Player Matchup

Ravana
Ravana
 
Ravana
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BloodtrailXXXL
Cerberus
Level 129
God Stats
1W - 1L
1,649 SR
Queue Stats
154W - 128L
1,514 Elo+
Solo
Zeus
Zeus
Jackal waggle
Zeus
Level 123
God Stats
13W - 3L
1,670 SR
Queue Stats
313W - 294L
1,552 Elo+
Party 1
Gilgamesh
Gilgamesh
Lil Drago Wago
Gilgamesh
Level 103
God Stats
10W - 4L
1,549 SR
Queue Stats
162W - 157L
1,519 Elo+
Party 1
Ah Puch
Ah Puch
NATE DAWG01999
Ah Puch
Level 107
God Stats
11W - 8L
1,638 SR
Queue Stats
229W - 230L
1,555 Elo+
Party 1
Team Averages
Level 131
1,601 SR
1,528 Elo+

VS

Team Averages
Level 137
1,569 SR
1,540 Elo+
Ganesha
Ganesha
Arsenical_Eneon
Ganesha
Level 128
God Stats
1W - 2L
1,775 SR
Queue Stats
33W - 43L
1,500 Elo+
Solo
Skadi
Skadi
Hoodie18
Skadi
Level 130
God Stats
12W - 15L
1,552 SR
Queue Stats
827W - 830L
1,589 Elo+
Solo
Janus
Janus
SMG TOXIC T
Janus
Level 128
God Stats
5W - 3L
1,553 SR
Queue Stats
101W - 88L
1,512 Elo+
Party 2
Vamana
Vamana
SMGSpadezz
Vamana
Level 141
God Stats
4W - 3L
1,464 SR
Queue Stats
207W - 241L
1,535 Elo+
Party 2
Thor
Thor
stray_bullet54
Thor
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
62W - 59L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
9 / 2 / 6
9,590
959
8,457
9,850
8,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cerberus
13
1 / 5 / 13
8,420
842
5,498
12,568
15,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
10 / 1 / 8
10,538
1,054
16,218
6,748
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Lil Drago Wago
Gilgamesh
14
1 / 3 / 15
8,334
833
8,837
13,769
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 14
10,474
1,047
9,558
3,418
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
7,587
759
4,840
11,484
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Skadi
Hoodie18
Skadi
15
3 / 5 / 4
8,012
801
8,457
8,222
2,490
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
3 / 5 / 3
7,735
774
7,036
8,598
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
SMGSpadezz
Vamana
14
3 / 5 / 3
7,533
753
5,899
12,117
10,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 6 / 4
7,509
751
4,708
10,182
7,920
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
31
26
Kills
10
11
Deaths
26
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
2
6
6
L
0
5
7
0.7
W
Cerberus
1
5
13
1.5
L
Skadi
Hoodie18
Skadi
3
5
4
1
W
10
1
8
14
W
Gilgamesh
Lil Drago Wago
Gilgamesh
1
3
15
2.83
W
5
0
14
12
L
3
5
3
0.9
L
Vamana
SMGSpadezz
Vamana
3
5
3
0.9
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,568
Damage
30,940
46,353
Taken
50,603
39,055
Mitigated
32,348
13,388
Healing
6,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,457
1,629
1,219
1,934
9,850
8,921
683
2,917
6,749
0
10,657
L
4,840
500
290
1,309
11,484
9,331
0
5,125
5,870
10,209
0
W
Cerberus
5,498
200
1,193
2,442
12,568
15,057
0
1,718
10,717
12,302
692
L
Skadi
Hoodie18
Skadi
8,457
2,445
0
0
8,222
2,490
0
6,784
1,074
0
21,728
W
16,218
1,286
710
1,254
6,748
2,500
1,097
2,075
4,589
32,755
293
W
Gilgamesh
Lil Drago Wago
Gilgamesh
8,837
1,688
1,319
2,692
13,769
11,162
776
4,301
9,188
0
13,281
W
9,558
265
0
625
3,418
1,415
1,460
865
2,553
24,941
0
L
7,036
119
361
1,819
8,598
2,360
46
5,405
2,705
16,363
0
L
Vamana
SMGSpadezz
Vamana
5,899
2,681
930
1,624
12,117
10,247
0
7,112
4,390
0
11,836
L
4,708
543
0
246
10,182
7,920
0
4,998
4,710
0
16,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,356
Gold Earned
38,376
132
Minions Killed
101
0
Camps Cleared
0
905,162
Distance Traveled
873,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,590
959
7
1
0
174,083
0
L
Ganesha
7,587
759
1
0
0
155,001
0
W
Cerberus
8,420
842
24
2
0
168,443
0
L
Skadi
8,012
801
24
2
0
187,608
0
W
Zeus
10,538
1,054
49
5
0
154,859
0
W
Gilgamesh
8,334
833
14
1
0
210,845
0
W
Ah Puch
10,474
1,047
38
4
0
196,932
0
L
Janus
7,735
774
16
2
0
173,721
0
L
Vamana
7,533
753
19
2
0
195,215
0
L
Thor
7,509
751
41
4
0
161,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role