Player Matchup

Fafnir
Fafnir
BabyMilkD
Fafnir
Level 129
God Stats
54W - 35L
1,733 SR
Queue Stats
428W - 290L
1,681 Elo+
Solo
Ix Chel
Ix Chel
BertGaminTTV744
Ix Chel
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,532 Elo+
Solo
Medusa
Medusa
Maikol08
Medusa
Level 125
God Stats
0W - 4L
1,363 SR
Queue Stats
79W - 73L
1,506 Elo+
Party 1
Amaterasu
Amaterasu
SwtHowl
Amaterasu
Level 147
God Stats
1W - 1L
1,797 SR
Queue Stats
31W - 24L
1,522 Elo+
Solo
Fenrir
Fenrir
xbleykox25
Fenrir
Level 28
God Stats
6W - 4L
1,670 SR
Queue Stats
45W - 47L
1,509 Elo+
Party 1
Team Averages
Level 117
1,613 SR
1,550 Elo+

VS

Team Averages
Level 134
1,585 SR
1,526 Elo+
Surtr
Surtr
 
Surtr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KohaiNaughty
Heimdallr
Level 156
God Stats
6W - 6L
1,504 SR
Queue Stats
416W - 472L
1,542 Elo+
Solo
Ganesha
Ganesha
QXJK
Ganesha
Level 158
God Stats
3W - 0L
1,873 SR
Queue Stats
263W - 239L
1,571 Elo+
Solo
Hel
Hel
StormShadow35
Hel
Level 147
God Stats
7W - 10L
1,420 SR
Queue Stats
515W - 452L
1,525 Elo+
Solo
Fenrir
Fenrir
Yellowshadow100
Fenrir
Level 101
God Stats
16W - 10L
1,629 SR
Queue Stats
500W - 450L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BabyMilkD
Fafnir
9
2 / 0 / 0
5,278
480
4,015
6,127
3,096
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 3 / 2
5,089
463
1,864
5,058
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Maikol08
Medusa
11
1 / 1 / 0
5,682
517
4,203
6,182
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SwtHowl
Amaterasu
10
0 / 2 / 0
5,475
498
3,681
9,861
7,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
xbleykox25
Fenrir
9
0 / 3 / 1
4,895
445
3,029
8,193
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 1
6,402
582
7,842
9,444
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
KohaiNaughty
Heimdallr
11
1 / 1 / 0
6,070
552
4,295
7,160
2,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ganesha
QXJK
Ganesha
10
0 / 0 / 3
5,762
524
1,990
5,637
2,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 1 / 2
7,122
647
3,385
3,686
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 3
6,514
592
4,592
8,860
3,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
1
1.5
L
Fafnir
BabyMilkD
Fafnir
2
0
0
2
L
0
3
2
0.33
W
Heimdallr
KohaiNaughty
Heimdallr
1
1
0
1
L
Medusa
Maikol08
Medusa
1
1
0
1
W
Ganesha
QXJK
Ganesha
0
0
3
1.5
W
3
1
2
4
L
Amaterasu
SwtHowl
Amaterasu
0
2
0
0
W
4
1
3
5.5
L
Fenrir
xbleykox25
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,792
Damage
22,104
35,421
Taken
34,787
16,136
Mitigated
16,119
13,380
Healing
14,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,842
2,719
0
3,276
9,444
6,280
0
838
8,568
1,459
46,982
L
Fafnir
BabyMilkD
Fafnir
4,015
1,021
0
2,801
6,127
3,096
0
1,149
4,930
23,738
1,129
L
1,864
141
349
999
5,058
1,334
0
1,852
3,034
29,034
0
W
Heimdallr
KohaiNaughty
Heimdallr
4,295
1,518
0
2,783
7,160
2,454
0
382
6,778
0
52,136
L
Medusa
Maikol08
Medusa
4,203
1,939
0
2,110
6,182
1,809
0
373
5,809
0
38,622
W
Ganesha
QXJK
Ganesha
1,990
131
1,945
2,452
5,637
2,601
0
1,160
4,462
20,789
704
W
3,385
75
1,158
1,807
3,686
1,230
162
1,682
2,004
41,617
1,420
L
Amaterasu
SwtHowl
Amaterasu
3,681
1,482
0
3,771
9,861
7,667
0
573
9,288
0
36,925
W
4,592
1,038
0
1,019
8,860
3,554
0
1,526
7,301
0
54,482
L
Fenrir
xbleykox25
Fenrir
3,029
810
0
3,350
8,193
2,230
0
1,295
6,804
0
27,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,419
Gold Earned
31,870
313
Minions Killed
390
0
Camps Cleared
0
1,059,113
Distance Traveled
1,147,922
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,402
582
79
7
0
210,942
5
L
Fafnir
5,278
480
50
5
0
202,948
0
L
Ix Chel
5,089
463
53
5
0
212,596
0
W
Heimdallr
6,070
552
107
10
0
202,069
2
L
Medusa
5,682
517
69
6
0
213,671
2
W
Ganesha
5,762
524
5
0
0
239,816
3
W
Hel
7,122
647
119
11
0
232,391
0
L
Amaterasu
5,475
498
79
7
0
213,363
0
W
Fenrir
6,514
592
80
7
0
262,704
0
L
Fenrir
4,895
445
62
6
0
216,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role