Player Matchup

Maman Brigitte
Maman Brigitte
Diamond IV
AwesomeAgrafos
Maman Brigitte
Diamond IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 165L
2,102 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond II
Epicfacman
Ah Muzen Cab
Diamond II
Level 157
God Stats
0W - 2L
1,662 SR
Queue Stats
46W - 21L
2,401 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum III
MistakePC
Cu Chulainn
Platinum III
Level 128
God Stats
4W - 6L
1,621 SR
Queue Stats
264W - 240L
1,434 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 118
1,595 SR
1,979 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,573 SR
1,916 MMR
Agni
Agni
Platinum III
Crazybalista
Agni
Platinum III
Level 181
God Stats
8W - 14L
1,418 SR
Queue Stats
386W - 451L
1,894 MMR
Solo
Cthulhu
Cthulhu
Platinum V
Esley7_7
Cthulhu
Platinum V
Level 118
God Stats
13W - 4L
1,803 SR
Queue Stats
47W - 40L
1,828 MMR
Solo
Hou Yi
Hou Yi
Diamond III
LUIGIDONBARDY
Hou Yi
Diamond III
Level 146
God Stats
1W - 3L
1,497 SR
Queue Stats
103W - 96L
2,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AwesomeAgrafos
Maman Brigitte
12
0 / 8 / 1
8,673
667
6,551
14,763
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Epicfacman
Ah Muzen Cab
16
0 / 5 / 0
9,758
751
13,234
15,225
8,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
MistakePC
Cu Chulainn
14
0 / 7 / 0
9,172
706
7,019
16,775
14,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
CabrakanNe ZhaKuzenboSerqetDiscordia

VS

Bans
SobekCerberusFafnirGebMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 15
11,677
898
14,298
12,564
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cthulhu
Esley7_7
Cthulhu
18
5 / 0 / 14
11,912
916
14,217
21,212
24,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
11 / 1 / 7
12,312
947
13,922
12,316
6,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
56
0
Kills
20
20
Deaths
1
1
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AwesomeAgrafos
Maman Brigitte
0
8
1
0.06
W
4
0
15
11.5
L
Ah Muzen Cab
Epicfacman
Ah Muzen Cab
0
5
0
0
W
Cthulhu
Esley7_7
Cthulhu
5
0
14
12
W
11
1
7
14.5
L
Cu Chulainn
MistakePC
Cu Chulainn
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,804
Damage
42,437
46,763
Taken
46,092
30,901
Mitigated
35,438
6,534
Healing
21,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AwesomeAgrafos
Maman Brigitte
6,551
249
12
2,779
14,763
7,640
0
7,942
6,004
22,267
0
W
14,298
894
355
5,477
12,564
4,740
891
1,816
10,275
41,979
0
L
Ah Muzen Cab
Epicfacman
Ah Muzen Cab
13,234
3,624
0
1,864
15,225
8,424
0
8,249
5,837
1,188
46,464
W
Cthulhu
Esley7_7
Cthulhu
14,217
1,116
298
8,985
21,212
24,257
131
4,767
15,454
39,819
6,251
W
13,922
7,836
0
6,202
12,316
6,441
2,405
2,140
9,643
0
46,560
L
Cu Chulainn
MistakePC
Cu Chulainn
7,019
985
0
1,879
16,775
14,837
195
8,089
7,549
5,240
17,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
35,901
143
Minions Killed
203
0
Camps Cleared
0
703,445
Distance Traveled
810,040
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,673
667
26
2
0
236,170
1
W
Agni
11,677
898
69
5
0
259,064
0
L
Ah Muzen Cab
9,758
751
88
7
0
221,889
0
W
Cthulhu
11,912
916
59
5
0
301,312
0
W
Hou Yi
12,312
947
75
6
0
249,664
5
L
Cu Chulainn
9,172
706
29
2
0
245,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role