Player Matchup

Thor
Thor
 
Thor
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CRABBYUNDIES
Neith
Level 18
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CaptainBlackPePe
Kukulkan
Level 16
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Heyy Doddsy
Arachne
Level 60
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
Mazduh
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,398 SR
1,500 Elo+

VS

Team Averages
Level 103
1,607 SR
1,488 Elo+
Bacchus
Bacchus
Candeep
Bacchus
Level 83
God Stats
39W - 37L
1,799 SR
Queue Stats
77W - 77L
1,480 Elo+
Solo
Nemesis
Nemesis
Ditnyte
Nemesis
Level 159
God Stats
7W - 2L
1,738 SR
Queue Stats
345W - 281L
1,495 Elo+
Solo
Nike
Nike
ReaIKingPin
Nike
Level 41
God Stats
8W - 3L
1,625 SR
Queue Stats
154W - 175L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
SalvadorM
Zhong Kui
Level 147
God Stats
2W - 0L
1,535 SR
Queue Stats
82W - 76L
1,541 Elo+
Solo
Skadi
Skadi
youngking5wins
Skadi
Level 86
God Stats
20W - 24L
1,336 SR
Queue Stats
445W - 441L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 3 / 0
6,173
475
3,458
10,955
3,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
0 / 4 / 2
5,315
409
2,563
5,517
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
5,897
454
1,134
4,269
1,075
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Heyy Doddsy
Arachne
8
1 / 7 / 0
5,768
444
1,536
7,940
2,657
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
Mazduh
Chaac
10
1 / 4 / 0
5,923
456
3,710
9,621
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Candeep
Bacchus
12
7 / 1 / 5
8,425
648
4,256
7,250
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ditnyte
Nemesis
16
6 / 0 / 2
8,589
661
6,434
9,541
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 1 / 1
7,886
607
5,904
8,900
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
SalvadorM
Zhong Kui
14
0 / 0 / 3
8,437
649
2,927
3,525
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 6
8,111
624
8,371
5,727
2,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
21
21
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
0
0.33
L
0
4
2
0.25
W
Bacchus
Candeep
Bacchus
7
1
5
9.5
L
0
3
1
0.17
W
Nemesis
Ditnyte
Nemesis
6
0
2
7
L
Arachne
Heyy Doddsy
Arachne
1
7
0
0.14
L
Chaac
Mazduh
Chaac
1
4
0
0.25
W
3
1
1
3.5
W
Zhong Kui
SalvadorM
Zhong Kui
0
0
3
1.5
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,401
Damage
27,892
38,302
Taken
34,943
12,558
Mitigated
21,541
8,053
Healing
9,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,458
250
0
5,435
10,955
3,262
0
1,757
9,198
0
36,609
L
2,563
788
0
460
5,517
1,325
60
1,234
4,283
0
22,155
W
Bacchus
Candeep
Bacchus
4,256
651
0
2,354
7,250
6,552
231
151
7,099
21,162
1,301
L
1,134
67
0
250
4,269
1,075
0
1,990
2,279
34,357
0
W
Nemesis
Ditnyte
Nemesis
6,434
2,796
0
1,216
9,541
4,114
9
187
9,354
0
87,259
L
Arachne
Heyy Doddsy
Arachne
1,536
1,330
0
606
7,940
2,657
34
2,042
5,898
0
9,122
L
Chaac
Mazduh
Chaac
3,710
690
0
1,302
9,621
4,239
0
0
9,621
0
22,457
W
5,904
592
0
2,848
8,900
6,475
258
0
8,900
0
43,555
W
Zhong Kui
SalvadorM
Zhong Kui
2,927
299
0
2,518
3,525
2,347
837
796
2,729
57,587
1,493
W
8,371
3,391
0
1,000
5,727
2,053
734
0
5,727
0
66,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,076
Gold Earned
41,448
246
Minions Killed
494
0
Camps Cleared
0
1,252,798
Distance Traveled
1,286,741
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,173
475
83
6
0
282,988
0
L
Neith
5,315
409
40
3
0
227,193
0
W
Bacchus
8,425
648
36
3
0
281,447
0
L
Kukulkan
5,897
454
67
5
0
227,386
0
W
Nemesis
8,589
661
142
11
0
317,120
0
L
Arachne
5,768
444
22
2
0
263,640
0
L
Chaac
5,923
456
34
3
0
251,591
0
W
Nike
7,886
607
79
6
0
200,458
4
W
Zhong Kui
8,437
649
121
9
0
250,447
0
W
Skadi
8,111
624
116
9
0
237,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role