Player Matchup

Atlas
Atlas
FLUK3Y
Atlas
Level 112
God Stats
32W - 36L
1,537 SR
Queue Stats
350W - 333L
1,542 Elo+
Party 2
Vulcan
Vulcan
Mango0100
Vulcan
Level 128
God Stats
8W - 7L
1,638 SR
Queue Stats
333W - 299L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
Vernadian
Hou Yi
Level 77
God Stats
53W - 52L
1,533 SR
Queue Stats
156W - 158L
1,476 Elo+
Solo
Hercules
Hercules
loosed
Hercules
Level 154
God Stats
0W - 1L
1,203 SR
Queue Stats
244W - 233L
1,572 Elo+
Party 3
Cabrakan
Cabrakan
staargazer
Cabrakan
Level 143
God Stats
58W - 50L
1,616 SR
Queue Stats
261W - 242L
1,580 Elo+
Party 3
Team Averages
Level 123
1,505 SR
1,537 Elo+

VS

Team Averages
Level 107
1,561 SR
1,460 Elo+
Kukulkan
Kukulkan
Dezinator69
Kukulkan
Level 106
God Stats
9W - 9L
1,476 SR
Queue Stats
319W - 318L
1,460 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Peel4meDaddy
Kumbhakarna
Level 77
God Stats
3W - 6L
1,379 SR
Queue Stats
122W - 156L
1,438 Elo+
Solo
Charon
Charon
Uk_Jordz_1
Charon
Level 104
God Stats
3W - 1L
1,711 SR
Queue Stats
53W - 70L
1,400 Elo+
Party 1
Izanami
Izanami
xLITTLE_JOELx
Izanami
Level 144
God Stats
8W - 10L
1,482 SR
Queue Stats
256W - 256L
1,474 Elo+
Party 1
Awilix
Awilix
抖音TV靓仔
Awilix
Level 105
God Stats
1W - 1L
1,759 SR
Queue Stats
181W - 185L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FLUK3Y
Atlas
14
1 / 3 / 0
8,206
456
11,519
10,549
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Mango0100
Vulcan
14
2 / 4 / 2
8,766
487
12,621
9,570
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Vernadian
Hou Yi
16
0 / 2 / 0
8,589
477
6,359
13,676
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
loosed
Hercules
11
1 / 3 / 3
7,020
390
9,827
16,086
15,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
staargazer
Cabrakan
10
0 / 6 / 1
6,697
372
3,168
15,436
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dezinator69
Kukulkan
17
8 / 1 / 4
10,305
573
12,883
7,644
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Peel4meDaddy
Kumbhakarna
16
3 / 1 / 8
9,086
505
8,181
17,857
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
Uk_Jordz_1
Charon
15
0 / 2 / 9
9,458
525
7,042
14,884
12,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
16
1 / 0 / 4
9,766
543
8,157
9,126
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 0 / 3
11,030
613
11,436
19,685
11,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
4
Kills
18
18
Deaths
4
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dezinator69
Kukulkan
8
1
4
10
L
Atlas
FLUK3Y
Atlas
1
3
0
0.33
L
Vulcan
Mango0100
Vulcan
2
4
2
0.75
W
Kumbhakarna
Peel4meDaddy
Kumbhakarna
3
1
8
7
W
Charon
Uk_Jordz_1
Charon
0
2
9
2.25
L
Hou Yi
Vernadian
Hou Yi
0
2
0
0
L
Hercules
loosed
Hercules
1
3
3
0.83
L
Cabrakan
staargazer
Cabrakan
0
6
1
0.08
W
Izanami
1
0
4
3
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,494
Damage
47,699
65,317
Taken
69,196
36,899
Mitigated
37,821
20,028
Healing
22,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dezinator69
Kukulkan
12,883
652
0
1,126
7,644
2,964
0
3,850
3,610
88,825
0
L
Atlas
FLUK3Y
Atlas
11,519
2,328
0
1,530
10,549
4,794
0
2,015
8,534
50,660
1,371
L
Vulcan
Mango0100
Vulcan
12,621
482
0
1,271
9,570
2,845
462
6,217
3,353
65,204
945
W
Kumbhakarna
Peel4meDaddy
Kumbhakarna
8,181
1,665
205
10,122
17,857
7,756
0
4,613
13,000
71,137
0
W
Charon
Uk_Jordz_1
Charon
7,042
1,023
0
1,937
14,884
12,399
0
5,429
9,073
36,277
1,796
L
Hou Yi
Vernadian
Hou Yi
6,359
3,299
0
5,770
13,676
4,318
0
4,177
9,499
0
76,632
L
Hercules
loosed
Hercules
9,827
3,045
214
7,929
16,086
15,440
0
7,831
8,255
0
27,685
L
Cabrakan
staargazer
Cabrakan
3,168
395
0
3,314
15,436
9,502
40
7,773
7,663
35,443
0
W
Izanami
8,157
5,785
0
3,558
9,126
3,531
569
516
8,570
0
90,903
W
11,436
3,970
0
6,003
19,685
11,171
282
10,963
7,470
0
80,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
49,645
450
Minions Killed
591
0
Camps Cleared
0
1,640,169
Distance Traveled
1,916,907
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,305
573
169
9
0
362,170
0
L
Atlas
8,206
456
100
6
0
372,000
0
L
Vulcan
8,766
487
116
6
0
337,558
4
W
Kumbhakarna
9,086
505
94
5
0
420,954
0
W
Charon
9,458
525
38
2
0
382,092
4
L
Hou Yi
8,589
477
131
7
0
311,304
1
L
Hercules
7,020
390
38
2
0
373,074
0
L
Cabrakan
6,697
372
65
4
0
246,233
0
W
Izanami
9,766
543
158
9
0
359,165
4
W
Awilix
11,030
613
132
7
0
392,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role