Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JR 2 SHORT
Xbalanque
Level 117
God Stats
1W - 0L
1,254 SR
Queue Stats
6W - 15L
1,285 Elo+
Party 2
Hel
Hel
mak1tosh
Hel
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,428 Elo+
Party 1
Surtr
Surtr
xXha7MANXx
Surtr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,305 Elo+
Party 2
Team Averages
Level 145
1,451 SR
1,404 Elo+

VS

Team Averages
Level 137
1,583 SR
1,466 Elo+
Raijin
Raijin
MBD225387
Raijin
Level 140
God Stats
4W - 7L
1,462 SR
Queue Stats
293W - 320L
1,437 Elo+
Solo
Yemoja
Yemoja
Migmar85
Yemoja
Level 153
God Stats
1W - 2L
1,470 SR
Queue Stats
99W - 94L
1,521 Elo+
Solo
Cthulhu
Cthulhu
OlDirtyHaze
Cthulhu
Level 135
God Stats
6W - 3L
1,754 SR
Queue Stats
782W - 838L
1,463 Elo+
Party 3
Sol
Sol
Thulrash
Sol
Level 113
God Stats
10W - 10L
1,519 SR
Queue Stats
667W - 691L
1,473 Elo+
Party 3
Persephone
Persephone
narkotiks
Persephone
Level 143
God Stats
6W - 3L
1,710 SR
Queue Stats
333W - 321L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
7 / 2 / 3
9,037
904
12,261
9,934
3,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
12
0 / 0 / 6
7,463
746
3,842
6,243
4,866
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Xbalanque
JR 2 SHORT
Xbalanque
14
1 / 1 / 7
8,438
844
7,547
8,125
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 7
8,953
895
7,586
12,167
4,761
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Surtr
13
0 / 1 / 9
7,614
761
5,313
8,850
8,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MBD225387
Raijin
13
0 / 3 / 3
7,231
723
4,606
9,994
3,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Migmar85
Yemoja
12
0 / 2 / 3
7,201
720
2,149
7,165
5,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
OlDirtyHaze
Cthulhu
16
4 / 2 / 1
8,946
895
11,604
9,067
6,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 3
6,749
675
3,785
6,426
2,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Persephone
narkotiks
Persephone
13
1 / 2 / 2
7,279
728
12,676
5,715
1,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
11
Kills
5
5
Deaths
11
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
2
3
4.25
W
Gilgamesh
 
Gilgamesh
0
0
6
3
W
Xbalanque
JR 2 SHORT
Xbalanque
1
1
7
4.5
L
Raijin
MBD225387
Raijin
0
3
3
0.5
L
Yemoja
Migmar85
Yemoja
0
2
3
0.75
L
Cthulhu
OlDirtyHaze
Cthulhu
4
2
1
2.25
L
0
2
3
0.75
W
3
1
7
6.5
L
Persephone
narkotiks
Persephone
1
2
2
1
W
Surtr
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
34,820
45,319
Taken
38,367
24,824
Mitigated
19,540
27,537
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,261
326
872
2,843
9,934
3,791
32
7,711
2,223
21,997
823
W
Gilgamesh
 
Gilgamesh
3,842
537
1,167
925
6,243
4,866
0
4,530
1,713
0
7,561
W
Xbalanque
JR 2 SHORT
Xbalanque
7,547
2,992
676
1,848
8,125
3,038
644
5,107
3,018
0
21,244
L
Raijin
MBD225387
Raijin
4,606
864
838
402
9,994
3,642
0
5,770
4,153
13,964
0
L
Yemoja
Migmar85
Yemoja
2,149
432
9,046
2,352
7,165
5,130
0
4,148
2,897
6,169
0
L
Cthulhu
OlDirtyHaze
Cthulhu
11,604
43
969
2,168
9,067
6,556
0
3,347
5,625
29,042
841
L
3,785
460
315
1,345
6,426
2,364
0
2,878
3,508
10,276
343
W
7,586
278
8,300
7,288
12,167
4,761
734
9,554
2,613
26,015
0
L
Persephone
narkotiks
Persephone
12,676
220
131
805
5,715
1,848
0
3,244
2,424
24,862
674
W
Surtr
5,313
1,140
1,138
2,480
8,850
8,368
104
6,616
2,234
177
11,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,505
Gold Earned
37,406
128
Minions Killed
130
0
Camps Cleared
0
1,002,635
Distance Traveled
804,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,037
904
16
2
0
209,458
0
W
Gilgamesh
7,463
746
13
1
0
143,765
0
W
Xbalanque
8,438
844
45
5
0
212,321
0
L
Raijin
7,231
723
26
3
0
136,963
0
L
Yemoja
7,201
720
13
1
0
151,520
0
L
Cthulhu
8,946
895
41
4
0
158,254
0
L
Sol
6,749
675
22
2
0
184,117
0
W
Hel
8,953
895
35
4
0
235,927
0
L
Persephone
7,279
728
28
3
0
173,365
0
W
Surtr
7,614
761
19
2
0
201,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role