Player Matchup

Thanatos
Thanatos
Gold II
DarkStarKarma
Thanatos
Gold II
Level 170
God Stats
8W - 5L
1,766 SR
Queue Stats
269W - 277L
1,513 MMR
Solo
Sol
Sol
Bronze III
IgnitableV2
Sol
Bronze III
Level 109
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Amaterasu
Amaterasu
Silver III
SoIinoid
Amaterasu
Silver III
Level 125
God Stats
1W - 2L
1,516 SR
Queue Stats
10W - 23L
1,289 MMR
Solo
Eset
Eset
Gold III
agOnize1
Eset
Gold III
Level 197
God Stats
1W - 2L
1,505 SR
Queue Stats
343W - 347L
1,476 MMR
Solo
Hercules
Hercules
Silver I
wolfkaden
Hercules
Silver I
Level 64
God Stats
1W - 1L
1,350 SR
Queue Stats
6W - 8L
1,581 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,571 SR
1,472 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 159
1,578 SR
1,449 MMR
Danzaburou
Danzaburou
Silver I
GhostExdras
Danzaburou
Silver I
Level 153
God Stats
2W - 0L
1,731 SR
Queue Stats
110W - 128L
1,067 MMR
Party 1
Vamana
Vamana
Silver III
Ghostxens
Vamana
Silver III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,100 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
GigaHuts
Kuzenbo
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,555 MMR
Solo
Poseidon
Poseidon
Gold II
ShockOz
Poseidon
Gold II
Level 199
God Stats
1W - 1L
1,316 SR
Queue Stats
16W - 8L
1,808 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
VigorousRex8585
Tsukuyomi
Platinum III
Level 175
God Stats
5W - 2L
1,844 SR
Queue Stats
150W - 142L
1,716 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DarkStarKarma
Thanatos
11
3 / 7 / 2
7,024
540
7,083
12,074
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,170
475
7,498
7,930
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Amaterasu
SoIinoid
Amaterasu
12
0 / 2 / 0
6,787
522
6,086
12,852
10,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eset
13
1 / 4 / 2
6,642
511
4,960
7,446
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
wolfkaden
Hercules
10
2 / 3 / 1
6,029
464
4,136
9,876
8,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
MulanYmirBellonaHun Batz

VS

Bans
SurtrLancelotLokiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GhostExdras
Danzaburou
13
3 / 3 / 5
7,536
580
6,460
7,672
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
Ghostxens
Vamana
13
1 / 0 / 1
7,569
582
10,200
12,743
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
GigaHuts
Kuzenbo
12
3 / 1 / 4
7,087
545
4,469
11,614
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
ShockOz
Poseidon
13
6 / 2 / 3
8,281
637
5,511
6,221
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
VigorousRex8585
Tsukuyomi
14
7 / 2 / 6
8,010
616
8,020
9,167
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
7
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DarkStarKarma
Thanatos
3
7
2
0.57
W
Danzaburou
GhostExdras
Danzaburou
3
3
5
1.83
W
Vamana
Ghostxens
Vamana
1
0
1
1.5
W
Kuzenbo
GigaHuts
Kuzenbo
3
1
4
5
L
1
4
1
0.38
W
Poseidon
ShockOz
Poseidon
6
2
3
3.75
L
Amaterasu
SoIinoid
Amaterasu
0
2
0
0
W
Tsukuyomi
VigorousRex8585
Tsukuyomi
7
2
6
5
L
Eset
1
4
2
0.5
L
Hercules
wolfkaden
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
34,660
50,178
Taken
47,417
27,301
Mitigated
29,425
15,227
Healing
14,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DarkStarKarma
Thanatos
7,083
2,606
0
5,229
12,074
4,046
0
2,367
9,707
0
42,773
W
Danzaburou
GhostExdras
Danzaburou
6,460
3,255
0
1,985
7,672
2,794
505
2,441
5,231
0
52,899
W
Vamana
Ghostxens
Vamana
10,200
5,819
0
4,690
12,743
10,780
0
1,551
11,192
0
59,085
W
Kuzenbo
GigaHuts
Kuzenbo
4,469
1,658
0
3,335
11,614
10,982
27
4,820
6,794
21,892
0
L
7,498
3,877
18
2,451
7,930
2,135
920
1,104
6,826
46,721
6,768
W
Poseidon
ShockOz
Poseidon
5,511
601
0
880
6,221
1,792
557
2,347
3,874
50,135
1,111
L
Amaterasu
SoIinoid
Amaterasu
6,086
2,839
0
5,646
12,852
10,291
0
266
11,865
0
40,491
W
Tsukuyomi
VigorousRex8585
Tsukuyomi
8,020
1,857
0
3,504
9,167
3,077
0
686
8,481
0
53,370
L
Eset
4,960
399
0
938
7,446
2,228
0
3,048
4,308
47,477
846
L
Hercules
wolfkaden
Hercules
4,136
1,323
0
945
9,876
8,601
13
3,153
6,678
0
15,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,652
Gold Earned
38,483
349
Minions Killed
404
0
Camps Cleared
0
1,203,751
Distance Traveled
1,302,488
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,024
540
71
5
0
256,225
0
W
Danzaburou
7,536
580
102
8
0
224,257
0
W
Vamana
7,569
582
93
7
0
258,650
7
W
Kuzenbo
7,087
545
25
2
0
264,909
4
L
Sol
6,170
475
85
7
0
234,919
0
W
Poseidon
8,281
637
94
7
0
251,524
0
L
Amaterasu
6,787
522
85
7
0
218,522
1
W
Tsukuyomi
8,010
616
90
7
0
303,148
0
L
Eset
6,642
511
83
6
0
239,038
3
L
Hercules
6,029
464
25
2
0
255,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role