Player Matchup

Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DjInsider
King Arthur
Level 161
God Stats
0W - 2L
1,285 SR
Queue Stats
54W - 60L
1,515 Elo+
Party 1
Geb
Geb
R3zmi1
Geb
Level 28
God Stats
0W - 1L
1,347 SR
Queue Stats
43W - 20L
1,692 Elo+
Party 1
Medusa
Medusa
TehInsaneR
Medusa
Level 185
God Stats
4W - 4L
1,633 SR
Queue Stats
251W - 252L
1,486 Elo+
Solo
Hera
Hera
Tenshi
Hera
Level 212
God Stats
0W - 2L
1,300 SR
Queue Stats
102W - 44L
1,714 Elo+
Solo
Team Averages
Level 149
1,413 SR
1,581 Elo+

VS

Team Averages
Level 173
1,696 SR
1,587 Elo+
Arachne
Arachne
 
Arachne
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IGotY
Morgan Le Fay
Level 200
God Stats
7W - 2L
1,804 SR
Queue Stats
603W - 260L
1,698 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Saiyen
Cu Chulainn
Level 194
God Stats
7W - 1L
1,852 SR
Queue Stats
449W - 459L
1,474 Elo+
Solo
Raijin
Raijin
aaªª
Raijin
Level 168
God Stats
6W - 1L
1,825 SR
Queue Stats
393W - 109L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
1 / 2 / 0
7,326
733
3,149
8,209
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
DjInsider
King Arthur
12
0 / 6 / 2
7,091
709
3,612
12,480
11,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Geb
R3zmi1
Geb
12
0 / 4 / 3
7,707
771
7,444
15,825
9,527
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
TehInsaneR
Medusa
14
1 / 4 / 3
8,105
811
7,710
8,534
3,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hera
Tenshi
Hera
13
1 / 5 / 0
7,527
753
10,335
7,383
2,492
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
8 / 2 / 8
9,727
973
11,120
6,904
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 2 / 13
8,998
900
9,047
9,193
3,700
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
IGotY
Morgan Le Fay
14
3 / 1 / 13
9,071
907
11,120
6,713
2,944
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Saiyen
Cu Chulainn
16
4 / 1 / 10
9,041
904
8,748
12,269
11,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
aaªª
Raijin
15
4 / 1 / 11
8,994
899
8,088
7,706
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
21
21
Deaths
7
8
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
0
0.5
W
Arachne
 
Arachne
8
2
8
6
W
Ah Muzen Cab
 
Ah Muzen Cab
2
2
13
4.25
L
King Arthur
DjInsider
King Arthur
0
6
2
0.17
W
Morgan Le Fay
IGotY
Morgan Le Fay
3
1
13
9.5
L
Geb
R3zmi1
Geb
0
4
3
0.38
W
Cu Chulainn
Saiyen
Cu Chulainn
4
1
10
9
L
Medusa
TehInsaneR
Medusa
1
4
3
0.63
L
Hera
Tenshi
Hera
1
5
0
0.2
W
Raijin
aaªª
Raijin
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,250
Damage
48,123
52,431
Taken
42,785
29,301
Mitigated
26,363
11,763
Healing
12,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,149
698
1,421
1,158
8,209
2,736
0
3,251
4,810
0
13,080
W
Arachne
 
Arachne
11,120
9,793
928
1,233
6,904
4,664
1,474
1,888
4,789
39
17,005
W
Ah Muzen Cab
 
Ah Muzen Cab
9,047
2,283
0
965
9,193
3,700
2,292
4,635
4,388
0
31,857
L
King Arthur
DjInsider
King Arthur
3,612
474
0
0
12,480
11,441
0
3,620
8,222
350
15,199
W
Morgan Le Fay
IGotY
Morgan Le Fay
11,120
417
158
987
6,713
2,944
2,048
1,923
4,681
19,242
616
L
Geb
R3zmi1
Geb
7,444
550
3,172
4,494
15,825
9,527
0
5,475
9,996
12,364
0
W
Cu Chulainn
Saiyen
Cu Chulainn
8,748
662
854
2,708
12,269
11,960
78
3,569
8,419
627
16,331
L
Medusa
TehInsaneR
Medusa
7,710
1,815
343
286
8,534
3,105
0
3,785
4,511
0
27,990
L
Hera
Tenshi
Hera
10,335
1,964
479
410
7,383
2,492
0
3,217
3,992
28,597
503
W
Raijin
aaªª
Raijin
8,088
508
2,984
1,245
7,706
3,095
1,070
4,860
2,673
21,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
45,831
181
Minions Killed
138
0
Camps Cleared
0
956,756
Distance Traveled
984,407
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,326
733
31
3
0
175,686
0
W
Arachne
9,727
973
18
2
0
202,597
0
W
Ah Muzen Cab
8,998
900
46
5
0
181,967
0
L
King Arthur
7,091
709
27
3
0
187,549
0
W
Morgan Le Fay
9,071
907
20
2
0
205,017
0
L
Geb
7,707
771
11
1
0
197,851
0
W
Cu Chulainn
9,041
904
17
2
0
199,985
0
L
Medusa
8,105
811
56
6
0
205,497
0
L
Hera
7,527
753
56
6
0
190,173
0
W
Raijin
8,994
899
37
4
0
194,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role