Player Matchup

Heimdallr
Heimdallr
NayNay8889
Heimdallr
Level 47
God Stats
0W - 1L
1,291 SR
Queue Stats
7W - 10L
1,551 Elo+
Party 1
Ares
Ares
TTVRushup_
Ares
Level 65
God Stats
1W - 6L
1,417 SR
Queue Stats
246W - 258L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Uncle Ron697926
Cthulhu
Level 65
God Stats
3W - 3L
1,732 SR
Queue Stats
4W - 6L
1,548 Elo+
Party 1
Team Averages
Level 59
1,480 SR
1,542 Elo+

VS

Team Averages
Level 57
1,526 SR
1,465 Elo+
Kuzenbo
Kuzenbo
APFTrain
Kuzenbo
Level 41
God Stats
4W - 3L
1,596 SR
Queue Stats
50W - 66L
1,476 Elo+
Solo
Kukulkan
Kukulkan
CapnRedBeard828
Kukulkan
Level 62
God Stats
41W - 50L
1,481 SR
Queue Stats
116W - 140L
1,432 Elo+
Solo
Danzaburou
Danzaburou
FieldBacon1710
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 281L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NayNay8889
Heimdallr
17
2 / 3 / 3
11,160
744
11,347
12,235
5,346
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 3 / 1
10,838
723
11,017
16,390
19,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 3 / 3
10,674
712
6,256
23,584
21,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
APFTrain
Kuzenbo
19
0 / 0 / 8
11,172
745
11,604
13,713
19,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
19
6 / 3 / 3
12,779
852
17,843
7,074
3,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FieldBacon1710
Danzaburou
17
3 / 3 / 6
12,048
803
14,153
14,868
7,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
9
9
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
APFTrain
Kuzenbo
0
0
8
4
W
Kukulkan
6
3
3
2.5
W
Danzaburou
FieldBacon1710
Danzaburou
3
3
6
2
L
Heimdallr
NayNay8889
Heimdallr
2
3
3
1.17
L
2
3
1
0.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
43,600
52,209
Taken
35,655
46,347
Mitigated
29,674
10,134
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
APFTrain
Kuzenbo
11,604
3,697
0
2,018
13,713
19,249
398
5,447
7,861
32,815
1,696
W
Kukulkan
17,843
827
115
493
7,074
3,236
1,206
3,955
2,925
65,863
297
W
Danzaburou
FieldBacon1710
Danzaburou
14,153
4,251
0
5,333
14,868
7,189
1,474
5,521
9,049
0
48,425
L
Heimdallr
NayNay8889
Heimdallr
11,347
4,271
0
750
12,235
5,346
1,455
7,453
4,769
0
44,446
L
11,017
358
0
3,498
16,390
19,186
93
7,645
8,634
25,928
2,406
L
6,256
279
60
5,826
23,584
21,815
136
13,372
10,122
24,671
1,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,672
Gold Earned
35,999
154
Minions Killed
206
0
Camps Cleared
0
814,091
Distance Traveled
916,620
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,172
745
28
2
0
346,402
2
W
Kukulkan
12,779
852
110
7
0
274,116
2
W
Danzaburou
12,048
803
68
5
0
296,102
0
L
Heimdallr
11,160
744
86
6
0
276,551
0
L
Ares
10,838
723
38
3
0
260,123
2
L
Cthulhu
10,674
712
30
2
0
277,417
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role