Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ants_Trollin
Danzaburou
Level 138
God Stats
11W - 7L
1,607 SR
Queue Stats
191W - 189L
1,536 Elo+
Party 1
Ravana
Ravana
DoctorPenguinJr
Ravana
Level 157
God Stats
5W - 0L
1,774 SR
Queue Stats
196W - 189L
1,506 Elo+
Party 1
Hades
Hades
Holy-_-Thighble
Hades
Level 129
God Stats
4W - 3L
1,522 SR
Queue Stats
149W - 138L
1,557 Elo+
Party 1
Bellona
Bellona
MinisterMisfit
Bellona
Level 154
God Stats
16W - 18L
1,464 SR
Queue Stats
288W - 275L
1,522 Elo+
Party 1
Team Averages
Level 144
1,573 SR
1,524 Elo+

VS

Team Averages
Level 130
1,596 SR
1,574 Elo+
Terra
Terra
 
Terra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
OgThndrThighs
Rama
Level 4
God Stats
5W - 11L
1,839 SR
Queue Stats
35W - 40L
1,657 Elo+
Party 2
Hera
Hera
Slappik
Hera
Level 254
God Stats
2W - 3L
1,599 SR
Queue Stats
513W - 478L
1,607 Elo+
Solo
Bakasura
Bakasura
TheDarles
Bakasura
Level 121
God Stats
6W - 8L
1,537 SR
Queue Stats
950W - 913L
1,567 Elo+
Party 2
Chang'e
Chang'e
comanderC
Chang'e
Level 125
God Stats
5W - 8L
1,506 SR
Queue Stats
158W - 154L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 1
6,617
662
4,355
6,768
3,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
Ants_Trollin
Danzaburou
10
3 / 0 / 6
5,976
598
5,430
4,345
1,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
9 / 0 / 3
6,839
684
5,148
3,997
1,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
1 / 2 / 3
6,541
654
2,655
7,203
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
3 / 0 / 6
5,806
581
7,115
6,184
3,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
7
0 / 4 / 0
4,540
454
1,763
9,456
4,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 5 / 0
4,171
417
1,931
7,383
2,283
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
Slappik
Hera
11
1 / 4 / 1
5,692
569
3,444
5,586
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
TheDarles
Bakasura
9
1 / 1 / 0
4,834
483
2,034
6,940
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Chang'e
comanderC
Chang'e
10
1 / 4 / 0
5,474
547
3,151
8,265
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
18
Kills
3
3
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
L
Terra
 
Terra
0
4
0
0
W
Danzaburou
Ants_Trollin
Danzaburou
3
0
6
6
W
9
0
3
10.5
W
1
2
3
1.25
W
3
0
6
6
L
0
5
0
0
L
Hera
Slappik
Hera
1
4
1
0.38
L
Bakasura
TheDarles
Bakasura
1
1
0
1
L
Chang'e
comanderC
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
12,323
28,497
Taken
37,630
12,774
Mitigated
13,612
9,678
Healing
11,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,355
1,130
0
1,618
6,768
3,637
0
2,550
3,767
0
49,066
L
Terra
 
Terra
1,763
342
1,810
2,424
9,456
4,890
0
469
8,849
12,619
681
W
Danzaburou
Ants_Trollin
Danzaburou
5,430
1,570
0
1,535
4,345
1,809
65
805
3,540
0
27,625
W
5,148
1,151
0
1,662
3,997
1,295
0
405
3,331
0
30,654
W
2,655
0
245
3,012
7,203
2,458
0
2,963
3,975
44,873
554
W
7,115
2,992
0
1,606
6,184
3,575
0
478
5,651
0
37,159
L
1,931
1,782
0
355
7,383
2,283
0
0
7,195
0
12,714
L
Hera
Slappik
Hera
3,444
594
0
1,000
5,586
1,562
0
2,176
3,410
39,621
872
L
Bakasura
TheDarles
Bakasura
2,034
1,315
0
3,517
6,940
2,614
0
0
6,833
0
18,375
L
Chang'e
comanderC
Chang'e
3,151
533
0
2,550
8,265
2,263
0
0
8,265
34,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,779
Gold Earned
24,711
353
Minions Killed
259
0
Camps Cleared
0
1,015,338
Distance Traveled
914,107
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,617
662
82
8
0
180,911
0
L
Terra
4,540
454
16
2
0
169,593
0
W
Danzaburou
5,976
598
37
4
0
188,945
0
W
Ravana
6,839
684
53
5
0
245,913
2
W
Hades
6,541
654
113
11
0
192,745
0
W
Bellona
5,806
581
68
7
0
206,824
0
L
Rama
4,171
417
30
3
0
182,496
0
L
Hera
5,692
569
83
8
0
188,598
0
L
Bakasura
4,834
483
55
6
0
222,714
5
L
Chang'e
5,474
547
75
8
0
150,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role