Player Matchup

Hachiman
Hachiman
Myronos
Hachiman
Level 156
God Stats
1W - 1L
1,630 SR
Queue Stats
241W - 195L
1,628 Elo+
Party 1
King Arthur
King Arthur
Myronos1
King Arthur
Level 100
God Stats
7W - 7L
1,470 SR
Queue Stats
201W - 163L
1,615 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SpooManIII
Morgan Le Fay
Level 124
God Stats
13W - 17L
1,574 SR
Queue Stats
168W - 126L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YourMonarch
Tsukuyomi
Level 142
God Stats
2W - 3L
1,617 SR
Queue Stats
10W - 11L
1,594 Elo+
Solo
Nox
Nox
ixscoobyix
Nox
Level 120
God Stats
6W - 2L
1,737 SR
Queue Stats
78W - 77L
1,448 Elo+
Solo
Team Averages
Level 128
1,606 SR
1,579 Elo+

VS

Team Averages
Level 147
1,578 SR
1,527 Elo+
Ra
Ra
BeamyChibiRa
Ra
Level 105
God Stats
282W - 238L
1,564 SR
Queue Stats
283W - 238L
1,547 Elo+
Solo
Danzaburou
Danzaburou
Lutrigon
Danzaburou
Level 158
God Stats
19W - 13L
1,588 SR
Queue Stats
184W - 183L
1,491 Elo+
Solo
Chiron
Chiron
Strobah
Chiron
Level 158
God Stats
4W - 3L
1,727 SR
Queue Stats
295W - 252L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
rafaeldeus
Baron Samedi
Level 171
God Stats
94W - 87L
1,548 SR
Queue Stats
103W - 104L
1,489 Elo+
Solo
Awilix
Awilix
thugjohnson2
Awilix
Level 144
God Stats
13W - 24L
1,463 SR
Queue Stats
153W - 154L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Myronos
Hachiman
14
6 / 4 / 8
8,502
1,063
8,417
10,273
3,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Myronos1
King Arthur
14
7 / 4 / 12
8,823
1,103
8,310
9,536
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
SpooManIII
Morgan Le Fay
15
5 / 0 / 12
8,570
1,071
9,805
3,889
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
YourMonarch
Tsukuyomi
14
2 / 2 / 10
8,032
1,004
7,262
6,277
3,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 1 / 3
7,294
912
2,629
3,581
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 1
8,978
1,122
7,558
7,358
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Lutrigon
Danzaburou
12
1 / 8 / 5
7,160
895
3,947
11,318
3,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chiron
Strobah
Chiron
15
2 / 2 / 2
8,258
1,032
5,587
6,697
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
rafaeldeus
Baron Samedi
13
1 / 5 / 6
7,288
911
4,462
9,244
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
10
0 / 4 / 3
6,406
801
3,203
5,333
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
23
Kills
11
11
Deaths
23
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
4
1
1.88
L
Danzaburou
Lutrigon
Danzaburou
1
8
5
0.44
W
Hachiman
Myronos
Hachiman
6
4
8
2.5
W
King Arthur
Myronos1
King Arthur
7
4
12
3.25
W
Morgan Le Fay
SpooManIII
Morgan Le Fay
5
0
12
11
L
Chiron
Strobah
Chiron
2
2
2
1.5
W
Tsukuyomi
YourMonarch
Tsukuyomi
2
2
10
3.5
W
3
1
3
4.5
L
Baron Samedi
rafaeldeus
Baron Samedi
1
5
6
0.8
L
Awilix
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,423
Damage
24,757
33,556
Taken
39,950
18,400
Mitigated
13,810
4,323
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,558
708
904
2,588
7,358
2,392
0
2,973
4,264
28,557
0
L
Danzaburou
Lutrigon
Danzaburou
3,947
1,294
0
597
11,318
3,917
0
2,396
8,673
0
8,020
W
Hachiman
Myronos
Hachiman
8,417
4,557
0
1,164
10,273
3,373
0
4,198
6,075
0
19,278
W
King Arthur
Myronos1
King Arthur
8,310
1,694
0
982
9,536
8,114
12
3,885
5,568
0
11,562
W
Morgan Le Fay
SpooManIII
Morgan Le Fay
9,805
517
0
859
3,889
1,489
0
1,681
2,148
24,490
812
L
Chiron
Strobah
Chiron
5,587
1,177
12
1,767
6,697
2,252
0
1,072
5,306
0
31,329
W
Tsukuyomi
YourMonarch
Tsukuyomi
7,262
1,750
0
1,089
6,277
3,948
23
1,482
4,795
0
26,515
W
2,629
281
0
229
3,581
1,476
0
631
2,950
12,560
422
L
Baron Samedi
rafaeldeus
Baron Samedi
4,462
107
378
2,239
9,244
3,668
0
4,063
4,813
12,320
0
L
Awilix
3,203
844
0
217
5,333
1,581
0
1,227
4,001
0
6,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,221
Gold Earned
38,090
159
Minions Killed
156
0
Camps Cleared
0
851,461
Distance Traveled
717,767
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,978
1,122
53
7
0
178,022
2
L
Danzaburou
7,160
895
6
1
0
118,582
0
W
Hachiman
8,502
1,063
26
3
0
167,828
0
W
King Arthur
8,823
1,103
7
1
0
159,331
0
W
Morgan Le Fay
8,570
1,071
37
5
0
194,938
0
L
Chiron
8,258
1,032
66
8
0
157,849
0
W
Tsukuyomi
8,032
1,004
55
7
0
177,504
2
W
Nox
7,294
912
34
4
0
151,860
0
L
Baron Samedi
7,288
911
27
3
0
155,424
4
L
Awilix
6,406
801
4
1
0
107,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role