Player Matchup

Nu Wa
Nu Wa
Bianca4687
Nu Wa
Level 126
God Stats
106W - 78L
1,558 SR
Queue Stats
305W - 280L
1,444 Elo+
Solo
Kuzenbo
Kuzenbo
EvisceratedVow
Kuzenbo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,478 Elo+
Party 1
King Arthur
King Arthur
TameSquash
King Arthur
Level 102
God Stats
42W - 27L
1,615 SR
Queue Stats
147W - 120L
1,549 Elo+
Solo
Nemesis
Nemesis
Tannleyboi
Nemesis
Level 88
God Stats
7W - 7L
1,505 SR
Queue Stats
104W - 100L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
wallington51
Danzaburou
Level 140
God Stats
4W - 0L
1,872 SR
Queue Stats
80W - 83L
1,471 Elo+
Party 1
Team Averages
Level 107
1,610 SR
1,493 Elo+

VS

Team Averages
Level 118
1,581 SR
1,532 Elo+
Poseidon
Poseidon
Kimil Chak
Poseidon
Level 120
God Stats
0W - 2L
1,385 SR
Queue Stats
44W - 27L
1,602 Elo+
Solo
Scylla
Scylla
PanQks
Scylla
Level 125
God Stats
73W - 68L
1,544 SR
Queue Stats
416W - 384L
1,497 Elo+
Party 2
Nike
Nike
RighteousPretzel
Nike
Level 119
God Stats
2W - 2L
1,598 SR
Queue Stats
436W - 396L
1,517 Elo+
Solo
Xing Tian
Xing Tian
ShurukuYT
Xing Tian
Level 145
God Stats
5W - 5L
1,705 SR
Queue Stats
51W - 46L
1,531 Elo+
Solo
Heimdallr
Heimdallr
yordaffe
Heimdallr
Level 83
God Stats
7W - 5L
1,672 SR
Queue Stats
259W - 206L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
1 / 0 / 4
8,513
608
7,369
5,269
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 9
8,153
582
5,132
12,090
15,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
TameSquash
King Arthur
15
3 / 2 / 3
8,880
634
8,506
13,642
9,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
Tannleyboi
Nemesis
14
8 / 3 / 3
8,581
613
7,755
12,609
4,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
wallington51
Danzaburou
15
3 / 3 / 5
8,109
579
9,198
8,951
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kimil Chak
Poseidon
13
4 / 4 / 2
7,101
507
6,300
9,085
2,546
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
PanQks
Scylla
13
0 / 2 / 4
6,935
495
3,443
6,902
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

12
1 / 3 / 3
6,944
496
10,625
14,565
7,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xing Tian
ShurukuYT
Xing Tian
10
2 / 3 / 4
7,359
526
6,090
10,556
5,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
yordaffe
Heimdallr
13
2 / 5 / 2
7,081
506
6,287
10,380
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
9
9
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
1
0
4
3
W
2
1
9
6.5
L
Poseidon
Kimil Chak
Poseidon
4
4
2
1.25
L
Scylla
PanQks
Scylla
0
2
4
1
L
1
3
3
0.83
L
Xing Tian
ShurukuYT
Xing Tian
2
3
4
1.33
W
King Arthur
TameSquash
King Arthur
3
2
3
2.25
W
Nemesis
Tannleyboi
Nemesis
8
3
3
3.17
W
Danzaburou
wallington51
Danzaburou
3
3
5
1.83
L
Heimdallr
yordaffe
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,960
Damage
32,745
52,561
Taken
51,488
35,083
Mitigated
22,154
10,696
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
7,369
2,289
0
964
5,269
2,054
621
2,122
3,104
58,933
1,522
W
5,132
2,083
0
1,813
12,090
15,091
4
4,370
7,590
21,603
0
L
Poseidon
Kimil Chak
Poseidon
6,300
1,699
0
2,079
9,085
2,546
15
911
8,174
48,833
0
L
Scylla
PanQks
Scylla
3,443
115
0
436
6,902
2,355
0
4,104
2,798
59,760
0
L
10,625
1,000
0
5,079
14,565
7,595
0
2,230
12,335
0
47,657
L
Xing Tian
ShurukuYT
Xing Tian
6,090
669
0
1,951
10,556
5,838
0
3,004
7,552
14,064
0
W
King Arthur
TameSquash
King Arthur
8,506
1,533
0
3,438
13,642
9,455
97
1,736
11,192
197
60,330
W
Nemesis
Tannleyboi
Nemesis
7,755
4,570
0
556
12,609
4,848
706
4,866
7,681
0
59,454
W
Danzaburou
wallington51
Danzaburou
9,198
3,819
0
3,925
8,951
3,635
360
2,709
6,242
0
76,672
L
Heimdallr
yordaffe
Heimdallr
6,287
2,811
0
1,660
10,380
3,820
0
2,435
7,945
0
49,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,236
Gold Earned
35,420
448
Minions Killed
381
0
Camps Cleared
0
1,527,207
Distance Traveled
1,345,532
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,513
608
101
7
0
258,662
4
W
Kuzenbo
8,153
582
32
2
0
357,425
2
L
Poseidon
7,101
507
70
5
0
310,760
0
L
Scylla
6,935
495
119
9
0
266,944
3
L
Nike
6,944
496
90
6
0
281,353
0
L
Xing Tian
7,359
526
11
1
0
245,665
4
W
King Arthur
8,880
634
101
7
0
296,076
1
W
Nemesis
8,581
613
97
7
0
333,484
4
W
Danzaburou
8,109
579
117
8
0
281,560
4
L
Heimdallr
7,081
506
91
7
0
240,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role