Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BloodWolv
Zhong Kui
Level 153
God Stats
2W - 1L
1,641 SR
Queue Stats
9W - 6L
1,592 Elo+
Party 2
Bake Kujira
Bake Kujira
Nexus2point0
Bake Kujira
Level 108
God Stats
3W - 1L
1,573 SR
Queue Stats
11W - 12L
1,496 Elo+
Party 2
Artemis
Artemis
TybearCX
Artemis
Level 22
God Stats
2W - 2L
1,709 SR
Queue Stats
5W - 6L
1,528 Elo+
Party 2
Mulan
Mulan
thejackster10
Mulan
Level 126
God Stats
1W - 0L
1,351 SR
Queue Stats
12W - 10L
1,559 Elo+
Party 2
Team Averages
Level 104
1,555 SR
1,535 Elo+

VS

Team Averages
Level 102
1,590 SR
1,513 Elo+
Nu Wa
Nu Wa
Jan Goony
Nu Wa
Level 129
God Stats
3W - 5L
1,544 SR
Queue Stats
323W - 346L
1,536 Elo+
Party 1
Kali
Kali
PolyPlayz
Kali
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
61W - 53L
1,556 Elo+
Party 1
Artemis
Artemis
RedFifteenSII
Artemis
Level 144
God Stats
5W - 4L
1,663 SR
Queue Stats
142W - 157L
1,487 Elo+
Party 1
Ymir
Ymir
SoliDLope
Ymir
Level 66
God Stats
10W - 7L
1,605 SR
Queue Stats
26W - 27L
1,466 Elo+
Solo
Bellona
Bellona
sTaYt0xIc
Bellona
Level 44
God Stats
9W - 6L
1,633 SR
Queue Stats
75W - 74L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
2 / 0 / 0
3,911
652
1,162
3,438
1,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
BloodWolv
Zhong Kui
8
0 / 0 / 0
4,624
771
913
2,492
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bake Kujira
Nexus2point0
Bake Kujira
7
2 / 0 / 0
4,278
713
3,142
4,347
3,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TybearCX
Artemis
6
0 / 0 / 2
3,372
562
1,440
1,624
364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 2
3,751
625
2,253
5,235
2,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jan Goony
Nu Wa
7
0 / 0 / 0
3,454
576
997
1,742
670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Kali
2
0 / 0 / 0
2,761
460
0
805
213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
6
0 / 1 / 1
3,439
573
3,166
2,911
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
1 / 1 / 0
3,827
638
963
4,499
2,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
sTaYt0xIc
Bellona
6
0 / 2 / 0
3,536
589
2,836
5,841
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
0
2
W
Zhong Kui
BloodWolv
Zhong Kui
0
0
0
0
L
Nu Wa
Jan Goony
Nu Wa
0
0
0
0
W
Bake Kujira
Nexus2point0
Bake Kujira
2
0
0
2
L
Kali
0
0
0
0
L
Artemis
0
1
1
0.5
L
Ymir
1
1
0
1
W
Artemis
TybearCX
Artemis
0
0
2
1
L
Bellona
sTaYt0xIc
Bellona
0
2
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,910
Damage
7,962
17,136
Taken
15,798
8,685
Mitigated
7,456
5,285
Healing
5,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,162
747
0
654
3,438
1,048
0
31
3,407
0
17,296
W
Zhong Kui
BloodWolv
Zhong Kui
913
396
0
1,621
2,492
1,489
0
755
1,737
32,975
2,142
L
Nu Wa
Jan Goony
Nu Wa
997
330
0
750
1,742
670
0
913
829
14,453
0
W
Bake Kujira
Nexus2point0
Bake Kujira
3,142
1,408
0
786
4,347
3,076
0
80
4,267
19,565
173
L
Kali
0
0
0
411
805
213
0
0
805
0
3,431
L
Artemis
3,166
1,525
0
480
2,911
767
0
0
2,911
0
18,890
L
Ymir
963
480
0
1,462
4,499
2,708
0
0
4,499
9,931
0
W
Artemis
TybearCX
Artemis
1,440
627
0
369
1,624
364
0
91
1,533
0
9,300
L
Bellona
sTaYt0xIc
Bellona
2,836
1,204
0
1,953
5,841
3,098
0
2,730
2,872
0
15,874
W
2,253
624
0
1,855
5,235
2,708
0
1,003
4,232
0
12,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,936
Gold Earned
17,017
168
Minions Killed
111
0
Camps Cleared
0
575,193
Distance Traveled
506,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,911
652
37
6
0
129,592
0
W
Zhong Kui
4,624
771
57
10
0
99,433
0
L
Nu Wa
3,454
576
26
4
0
112,770
0
W
Bake Kujira
4,278
713
35
6
0
107,843
0
L
Kali
2,761
460
7
1
0
43,729
0
L
Artemis
3,439
573
39
7
0
112,050
0
L
Ymir
3,827
638
12
2
0
112,535
0
W
Artemis
3,372
562
20
3
0
101,205
0
L
Bellona
3,536
589
27
5
0
125,258
0
W
Mulan
3,751
625
19
3
0
137,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role