Player Matchup

Danzaburou
Danzaburou
Clairebear92884
Danzaburou
Level 156
God Stats
8W - 13L
1,417 SR
Queue Stats
860W - 915L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
SinsofAlduin
Nu Wa
Level 61
God Stats
8W - 5L
1,456 SR
Queue Stats
44W - 57L
1,399 Elo+
Party 1
Sylvanus
Sylvanus
YUMEKOTAIYOU
Sylvanus
Level 110
God Stats
11W - 5L
1,733 SR
Queue Stats
148W - 131L
1,469 Elo+
Solo
Mulan
Mulan
mavtis
Mulan
Level 106
God Stats
1W - 0L
1,535 SR
Queue Stats
38W - 44L
1,462 Elo+
Party 1
Fenrir
Fenrir
xX-EVA_01_XD-xX
Fenrir
Level 195
God Stats
50W - 41L
1,575 SR
Queue Stats
456W - 432L
1,477 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,455 Elo+

VS

Team Averages
Level 107
1,402 SR
1,443 Elo+
Sobek
Sobek
 
Sobek
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarthCyker
Hades
Level 125
God Stats
7W - 9L
1,457 SR
Queue Stats
397W - 407L
1,419 Elo+
Solo
Cu Chulainn
Cu Chulainn
manuel_serfeliz
Cu Chulainn
Level 146
God Stats
2W - 9L
1,370 SR
Queue Stats
261W - 255L
1,438 Elo+
Solo
Guan Yu
Guan Yu
thaWuTangShogun
Guan Yu
Level 39
God Stats
1W - 4L
1,185 SR
Queue Stats
25W - 46L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Clairebear92884
Danzaburou
6
0 / 1 / 1
3,412
682
2,200
2,787
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

7
2 / 0 / 0
4,084
817
1,422
514
88
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
YUMEKOTAIYOU
Sylvanus
5
0 / 1 / 0
3,492
698
2,102
3,738
2,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mulan
mavtis
Mulan
8
4 / 0 / 0
4,564
913
3,123
3,770
1,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 2
3,547
709
1,532
4,147
1,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
2 / 1 / 0
3,628
726
1,339
4,760
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 0 / 2
3,231
646
3,162
3,207
759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
1
0 / 0 / 0
2,439
488
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
manuel_serfeliz
Cu Chulainn
5
0 / 3 / 0
3,173
635
1,070
4,313
2,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

5
0 / 3 / 0
2,943
589
379
4,034
1,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
2
1
W
Danzaburou
Clairebear92884
Danzaburou
0
1
1
0.5
L
Hades
0
0
0
0
W
2
0
0
2
W
Sylvanus
YUMEKOTAIYOU
Sylvanus
0
1
0
0
L
Cu Chulainn
manuel_serfeliz
Cu Chulainn
0
3
0
0
W
Mulan
mavtis
Mulan
4
0
0
4
L
0
3
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,379
Damage
5,950
14,956
Taken
16,314
5,522
Mitigated
7,422
6,906
Healing
4,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,339
120
0
2,276
4,760
2,914
0
1,017
3,743
5,735
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,162
848
0
500
3,207
759
0
889
2,318
0
16,271
W
Danzaburou
Clairebear92884
Danzaburou
2,200
1,046
0
735
2,787
737
0
360
2,427
0
16,223
L
Hades
0
0
0
0
0
0
0
0
0
0
0
W
1,422
538
0
165
514
88
10
0
514
17,265
569
W
Sylvanus
YUMEKOTAIYOU
Sylvanus
2,102
743
466
1,666
3,738
2,218
0
845
2,893
8,105
2,318
L
Cu Chulainn
manuel_serfeliz
Cu Chulainn
1,070
393
0
850
4,313
2,458
0
0
4,313
0
11,930
W
Mulan
mavtis
Mulan
3,123
557
0
1,532
3,770
1,407
0
0
3,770
0
22,362
L
379
198
0
557
4,034
1,291
0
1,375
2,659
0
8,613
W
1,532
167
0
2,342
4,147
1,072
0
134
4,013
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,099
Gold Earned
15,414
147
Minions Killed
79
0
Camps Cleared
0
489,441
Distance Traveled
395,714
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,628
726
5
1
0
110,273
0
L
Ah Muzen Cab
3,231
646
33
7
0
99,199
0
W
Danzaburou
3,412
682
27
5
0
79,312
0
L
Hades
2,439
488
0
0
0
10,585
0
W
Nu Wa
4,084
817
21
4
0
76,613
2
W
Sylvanus
3,492
698
21
4
0
101,671
1
L
Cu Chulainn
3,173
635
25
5
0
84,851
0
W
Mulan
4,564
913
48
10
0
117,290
0
L
Guan Yu
2,943
589
16
3
0
90,806
0
W
Fenrir
3,547
709
30
6
0
114,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role