Player Matchup

Chernobog
Chernobog
Gold I
 
Chernobog
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
Jayda77
Bacchus
Gold III
Level 186
God Stats
9W - 14L
1,535 SR
Queue Stats
54W - 52L
1,544 MMR
Solo
Loki
Loki
Gold III
Nadsun
Loki
Gold III
Level 149
God Stats
20W - 22L
1,533 SR
Queue Stats
271W - 279L
1,542 MMR
Solo
Sylvanus
Sylvanus
Bronze III
PERFECTKILLER76
Sylvanus
Bronze III
Level 147
God Stats
2W - 3L
1,630 SR
Queue Stats
4W - 4L
1,539 MMR
Solo
Kukulkan
Kukulkan
Gold III
TheChurchh
Kukulkan
Gold III
Level 148
God Stats
4W - 5L
1,502 SR
Queue Stats
56W - 60L
1,585 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 157
1,540 SR
1,542 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,576 SR
1,560 MMR
Vamana
Vamana
Gold IV
KingOf4thQ
Vamana
Gold IV
Level 121
God Stats
32W - 33L
1,517 SR
Queue Stats
34W - 35L
1,526 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
LKGFlash
Tsukuyomi
Platinum V
Level 143
God Stats
2W - 4L
1,318 SR
Queue Stats
257W - 261L
1,749 MMR
Party 1
Medusa
Medusa
Platinum V
Yo_iM_SmUrF
Medusa
Platinum V
Level 156
God Stats
13W - 9L
1,768 SR
Queue Stats
297W - 297L
1,582 MMR
Solo
Jormungandr
Jormungandr
Gold II
cenix24
Jormungandr
Gold II
Level 146
God Stats
9W - 7L
1,629 SR
Queue Stats
141W - 136L
1,557 MMR
Solo
Discordia
Discordia
Gold I
mcflyguy233
Discordia
Gold I
Level 128
God Stats
102W - 79L
1,650 SR
Queue Stats
617W - 629L
1,385 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
1 / 8 / 0
9,529
529
3,504
12,103
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
Jayda77
Bacchus
13
0 / 3 / 2
7,368
409
3,358
12,724
13,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Loki
Nadsun
Loki
15
1 / 2 / 5
8,421
468
3,279
13,011
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
14
4 / 4 / 1
8,259
459
6,248
15,840
12,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
TheChurchh
Kukulkan
15
4 / 7 / 0
9,465
526
10,744
11,229
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAgniAnubisCharybdis

VS

Bans
ThanatosCabrakanNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
KingOf4thQ
Vamana
16
3 / 3 / 10
9,976
554
6,973
15,721
14,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
LKGFlash
Tsukuyomi
19
8 / 2 / 4
11,234
624
8,499
15,384
6,044
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
19
7 / 3 / 3
12,084
671
15,695
13,292
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
cenix24
Jormungandr
17
2 / 1 / 3
10,927
607
8,005
11,051
4,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
mcflyguy233
Discordia
18
4 / 1 / 3
11,169
621
9,495
5,866
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
24
24
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
8
0
0.13
L
Bacchus
Jayda77
Bacchus
0
3
2
0.33
W
Vamana
KingOf4thQ
Vamana
3
3
10
2.67
W
Tsukuyomi
LKGFlash
Tsukuyomi
8
2
4
5
L
Loki
Nadsun
Loki
1
2
5
1.75
L
Sylvanus
4
4
1
1.13
L
Kukulkan
TheChurchh
Kukulkan
4
7
0
0.57
W
Medusa
7
3
3
2.83
W
Jormungandr
cenix24
Jormungandr
2
1
3
3.5
W
Discordia
mcflyguy233
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,133
Damage
48,667
64,907
Taken
61,314
36,023
Mitigated
32,885
12,536
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,504
2,266
0
2,150
12,103
3,563
0
653
11,410
0
72,302
L
Bacchus
Jayda77
Bacchus
3,358
189
0
2,944
12,724
13,525
0
5,415
7,273
32,564
0
W
Vamana
KingOf4thQ
Vamana
6,973
3,351
0
2,644
15,721
14,633
743
6,577
9,106
0
55,637
W
Tsukuyomi
LKGFlash
Tsukuyomi
8,499
1,956
0
6,065
15,384
6,044
44
4,453
10,892
0
91,124
L
Loki
Nadsun
Loki
3,279
488
0
2,678
13,011
3,684
0
3,440
9,411
0
63,157
L
Sylvanus
6,248
547
513
3,886
15,840
12,010
0
2,960
12,732
26,211
0
L
Kukulkan
TheChurchh
Kukulkan
10,744
411
0
365
11,229
3,241
0
3,984
6,821
68,119
0
W
Medusa
15,695
7,946
0
4,222
13,292
5,291
1,562
4,185
9,017
0
98,793
W
Jormungandr
cenix24
Jormungandr
8,005
1,048
0
3,526
11,051
4,778
1,336
3,365
7,274
71,067
2,218
W
Discordia
mcflyguy233
Discordia
9,495
278
0
681
5,866
2,139
2,933
1,684
4,182
83,459
1,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,042
Gold Earned
55,390
468
Minions Killed
666
0
Camps Cleared
0
1,709,789
Distance Traveled
1,979,496
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,529
529
126
7
0
311,373
1
L
Bacchus
7,368
409
47
3
0
356,151
5
W
Vamana
9,976
554
84
5
0
419,235
0
W
Tsukuyomi
11,234
624
137
8
0
446,396
3
L
Loki
8,421
468
107
6
0
397,558
0
L
Sylvanus
8,259
459
41
2
0
298,001
0
L
Kukulkan
9,465
526
147
8
0
346,706
4
W
Medusa
12,084
671
159
9
0
357,131
2
W
Jormungandr
10,927
607
121
7
0
379,235
4
W
Discordia
11,169
621
165
9
0
377,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role