Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fiejo
Neith
Level 73
God Stats
12W - 10L
1,555 SR
Queue Stats
103W - 111L
1,467 Elo+
Solo
Chaac
Chaac
IGAN 82
Chaac
Level 102
God Stats
127W - 120L
1,532 SR
Queue Stats
250W - 250L
1,477 Elo+
Solo
Thanatos
Thanatos
MK2215304
Thanatos
Level 59
God Stats
2W - 3L
1,333 SR
Queue Stats
56W - 64L
1,382 Elo+
Solo
Maui
Maui
Uppeiltruller
Maui
Level 146
God Stats
33W - 28L
1,508 SR
Queue Stats
256W - 255L
1,495 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,464 Elo+

VS

Team Averages
Level 102
1,571 SR
1,479 Elo+
Nu Wa
Nu Wa
Méphys
Nu Wa
Level 148
God Stats
2W - 2L
1,620 SR
Queue Stats
57W - 52L
1,497 Elo+
Party 1
Bakasura
Bakasura
Takanome44
Bakasura
Level 50
God Stats
1W - 5L
1,174 SR
Queue Stats
41W - 64L
1,359 Elo+
Solo
Xing Tian
Xing Tian
etisatis
Xing Tian
Level 157
God Stats
6W - 7L
1,588 SR
Queue Stats
565W - 573L
1,487 Elo+
Party 1
Izanami
Izanami
pera_soy
Izanami
Level 44
God Stats
4W - 1L
1,858 SR
Queue Stats
4W - 2L
1,650 Elo+
Solo
Hades
Hades
scx-z
Hades
Level 109
God Stats
11W - 8L
1,616 SR
Queue Stats
171W - 167L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 1
6,064
606
1,634
3,634
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Fiejo
Neith
10
0 / 0 / 8
6,062
606
5,056
5,999
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
IGAN 82
Chaac
10
5 / 0 / 3
6,564
656
5,311
7,914
4,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
MK2215304
Thanatos
12
8 / 1 / 0
7,029
703
5,144
6,682
2,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
1 / 0 / 3
6,452
645
5,393
8,665
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Méphys
Nu Wa
11
1 / 0 / 0
5,923
592
4,432
2,288
616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Takanome44
Bakasura
9
0 / 2 / 0
5,052
505
3,161
10,083
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
etisatis
Xing Tian
10
0 / 2 / 1
5,416
542
6,286
13,034
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Izanami
pera_soy
Izanami
9
0 / 5 / 0
4,969
497
1,745
5,610
1,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
scx-z
Hades
9
0 / 5 / 0
4,991
499
2,482
9,253
3,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
W
Neith
Fiejo
Neith
0
0
8
4
W
Chaac
IGAN 82
Chaac
5
0
3
6.5
W
Thanatos
MK2215304
Thanatos
8
1
0
8
L
Nu Wa
Méphys
Nu Wa
1
0
0
1
L
Bakasura
Takanome44
Bakasura
0
2
0
0
W
1
0
3
2.5
L
Xing Tian
etisatis
Xing Tian
0
2
1
0.25
L
Izanami
pera_soy
Izanami
0
5
0
0
L
Hades
scx-z
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
18,106
32,894
Taken
40,268
14,616
Mitigated
15,063
17,253
Healing
14,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
1,634
625
60
2,652
3,634
797
864
927
2,383
44,153
813
W
Neith
Fiejo
Neith
5,056
1,661
89
2,640
5,999
1,505
188
2,392
3,447
0
34,691
W
Chaac
IGAN 82
Chaac
5,311
667
0
3,336
7,914
4,599
0
2,056
5,373
0
31,244
W
Thanatos
MK2215304
Thanatos
5,144
1,756
0
5,223
6,682
2,453
0
1,514
4,941
0
42,761
L
Nu Wa
Méphys
Nu Wa
4,432
449
0
982
2,288
616
0
651
1,637
32,165
0
L
Bakasura
Takanome44
Bakasura
3,161
2,129
0
5,787
10,083
3,117
0
1,978
8,105
0
24,669
W
5,393
1,338
0
3,253
8,665
5,262
0
4,377
3,395
29,340
825
L
Xing Tian
etisatis
Xing Tian
6,286
298
0
4,080
13,034
6,429
0
4,171
8,863
25,522
2,010
L
Izanami
pera_soy
Izanami
1,745
1,322
0
739
5,610
1,205
0
0
5,610
0
27,986
L
Hades
scx-z
Hades
2,482
0
7
2,557
9,253
3,696
0
0
9,253
17,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,171
Gold Earned
26,351
338
Minions Killed
256
0
Camps Cleared
0
1,011,828
Distance Traveled
1,011,987
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,064
606
88
9
0
180,003
0
W
Neith
6,062
606
65
7
0
180,345
0
W
Chaac
6,564
656
39
4
0
204,022
0
W
Thanatos
7,029
703
77
8
0
239,979
3
L
Nu Wa
5,923
592
72
7
0
186,914
4
L
Bakasura
5,052
505
65
7
0
215,513
0
W
Maui
6,452
645
69
7
0
207,479
0
L
Xing Tian
5,416
542
45
5
0
221,140
0
L
Izanami
4,969
497
53
5
0
195,186
0
L
Hades
4,991
499
21
2
0
193,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role