Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
All_MightySmiter
The Morrigan
Level 157
God Stats
2W - 3L
1,232 SR
Queue Stats
127W - 124L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
Cyclotrix
Nu Wa
Level 46
God Stats
2W - 2L
1,574 SR
Queue Stats
94W - 97L
1,470 Elo+
Party 1
Achilles
Achilles
ShinyJupiter
Achilles
Level 231
God Stats
4W - 1L
1,678 SR
Queue Stats
65W - 86L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
YumIsDumb
Danzaburou
Level 179
God Stats
2W - 1L
1,498 SR
Queue Stats
243W - 298L
1,555 Elo+
Party 1
Team Averages
Level 168
1,496 SR
1,497 Elo+

VS

Team Averages
Level 154
1,553 SR
1,575 Elo+
Ishtar
Ishtar
AltasMareas7
Ishtar
Level 190
God Stats
0W - 1L
1,623 SR
Queue Stats
159W - 147L
1,585 Elo+
Solo
Bellona
Bellona
Loriannn
Bellona
Level 140
God Stats
0W - 2L
1,348 SR
Queue Stats
289W - 240L
1,544 Elo+
Party 2
Pele
Pele
MashBurnedead
Pele
Level 77
God Stats
8W - 6L
1,572 SR
Queue Stats
88W - 72L
1,596 Elo+
Party 2
Zhong Kui
Zhong Kui
MasterPblo
Zhong Kui
Level 155
God Stats
5W - 6L
1,638 SR
Queue Stats
641W - 571L
1,580 Elo+
Solo
Ne Zha
Ne Zha
SgtCanadianBacn
Ne Zha
Level 206
God Stats
14W - 10L
1,586 SR
Queue Stats
179W - 162L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 6
7,648
546
5,643
9,724
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
All_MightySmiter
The Morrigan
16
2 / 0 / 7
8,264
590
5,054
7,033
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Cyclotrix
Nu Wa
14
1 / 0 / 2
8,180
584
6,681
4,705
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ShinyJupiter
Achilles
14
1 / 0 / 5
7,975
570
7,278
14,578
12,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
YumIsDumb
Danzaburou
17
4 / 1 / 2
9,950
711
6,081
9,666
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 2 / 0
6,103
436
3,071
7,158
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Loriannn
Bellona
13
0 / 3 / 0
8,091
578
10,957
13,990
14,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 3 / 2
6,100
436
5,896
9,288
3,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
MasterPblo
Zhong Kui
14
1 / 2 / 0
7,983
570
4,260
9,636
5,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

2
0 / 1 / 0
4,284
306
165
2,139
794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
2
3
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
6
3
W
The Morrigan
All_MightySmiter
The Morrigan
2
0
7
5.5
L
Ishtar
1
2
0
0.5
W
Nu Wa
Cyclotrix
Nu Wa
1
0
2
2
L
Bellona
Loriannn
Bellona
0
3
0
0
L
0
3
2
0.33
L
Zhong Kui
MasterPblo
Zhong Kui
1
2
0
0.5
L
0
1
0
0
W
Achilles
ShinyJupiter
Achilles
1
0
5
3.5
W
Danzaburou
YumIsDumb
Danzaburou
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,737
Damage
24,349
45,706
Taken
42,211
26,929
Mitigated
26,110
17,592
Healing
11,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,643
1,411
2,118
3,424
9,724
6,670
0
571
9,051
13,785
847
W
The Morrigan
All_MightySmiter
The Morrigan
5,054
419
0
3,978
7,033
2,622
0
868
6,088
77,822
1,100
L
Ishtar
3,071
1,857
0
1,435
7,158
1,972
0
2,493
4,463
0
29,725
W
Nu Wa
Cyclotrix
Nu Wa
6,681
1,107
0
504
4,705
1,251
1,855
1,731
2,900
59,181
0
L
Bellona
Loriannn
Bellona
10,957
3,635
0
3,804
13,990
14,474
0
3,077
10,715
0
67,620
L
5,896
1,275
0
876
9,288
3,130
0
4,363
4,711
0
39,179
L
Zhong Kui
MasterPblo
Zhong Kui
4,260
797
0
5,600
9,636
5,740
0
4,919
4,183
71,905
1,872
L
165
32
0
168
2,139
794
0
1,238
699
0
1,090
W
Achilles
ShinyJupiter
Achilles
7,278
1,645
0
3,587
14,578
12,662
0
111
13,568
691
52,863
W
Danzaburou
YumIsDumb
Danzaburou
6,081
2,725
0
3,981
9,666
3,724
415
652
8,862
0
88,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,017
Gold Earned
32,561
508
Minions Killed
403
0
Camps Cleared
0
1,529,977
Distance Traveled
1,022,493
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,648
546
22
2
0
325,312
0
W
The Morrigan
8,264
590
128
9
0
322,177
1
L
Ishtar
6,103
436
51
4
0
157,991
0
W
Nu Wa
8,180
584
121
9
0
286,092
2
L
Bellona
8,091
578
122
9
0
256,593
0
L
Pele
6,100
436
57
4
0
293,257
2
L
Zhong Kui
7,983
570
169
12
0
288,323
0
L
Ne Zha
4,284
306
4
0
0
26,329
2
W
Achilles
7,975
570
92
7
0
299,765
4
W
Danzaburou
9,950
711
145
10
0
296,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role