
15,076
17,717
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
blazedyconfused
Morgan Le Fay
17
8 / 2 / 14
10,617
1,180
15,418
11,776
7,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
yaboykilledit94
Sun Wukong
14
5 / 2 / 12
8,675
964
4,920
9,684
11,651
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 2 / 1
5,615
624
2,377
3,614
3,319
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chang'e
H3-CMS
Chang'e
13
2 / 6 / 2
7,287
810
5,576
10,395
3,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
corsairqc
Hachiman
14
2 / 6 / 4
7,274
808
9,584
9,254
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
grumpycat18
Jing Wei
13
0 / 6 / 3
6,960
773
7,009
11,245
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
srantonio88
The Morrigan
13
3 / 6 / 1
7,025
781
7,737
8,200
2,902
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
18
26
Kills
7
10
Deaths
26
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
16
14
L
Fafnir
 
Fafnir
0
2
1
0.25
W
Terra
3
2
16
5.5
L
Chang'e
H3-CMS
Chang'e
2
6
2
0.5
W
Xing Tian
OnexGrimxDemise
Xing Tian
4
3
17
4.17
W
Morgan Le Fay
blazedyconfused
Morgan Le Fay
8
2
14
7.5
L
Hachiman
corsairqc
Hachiman
2
6
4
0.67
L
Jing Wei
grumpycat18
Jing Wei
0
6
3
0.25
L
The Morrigan
srantonio88
The Morrigan
3
6
1
0.58
W
Sun Wukong
yaboykilledit94
Sun Wukong
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
32,283
56,978
Taken
42,708
52,496
Mitigated
15,602
25,530
Healing
8,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,230
271
69
1,496
7,067
3,474
3,342
2,148
4,919
0
21,507
L
Fafnir
 
Fafnir
2,377
33
150
352
3,614
3,319
0
2,281
1,333
4,596
0
W
Terra
3,475
293
8,886
6,616
13,375
12,159
0
3,464
9,911
8,096
0
L
Chang'e
H3-CMS
Chang'e
5,576
104
2,284
1,948
10,395
3,055
0
6,626
3,769
13,114
0
W
Xing Tian
OnexGrimxDemise
Xing Tian
7,328
183
208
1,459
15,076
17,717
476
2,845
12,231
16,001
3,097
W
Morgan Le Fay
blazedyconfused
Morgan Le Fay
15,418
1,877
2,099
3,020
11,776
7,495
1,622
2,947
8,829
37,529
617
L
Hachiman
corsairqc
Hachiman
9,584
4,964
237
193
9,254
2,775
0
5,675
3,579
0
16,691
L
Jing Wei
grumpycat18
Jing Wei
7,009
3,846
347
1,734
11,245
3,551
0
7,899
3,346
0
15,778
L
The Morrigan
srantonio88
The Morrigan
7,737
698
562
516
8,200
2,902
0
3,173
5,027
16,982
435
W
Sun Wukong
yaboykilledit94
Sun Wukong
4,920
304
597
1,080
9,684
11,651
432
3,851
5,833
0
11,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
34,161
109
Minions Killed
72
0
Camps Cleared
0
925,962
Distance Traveled
662,345
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,413
1,046
27
3
0
197,087
0
L
Fafnir
5,615
624
4
0
0
46,813
0
W
Terra
8,909
990
8
1
0
164,633
0
L
Chang'e
7,287
810
21
2
0
165,803
0
W
Xing Tian
9,026
1,003
26
3
0
177,838
0
W
Morgan Le Fay
10,617
1,180
34
4
0
183,197
2
L
Hachiman
7,274
808
12
1
0
153,506
0
L
Jing Wei
6,960
773
19
2
0
169,238
0
L
The Morrigan
7,025
781
16
2
0
126,985
0
W
Sun Wukong
8,675
964
14
2
0
203,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role