Player Matchup

Neith
Neith
Bronze III
Almighty_Jacee
Neith
Bronze III
Level 133
God Stats
0W - 2L
1,487 SR
Queue Stats
1W - 4L
1,453 MMR
Party 1
He Bo
He Bo
Bronze III
J-NWAAR
He Bo
Bronze III
Level 93
God Stats
0W - 1L
1,327 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Tyr
Tyr
Bronze III
Sellout-_LUCCI
Tyr
Bronze III
Level 64
God Stats
0W - 2L
1,665 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,493 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,497 SR
1,308 MMR
Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
AcVedetta609
Nox
Gold V
Level 56
God Stats
15W - 14L
1,595 SR
Queue Stats
50W - 54L
1,321 MMR
Party 2
Atlas
Atlas
Silver IV
destoryATLAS
Atlas
Silver IV
Level 47
God Stats
4W - 5L
1,396 SR
Queue Stats
9W - 12L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
7,170
717
4,895
8,092
2,141
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
J-NWAAR
He Bo
12
0 / 8 / 2
7,105
711
3,801
9,778
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 5 / 1
7,115
712
6,108
12,332
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Nu WaPoseidonAnubisVulcanTsukuyomi

VS

Bans
KuzenboSylvanusChronosBacchusAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 1 / 9
8,932
893
7,423
8,748
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
12 / 0 / 4
10,794
1,079
10,490
4,924
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 14
8,822
882
8,530
9,657
6,882
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
17
17
Deaths
2
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
9
8.5
W
12
0
4
14
L
1
4
0
0.25
L
He Bo
J-NWAAR
He Bo
0
8
2
0.13
L
1
5
1
0.3
W
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,804
Damage
26,443
30,202
Taken
23,329
13,886
Mitigated
11,954
852
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,423
1,925
0
1,284
8,748
2,957
1,127
1,748
7,000
0
26,954
W
10,490
1,298
0
2,619
4,924
2,115
1,755
782
4,142
33,636
1,185
L
4,895
1,545
0
447
8,092
2,141
105
4,371
3,684
0
14,523
L
He Bo
J-NWAAR
He Bo
3,801
249
0
0
9,778
2,470
46
5,874
3,876
18,785
0
L
6,108
1,113
0
405
12,332
9,275
0
7,733
4,514
0
12,742
W
8,530
3,559
0
4,141
9,657
6,882
732
1,287
8,370
19,443
3,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,390
Gold Earned
28,548
67
Minions Killed
124
0
Camps Cleared
0
515,526
Distance Traveled
566,788
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,932
893
46
5
0
192,761
0
W
Nox
10,794
1,079
50
5
0
181,638
0
L
Neith
7,170
717
22
2
0
160,667
2
L
He Bo
7,105
711
24
2
0
155,861
2
L
Tyr
7,115
712
21
2
0
198,998
0
W
Atlas
8,822
882
28
3
0
192,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role