Player Matchup

Ymir
Ymir
Gardarica
Ymir
Level 163
God Stats
8W - 1L
1,916 SR
Queue Stats
317W - 240L
1,529 Elo+
Party 1
Athena
Athena
Goshα
Athena
Level 165
God Stats
13W - 4L
1,660 SR
Queue Stats
202W - 109L
1,673 Elo+
Party 1
Ullr
Ullr
SanchoPanso
Ullr
Level 152
God Stats
3W - 1L
1,518 SR
Queue Stats
163W - 85L
1,558 Elo+
Party 1
Shiva
Shiva
Shiato
Shiva
Level 199
God Stats
1W - 1L
1,571 SR
Queue Stats
89W - 72L
1,611 Elo+
Party 1
Zeus
Zeus
МистерФокс
Zeus
Level 181
God Stats
13W - 6L
1,770 SR
Queue Stats
586W - 468L
1,530 Elo+
Party 1
Team Averages
Level 172
1,687 SR
1,580 Elo+

VS

Team Averages
Level 109
1,497 SR
1,492 Elo+
Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CcFungi
Vulcan
Level 123
God Stats
4W - 4L
1,467 SR
Queue Stats
308W - 300L
1,472 Elo+
Party 2
Anhur
Anhur
EmiGAMER30
Anhur
Level 154
God Stats
7W - 3L
1,775 SR
Queue Stats
374W - 382L
1,514 Elo+
Solo
Camazotz
Camazotz
Hamd4my
Camazotz
Level 64
God Stats
0W - 1L
1,163 SR
Queue Stats
35W - 48L
1,490 Elo+
Solo
Nu Wa
Nu Wa
Lilpeachee
Nu Wa
Level 45
God Stats
11W - 7L
1,580 SR
Queue Stats
208W - 217L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 2 / 12
8,486
849
2,185
13,352
9,873
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
Goshα
Athena
14
4 / 4 / 13
9,140
914
4,614
13,700
14,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 14
9,220
922
9,771
8,311
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Shiato
Shiva
15
3 / 1 / 12
8,670
867
5,075
9,262
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 10
9,534
953
11,877
5,389
2,147
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
3 / 4 / 2
7,817
782
10,114
5,523
1,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
CcFungi
Vulcan
13
0 / 5 / 4
6,941
694
11,806
7,762
3,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
14
2 / 4 / 3
7,450
745
5,247
8,224
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Camazotz
Hamd4my
Camazotz
15
1 / 1 / 5
7,274
727
5,192
6,489
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
1 / 6 / 5
7,042
704
6,628
7,380
2,903
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
26
20
Kills
7
8
Deaths
20
61
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
2
1
L
Vulcan
CcFungi
Vulcan
0
5
4
0.4
L
Anhur
2
4
3
0.88
W
Ymir
3
2
12
4.5
W
Athena
Goshα
Athena
4
4
13
2.63
L
Camazotz
Hamd4my
Camazotz
1
1
5
3.5
L
Nu Wa
1
6
5
0.58
W
4
0
14
11
W
Shiva
Shiato
Shiva
3
1
12
9
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,522
Damage
38,987
50,014
Taken
35,378
35,676
Mitigated
12,400
18,321
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,114
59
0
0
5,523
1,619
0
2,713
2,726
17,234
0
L
Vulcan
CcFungi
Vulcan
11,806
383
234
775
7,762
3,539
0
4,092
3,585
22,861
588
L
Anhur
5,247
1,827
837
1,792
8,224
2,244
0
4,791
3,283
0
12,788
W
Ymir
2,185
27
1,232
5,095
13,352
9,873
150
7,580
5,772
9,268
1,688
W
Athena
Goshα
Athena
4,614
1,023
759
2,539
13,700
14,044
26
5,787
7,913
11,895
215
L
Camazotz
Hamd4my
Camazotz
5,192
270
588
3,149
6,489
2,095
0
2,841
3,536
0
11,500
L
Nu Wa
6,628
1,958
127
239
7,380
2,903
0
4,054
3,179
13,615
587
W
9,771
1,244
1,673
1,498
8,311
3,402
2,203
5,205
3,106
0
34,226
W
Shiva
Shiato
Shiva
5,075
11
2,082
2,306
9,262
6,210
385
6,196
3,066
0
12,699
W
11,877
445
681
456
5,389
2,147
1,242
3,092
2,297
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,050
Gold Earned
36,524
152
Minions Killed
94
0
Camps Cleared
0
992,445
Distance Traveled
829,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,817
782
22
2
0
155,410
0
L
Vulcan
6,941
694
34
3
0
159,221
0
L
Anhur
7,450
745
18
2
0
163,476
0
W
Ymir
8,486
849
25
3
0
190,963
0
W
Athena
9,140
914
11
1
0
187,456
0
L
Camazotz
7,274
727
10
1
0
205,709
0
L
Nu Wa
7,042
704
10
1
0
145,314
0
W
Ullr
9,220
922
43
4
0
219,584
0
W
Shiva
8,670
867
15
2
0
210,038
0
W
Zeus
9,534
953
58
6
0
184,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role