Player Matchup

Skadi
Skadi
AiKratos
Skadi
Level 126
God Stats
5W - 1L
1,765 SR
Queue Stats
128W - 120L
1,543 Elo+
Party 1
Zeus
Zeus
BoogaSugga
Zeus
Level 144
God Stats
9W - 11L
1,475 SR
Queue Stats
77W - 78L
1,503 Elo+
Party 1
Fafnir
Fafnir
Choviventurax
Fafnir
Level 157
God Stats
38W - 30L
1,614 SR
Queue Stats
385W - 365L
1,501 Elo+
Solo
Hercules
Hercules
G325 13th
Hercules
Level 147
God Stats
19W - 20L
1,575 SR
Queue Stats
35W - 37L
1,518 Elo+
Solo
Tyr
Tyr
Haydentoswag
Tyr
Level 139
God Stats
1W - 1L
1,773 SR
Queue Stats
51W - 48L
1,496 Elo+
Solo
Team Averages
Level 143
1,640 SR
1,512 Elo+

VS

Team Averages
Level 122
1,490 SR
1,495 Elo+
Persephone
Persephone
 
Persephone
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Nekrobs
Artemis
Level 151
God Stats
4W - 5L
1,516 SR
Queue Stats
129W - 125L
1,514 Elo+
Solo
Jormungandr
Jormungandr
NoahmChomsky
Jormungandr
Level 87
God Stats
1W - 0L
1,241 SR
Queue Stats
101W - 106L
1,453 Elo+
Solo
Nemesis
Nemesis
ThatsCrucial
Nemesis
Level 77
God Stats
22W - 11L
1,690 SR
Queue Stats
202W - 161L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AiKratos
Skadi
11
5 / 3 / 0
6,177
686
6,351
6,809
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
0 / 3 / 2
5,098
566
3,038
5,690
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 0 / 4
5,645
627
2,656
4,973
3,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hercules
G325 13th
Hercules
9
1 / 2 / 1
4,893
544
925
7,562
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,753
528
1,569
6,227
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
2 / 0 / 3
6,327
703
3,050
2,472
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
11
2 / 0 / 0
6,266
696
3,682
3,904
915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Nekrobs
Artemis
10
0 / 3 / 1
5,262
585
2,427
5,939
2,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NoahmChomsky
Jormungandr
9
1 / 3 / 2
4,937
549
3,190
7,234
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ThatsCrucial
Nemesis
10
4 / 1 / 3
5,801
645
4,182
7,073
2,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
9
10
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
0
3
3.5
W
Agni
 
Agni
2
0
0
2
L
Skadi
AiKratos
Skadi
5
3
0
1.67
L
0
3
2
0.33
L
1
0
4
3
L
Hercules
G325 13th
Hercules
1
2
1
0.75
L
0
2
0
0
W
Artemis
Nekrobs
Artemis
0
3
1
0.17
W
Jormungandr
NoahmChomsky
Jormungandr
1
3
2
0.67
W
Nemesis
ThatsCrucial
Nemesis
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,539
Damage
16,531
31,261
Taken
26,622
13,391
Mitigated
8,557
11,921
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
3,050
131
0
827
2,472
683
0
1,184
1,288
37,200
1,069
W
Agni
 
Agni
3,682
404
0
2,503
3,904
915
588
0
3,904
42,188
1,076
L
Skadi
AiKratos
Skadi
6,351
2,799
0
1,587
6,809
1,828
0
1,405
5,212
0
40,683
L
3,038
464
75
1,700
5,690
1,522
0
2,295
3,385
30,779
0
L
2,656
448
0
2,578
4,973
3,385
0
1,911
2,892
15,646
0
L
Hercules
G325 13th
Hercules
925
178
0
4,208
7,562
2,685
0
864
6,698
0
28,167
L
1,569
62
0
1,773
6,227
3,971
0
2,840
3,387
0
24,819
W
Artemis
Nekrobs
Artemis
2,427
872
0
2,009
5,939
2,045
0
748
5,191
0
28,347
W
Jormungandr
NoahmChomsky
Jormungandr
3,190
1,180
0
1,069
7,234
2,537
0
2,434
4,800
22,060
0
W
Nemesis
ThatsCrucial
Nemesis
4,182
1,543
0
1,783
7,073
2,377
0
1,328
5,745
0
34,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
28,593
270
Minions Killed
329
0
Camps Cleared
0
943,784
Distance Traveled
998,984
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,327
703
72
8
0
212,507
4
W
Agni
6,266
696
92
10
0
187,748
3
L
Skadi
6,177
686
81
9
0
182,152
0
L
Zeus
5,098
566
62
7
0
181,554
4
L
Fafnir
5,645
627
21
2
0
208,816
2
L
Hercules
4,893
544
59
7
0
214,288
2
L
Tyr
4,753
528
47
5
0
156,974
0
W
Artemis
5,262
585
59
7
0
185,548
0
W
Jormungandr
4,937
549
41
5
0
179,517
0
W
Nemesis
5,801
645
65
7
0
233,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role