Player Matchup

Surtr
Surtr
Silver I
AverageGuardMain
Surtr
Silver I
Level 177
God Stats
1W - 0L
1,495 SR
Queue Stats
75W - 84L
1,250 MMR
Solo
Charybdis
Charybdis
Silver I
Ciel Senpai4245
Charybdis
Silver I
Level 147
God Stats
21W - 30L
1,431 SR
Queue Stats
590W - 626L
1,213 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
GhostLove290
Kumbhakarna
Gold V
Level 127
God Stats
76W - 62L
1,516 SR
Queue Stats
412W - 441L
1,256 MMR
Solo
Ah Puch
Ah Puch
Gold IV
IvanMMC
Ah Puch
Gold IV
Level 75
God Stats
6W - 4L
1,500 SR
Queue Stats
222W - 229L
1,281 MMR
Solo
Hades
Hades
Silver IV
JesterFT
Hades
Silver IV
Level 107
God Stats
6W - 0L
1,721 SR
Queue Stats
45W - 47L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,533 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,426 SR
1,116 MMR
Xbalanque
Xbalanque
Bronze III
Kazushini98
Xbalanque
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,510 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
LavenderJones
Gilgamesh
Gold V
Level 105
God Stats
1W - 2L
1,428 SR
Queue Stats
29W - 33L
1,338 MMR
Solo
Neith
Neith
Silver I
PVilleLocks
Neith
Silver I
Level 154
God Stats
0W - 1L
1,233 SR
Queue Stats
180W - 205L
1,176 MMR
Party 1
Artio
Artio
Bronze II
Trilioqy
Artio
Bronze II
Level 69
God Stats
8W - 12L
1,480 SR
Queue Stats
68W - 101L
237 MMR
Solo
Arachne
Arachne
Silver I
foxwarrior112
Arachne
Silver I
Level 154
God Stats
74W - 101L
1,488 SR
Queue Stats
1,120W - 1,145L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,506
644
1,672
6,011
3,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
Ciel Senpai4245
Charybdis
6
1 / 3 / 1
4,061
580
5,361
4,892
1,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
GhostLove290
Kumbhakarna
7
1 / 1 / 1
4,301
614
2,044
6,909
3,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
IvanMMC
Ah Puch
9
1 / 0 / 0
4,994
713
1,950
1,622
403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
JesterFT
Hades
9
4 / 0 / 1
4,964
709
4,615
5,749
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AthenaOsirisMaman BrigitteAwilix

VS

Bans
SkadiBastetCabrakanPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kazushini98
Xbalanque
8
3 / 2 / 1
4,939
706
5,528
5,340
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
LavenderJones
Gilgamesh
9
1 / 1 / 0
5,315
759
4,944
5,790
2,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
4,879
697
935
4,061
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Trilioqy
Artio
7
1 / 2 / 3
4,417
631
2,190
8,560
4,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
5
0 / 2 / 0
3,516
502
1,111
3,167
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
7
Kills
5
5
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Charybdis
Ciel Senpai4245
Charybdis
1
3
1
0.5
W
Kumbhakarna
GhostLove290
Kumbhakarna
1
1
1
1.5
W
Ah Puch
IvanMMC
Ah Puch
1
0
0
1
W
Hades
JesterFT
Hades
4
0
1
4.5
L
Xbalanque
Kazushini98
Xbalanque
3
2
1
1.75
L
Gilgamesh
LavenderJones
Gilgamesh
1
1
0
1
L
0
0
1
0.5
L
Artio
Trilioqy
Artio
1
2
3
1.25
L
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
14,708
25,183
Taken
26,918
9,981
Mitigated
9,999
11,788
Healing
9,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,672
555
0
2,873
6,011
3,310
6
0
5,716
521
24,019
W
Charybdis
Ciel Senpai4245
Charybdis
5,361
2,430
0
1,798
4,892
1,176
0
875
4,017
0
24,195
W
Kumbhakarna
GhostLove290
Kumbhakarna
2,044
338
0
1,870
6,909
3,075
0
855
6,054
12,181
0
W
Ah Puch
IvanMMC
Ah Puch
1,950
58
0
1,285
1,622
403
0
0
1,622
33,891
341
W
Hades
JesterFT
Hades
4,615
989
270
3,692
5,749
2,017
0
460
5,211
26,561
0
L
Xbalanque
Kazushini98
Xbalanque
5,528
3,294
0
2,351
5,340
1,397
0
1,180
4,160
0
33,321
L
Gilgamesh
LavenderJones
Gilgamesh
4,944
1,764
0
1,316
5,790
2,481
0
1,790
3,711
0
33,701
L
935
285
0
1,757
4,061
1,179
0
2,273
1,788
0
34,200
L
Artio
Trilioqy
Artio
2,190
185
206
2,562
8,560
4,140
0
2,073
6,487
9,978
0
L
Arachne
1,111
888
0
1,246
3,167
802
0
1,357
1,810
0
12,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,826
Gold Earned
23,066
214
Minions Killed
247
0
Camps Cleared
0
688,188
Distance Traveled
703,565
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,506
644
51
7
0
139,850
0
W
Charybdis
4,061
580
29
4
0
102,250
0
W
Kumbhakarna
4,301
614
18
3
0
159,036
3
W
Ah Puch
4,994
713
66
9
0
132,133
0
W
Hades
4,964
709
50
7
0
154,919
0
L
Xbalanque
4,939
706
57
8
0
145,738
0
L
Gilgamesh
5,315
759
69
10
0
131,641
0
L
Neith
4,879
697
81
12
0
150,380
1
L
Artio
4,417
631
13
2
0
167,293
0
L
Arachne
3,516
502
27
4
0
108,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role