Player Matchup

Danzaburou
Danzaburou
Axion-Steel
Danzaburou
Level 140
God Stats
26W - 18L
1,576 SR
Queue Stats
119W - 110L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IuqirGoku
Tsukuyomi
Level 154
God Stats
13W - 8L
1,632 SR
Queue Stats
600W - 537L
1,543 Elo+
Party 1
Hercules
Hercules
PunchedEmperor
Hercules
Level 142
God Stats
123W - 103L
1,572 SR
Queue Stats
282W - 244L
1,515 Elo+
Party 2
Thoth
Thoth
SamadAlHayadi
Thoth
Level 59
God Stats
23W - 29L
1,489 SR
Queue Stats
227W - 198L
1,529 Elo+
Party 2
Cabrakan
Cabrakan
ThootiesNine98
Cabrakan
Level 95
God Stats
3W - 1L
1,736 SR
Queue Stats
50W - 43L
1,549 Elo+
Solo
Team Averages
Level 118
1,601 SR
1,541 Elo+

VS

Team Averages
Level 114
1,447 SR
1,519 Elo+
King Arthur
King Arthur
FeelingFroggy11
King Arthur
Level 157
God Stats
9W - 23L
1,378 SR
Queue Stats
559W - 468L
1,564 Elo+
Solo
Susano
Susano
SIPPINTEAAA
Susano
Level 125
God Stats
1W - 2L
1,457 SR
Queue Stats
79W - 71L
1,539 Elo+
Solo
Nut
Nut
T Hellion T
Nut
Level 54
God Stats
0W - 2L
1,531 SR
Queue Stats
9W - 19L
1,500 Elo+
Solo
Janus
Janus
TrapGodd
Janus
Level 116
God Stats
1W - 6L
1,226 SR
Queue Stats
168W - 149L
1,534 Elo+
Solo
Jormungandr
Jormungandr
UniversalSky
Jormungandr
Level 116
God Stats
13W - 7L
1,642 SR
Queue Stats
395W - 369L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axion-Steel
Danzaburou
7
0 / 0 / 0
3,615
723
249
1,624
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
IuqirGoku
Tsukuyomi
6
0 / 0 / 1
3,165
633
1,427
2,405
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
6
1 / 0 / 2
3,488
698
1,878
2,457
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 0
3,888
778
1,447
1,374
278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cabrakan
6
2 / 2 / 1
4,033
807
2,120
4,198
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FeelingFroggy11
King Arthur
6
1 / 3 / 1
3,859
772
2,415
4,387
1,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
7
2 / 0 / 0
3,729
746
2,209
3,441
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
2,850
570
619
1,842
353
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
TrapGodd
Janus
6
0 / 2 / 0
3,403
681
571
3,088
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
UniversalSky
Jormungandr
1
0 / 0 / 0
2,457
491
0
0
0

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Axion-Steel
Danzaburou
0
0
0
0
L
King Arthur
FeelingFroggy11
King Arthur
1
3
1
0.5
W
Tsukuyomi
IuqirGoku
Tsukuyomi
0
0
1
0.5
W
Hercules
1
0
2
2
L
Susano
2
0
0
2
W
2
1
0
2
L
0
0
0
0
W
Cabrakan
2
2
1
1.25
L
Janus
TrapGodd
Janus
0
2
0
0
L
Jormungandr
UniversalSky
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,121
Damage
5,814
12,058
Taken
12,758
4,432
Mitigated
3,964
5,096
Healing
4,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Axion-Steel
Danzaburou
249
0
0
718
1,624
374
222
0
1,624
0
21,044
L
King Arthur
FeelingFroggy11
King Arthur
2,415
395
0
1,110
4,387
1,868
0
1,975
2,412
230
17,704
W
Tsukuyomi
IuqirGoku
Tsukuyomi
1,427
415
0
1,112
2,405
776
0
0
2,405
0
12,747
W
Hercules
1,878
854
0
1,475
2,457
705
0
176
2,245
0
16,628
L
Susano
2,209
455
0
1,788
3,441
932
0
546
2,895
0
14,185
W
1,447
78
0
385
1,374
278
0
253
1,065
16,525
265
L
619
74
0
1,267
1,842
353
0
0
1,842
0
9,167
W
Cabrakan
2,120
587
0
1,406
4,198
2,299
0
230
3,968
16,529
282
L
Janus
TrapGodd
Janus
571
43
0
625
3,088
811
0
942
2,146
15,475
80
L
Jormungandr
UniversalSky
Jormungandr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,189
Gold Earned
16,298
169
Minions Killed
107
0
Camps Cleared
0
525,369
Distance Traveled
430,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,615
723
33
7
0
82,315
1
L
King Arthur
3,859
772
28
6
0
109,714
0
W
Tsukuyomi
3,165
633
29
6
0
113,716
0
W
Hercules
3,488
698
31
6
0
134,204
0
L
Susano
3,729
746
22
4
0
128,510
0
W
Thoth
3,888
778
37
7
0
105,631
0
L
Nut
2,850
570
11
2
0
84,290
3
W
Cabrakan
4,033
807
39
8
0
89,503
0
L
Janus
3,403
681
46
9
0
107,580
0
L
Jormungandr
2,457
491
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role