Player Matchup

Ares
Ares
Chuky2002
Ares
Level 68
God Stats
4W - 4L
1,528 SR
Queue Stats
166W - 152L
1,471 Elo+
Party 2
Janus
Janus
Ray5908
Janus
Level 149
God Stats
63W - 78L
1,504 SR
Queue Stats
283W - 299L
1,453 Elo+
Party 1
Sylvanus
Sylvanus
Rev311
Sylvanus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 329L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
error482notfound
Heimdallr
Level 144
God Stats
31W - 29L
1,573 SR
Queue Stats
495W - 451L
1,612 Elo+
Party 2
Thanatos
Thanatos
sparow101
Thanatos
Level 191
God Stats
17W - 13L
1,592 SR
Queue Stats
326W - 329L
1,462 Elo+
Party 1
Team Averages
Level 136
1,539 SR
1,498 Elo+

VS

Team Averages
Level 119
1,575 SR
1,495 Elo+
Agni
Agni
Kahbarina
Agni
Level 147
God Stats
2W - 1L
1,637 SR
Queue Stats
345W - 346L
1,497 Elo+
Solo
Hun Batz
Hun Batz
Megnas
Hun Batz
Level 88
God Stats
2W - 2L
1,406 SR
Queue Stats
227W - 185L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Moons dance
Xbalanque
Level 144
God Stats
28W - 31L
1,480 SR
Queue Stats
886W - 872L
1,511 Elo+
Solo
Sol
Sol
iArtain
Sol
Level 89
God Stats
133W - 73L
1,722 SR
Queue Stats
232W - 199L
1,523 Elo+
Solo
Bacchus
Bacchus
sSs-TROJAN-III
Bacchus
Level 127
God Stats
90W - 57L
1,630 SR
Queue Stats
376W - 383L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 1
6,517
466
4,334
16,361
11,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Ray5908
Janus
13
2 / 5 / 3
8,208
586
3,664
9,114
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Rev311
Sylvanus
13
1 / 5 / 2
7,721
552
5,944
12,691
6,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Heimdallr
14
1 / 1 / 0
7,471
534
6,639
10,845
4,242
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
sparow101
Thanatos
13
7 / 6 / 1
7,951
568
8,155
13,765
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
4 / 3 / 6
8,906
636
7,546
6,249
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Megnas
Hun Batz
17
12 / 1 / 5
9,739
696
12,891
7,077
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Moons dance
Xbalanque
14
0 / 2 / 4
7,813
558
9,549
10,781
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
4 / 6 / 3
9,003
643
11,386
15,851
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 0 / 6
8,252
589
7,044
13,084
12,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
12
Kills
22
22
Deaths
12
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
1
0.3
W
Agni
4
3
6
2.33
W
Hun Batz
Megnas
Hun Batz
12
1
5
14.5
W
Xbalanque
Moons dance
Xbalanque
0
2
4
1
L
Janus
Ray5908
Janus
2
5
3
0.7
L
Sylvanus
Rev311
Sylvanus
1
5
2
0.4
L
Heimdallr
1
1
0
1
W
Sol
4
6
3
0.92
W
2
0
6
5
L
Thanatos
sparow101
Thanatos
7
6
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,736
Damage
48,416
62,776
Taken
53,042
29,875
Mitigated
24,462
22,321
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,334
864
0
2,907
16,361
11,133
0
4,905
11,194
18,735
0
W
Agni
7,546
821
0
1,270
6,249
1,641
0
1,499
4,672
48,915
0
W
Hun Batz
Megnas
Hun Batz
12,891
3,557
0
390
7,077
2,733
211
1,537
5,380
0
75,514
W
Xbalanque
Moons dance
Xbalanque
9,549
4,419
0
4,802
10,781
3,537
1,340
1,026
9,755
0
65,952
L
Janus
Ray5908
Janus
3,664
100
0
1,395
9,114
2,767
0
3,934
4,868
47,909
659
L
Sylvanus
Rev311
Sylvanus
5,944
1,447
420
4,494
12,691
6,427
0
8,990
3,657
37,671
10,935
L
Heimdallr
6,639
3,494
0
5,769
10,845
4,242
1
1,607
9,238
0
64,065
W
Sol
11,386
5,906
0
7,888
15,851
4,254
286
5,411
10,304
63,465
8,595
W
7,044
647
0
3,819
13,084
12,297
18
3,150
9,902
20,223
1,588
L
Thanatos
sparow101
Thanatos
8,155
2,050
0
7,336
13,765
5,306
0
4,303
9,172
0
47,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
43,713
395
Minions Killed
479
0
Camps Cleared
0
1,378,523
Distance Traveled
1,504,068
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,517
466
20
1
0
289,873
0
W
Agni
8,906
636
101
7
0
305,347
4
W
Hun Batz
9,739
696
118
8
0
391,723
0
W
Xbalanque
7,813
558
116
8
0
282,398
0
L
Janus
8,208
586
103
7
0
280,723
6
L
Sylvanus
7,721
552
91
7
0
244,871
2
L
Heimdallr
7,471
534
113
8
0
269,407
0
W
Sol
9,003
643
119
9
0
237,422
0
W
Bacchus
8,252
589
25
2
0
287,178
7
L
Thanatos
7,951
568
68
5
0
293,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role