Player Matchup

Achilles
Achilles
Alucard_0399
Achilles
Level 157
God Stats
0W - 2L
1,636 SR
Queue Stats
6W - 9L
1,383 Elo+
Party 2
Bacchus
Bacchus
darkminilord
Bacchus
Level 125
God Stats
1W - 1L
1,790 SR
Queue Stats
29W - 24L
1,524 Elo+
Solo
Discordia
Discordia
pauchemical
Discordia
Level 149
God Stats
0W - 1L
1,557 SR
Queue Stats
51W - 51L
1,540 Elo+
Party 2
Team Averages
Level 144
1,661 SR
1,482 Elo+

VS

Team Averages
Level 106
1,511 SR
1,442 Elo+
Xbalanque
Xbalanque
BucetaLoki
Xbalanque
Level 31
God Stats
7W - 7L
1,454 SR
Queue Stats
7W - 8L
1,368 Elo+
Party 1
Cabrakan
Cabrakan
Nualify
Cabrakan
Level 128
God Stats
29W - 21L
1,650 SR
Queue Stats
479W - 508L
1,527 Elo+
Solo
Discordia
Discordia
Ph Morais xX
Discordia
Level 159
God Stats
29W - 37L
1,429 SR
Queue Stats
68W - 74L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alucard_0399
Achilles
16
3 / 3 / 1
10,066
774
12,301
14,477
12,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
darkminilord
Bacchus
15
0 / 0 / 2
9,269
713
5,815
11,175
11,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
pauchemical
Discordia
16
1 / 4 / 1
9,543
734
5,732
7,584
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BucetaLoki
Xbalanque
17
2 / 1 / 3
10,872
836
5,500
7,386
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Nualify
Cabrakan
17
2 / 2 / 5
10,176
783
8,999
14,723
22,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
Ph Morais xX
Discordia
18
3 / 1 / 4
10,769
828
11,832
7,522
4,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alucard_0399
Achilles
3
3
1
1.17
W
Xbalanque
BucetaLoki
Xbalanque
2
1
3
3.5
W
Cabrakan
Nualify
Cabrakan
2
2
5
2.25
W
Discordia
Ph Morais xX
Discordia
3
1
4
5
L
Bacchus
darkminilord
Bacchus
0
0
2
1
L
Discordia
pauchemical
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,848
Damage
26,331
33,236
Taken
29,631
26,535
Mitigated
29,720
2,352
Healing
3,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alucard_0399
Achilles
12,301
1,458
0
1,649
14,477
12,308
0
9,997
4,382
0
31,563
W
Xbalanque
BucetaLoki
Xbalanque
5,500
2,575
0
0
7,386
2,936
616
2,111
5,017
0
50,468
W
Cabrakan
Nualify
Cabrakan
8,999
1,404
0
2,600
14,723
22,762
184
5,256
8,886
19,932
346
W
Discordia
Ph Morais xX
Discordia
11,832
413
0
741
7,522
4,022
475
2,421
4,763
48,403
0
L
Bacchus
darkminilord
Bacchus
5,815
175
0
545
11,175
11,745
0
4,938
6,187
31,314
4,424
L
Discordia
pauchemical
Discordia
5,732
233
0
158
7,584
2,482
80
5,513
1,914
31,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
31,817
170
Minions Killed
195
0
Camps Cleared
0
761,428
Distance Traveled
741,170
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,066
774
48
4
0
253,651
0
W
Xbalanque
10,872
836
93
7
0
245,101
8
W
Cabrakan
10,176
783
19
1
0
234,118
0
W
Discordia
10,769
828
83
6
0
261,951
0
L
Bacchus
9,269
713
49
4
0
278,741
0
L
Discordia
9,543
734
73
6
0
229,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role