Player Matchup

Cu Chulainn
Cu Chulainn
Cantklutchatall
Cu Chulainn
Level 129
God Stats
45W - 40L
1,562 SR
Queue Stats
137W - 139L
1,482 Elo+
Party 2
Charybdis
Charybdis
JeTaiEuGinette
Charybdis
Level 159
God Stats
29W - 20L
1,632 SR
Queue Stats
500W - 467L
1,559 Elo+
Solo
Fenrir
Fenrir
LeMilk
Fenrir
Level 125
God Stats
14W - 17L
1,474 SR
Queue Stats
149W - 148L
1,486 Elo+
Party 2
Hera
Hera
iDxKrypton
Hera
Level 128
God Stats
2W - 0L
1,597 SR
Queue Stats
152W - 138L
1,538 Elo+
Solo
Geb
Geb
juicyjumboboi
Geb
Level 170
God Stats
15W - 9L
1,632 SR
Queue Stats
242W - 230L
1,501 Elo+
Party 2
Team Averages
Level 142
1,579 SR
1,513 Elo+

VS

Team Averages
Level 130
1,546 SR
1,540 Elo+
Bake Kujira
Bake Kujira
Astro3047
Bake Kujira
Level 109
God Stats
3W - 3L
1,583 SR
Queue Stats
228W - 206L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IllAntillI
Morgan Le Fay
Level 61
God Stats
9W - 13L
1,467 SR
Queue Stats
70W - 70L
1,487 Elo+
Party 1
Ymir
Ymir
Slappik
Ymir
Level 254
God Stats
3W - 7L
1,350 SR
Queue Stats
505W - 470L
1,595 Elo+
Solo
Pele
Pele
noturbbydaddy
Pele
Level 101
God Stats
8W - 3L
1,746 SR
Queue Stats
166W - 165L
1,527 Elo+
Solo
Anhur
Anhur
ooohyeahhh
Anhur
Level 123
God Stats
1W - 2L
1,582 SR
Queue Stats
553W - 502L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cantklutchatall
Cu Chulainn
15
0 / 3 / 4
9,223
512
11,370
17,750
13,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
JeTaiEuGinette
Charybdis
19
2 / 0 / 3
11,204
622
9,871
10,605
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
LeMilk
Fenrir
17
9 / 0 / 1
10,087
560
5,930
11,923
5,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
12 / 2 / 7
11,120
618
24,972
8,553
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 18
9,935
552
8,120
18,418
15,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Astro3047
Bake Kujira
15
3 / 3 / 0
9,583
532
12,160
18,809
20,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
IllAntillI
Morgan Le Fay
10
0 / 8 / 0
6,412
356
5,047
9,927
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
Slappik
Ymir
12
1 / 5 / 3
8,098
450
5,762
20,542
17,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
3 / 9 / 2
8,182
455
9,288
21,349
7,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
16
1 / 1 / 1
9,474
526
7,838
9,908
3,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
26
Kills
8
8
Deaths
26
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
Astro3047
Bake Kujira
3
3
0
1
W
Cu Chulainn
Cantklutchatall
Cu Chulainn
0
3
4
0.67
L
Morgan Le Fay
IllAntillI
Morgan Le Fay
0
8
0
0
W
Charybdis
JeTaiEuGinette
Charybdis
2
0
3
3.5
W
Fenrir
LeMilk
Fenrir
9
0
1
9.5
L
Ymir
Slappik
Ymir
1
5
3
0.5
W
12
2
7
7.75
W
3
3
18
4
L
3
9
2
0.44
L
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,263
Damage
40,095
67,249
Taken
80,535
41,114
Mitigated
51,408
24,544
Healing
19,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
Astro3047
Bake Kujira
12,160
4,965
0
4,677
18,809
20,597
0
5,322
13,487
73,083
2,870
W
Cu Chulainn
Cantklutchatall
Cu Chulainn
11,370
1,655
0
3,804
17,750
13,168
310
8,231
8,772
2,942
65,452
L
Morgan Le Fay
IllAntillI
Morgan Le Fay
5,047
801
0
740
9,927
3,397
0
6,851
3,076
30,929
0
W
Charybdis
JeTaiEuGinette
Charybdis
9,871
5,391
0
6,388
10,605
4,256
1,502
803
9,802
0
113,477
W
Fenrir
LeMilk
Fenrir
5,930
575
0
5,486
11,923
5,277
0
1,992
9,783
0
67,027
L
Ymir
Slappik
Ymir
5,762
960
0
4,230
20,542
17,302
0
9,960
10,582
35,152
1,508
W
24,972
6,445
0
855
8,553
3,062
531
3,324
4,821
95,347
1,771
W
8,120
1,523
4,064
3,947
18,418
15,351
0
5,778
12,276
20,283
0
L
9,288
2,427
0
5,259
21,349
7,058
0
10,011
11,338
0
61,621
L
Anhur
7,838
3,730
0
4,641
9,908
3,054
0
1,580
8,328
0
87,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,569
Gold Earned
41,749
567
Minions Killed
500
0
Camps Cleared
0
1,840,046
Distance Traveled
1,626,249
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
9,583
532
138
8
0
312,632
0
W
Cu Chulainn
9,223
512
116
6
0
347,056
0
L
Morgan Le Fay
6,412
356
59
3
0
251,792
1
W
Charybdis
11,204
622
193
11
0
352,665
0
W
Fenrir
10,087
560
114
6
0
388,310
0
L
Ymir
8,098
450
54
3
0
343,167
2
W
Hera
11,120
618
125
7
0
359,056
0
W
Geb
9,935
552
19
1
0
392,959
0
L
Pele
8,182
455
84
5
0
366,986
1
L
Anhur
9,474
526
165
9
0
351,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role