Player Matchup

Thor
Thor
Silver III
CantHateNate
Thor
Silver III
Level 177
God Stats
1W - 1L
1,624 SR
Queue Stats
6W - 5L
1,529 MMR
Party 1
Heimdallr
Heimdallr
Gold I
ChrolloLucilfêř
Heimdallr
Gold I
Level 182
God Stats
6W - 5L
1,629 SR
Queue Stats
283W - 284L
1,475 MMR
Solo
Janus
Janus
Bronze III
DuBP93
Janus
Bronze III
Level 125
God Stats
1W - 0L
1,710 SR
Queue Stats
2W - 0L
1,546 MMR
Party 1
Vamana
Vamana
Gold IV
KingOf4thQ
Vamana
Gold IV
Level 121
God Stats
29W - 29L
1,504 SR
Queue Stats
31W - 31L
1,480 MMR
Solo
Bake Kujira
Bake Kujira
Gold II
LeBusterBaxter
Bake Kujira
Gold II
Level 149
God Stats
5W - 5L
1,571 SR
Queue Stats
60W - 59L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 151
1,607 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,539 SR
1,533 MMR
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
BGRorDie
Bakasura
Gold II
Level 85
God Stats
2W - 3L
1,547 SR
Queue Stats
209W - 217L
1,507 MMR
Solo
Olorun
Olorun
Silver II
DrPhilIV
Olorun
Silver II
Level 140
God Stats
5W - 5L
1,470 SR
Queue Stats
19W - 20L
1,457 MMR
Solo
Osiris
Osiris
Gold IV
GaneshasGlizzy
Osiris
Gold IV
Level 94
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 8L
1,655 MMR
Solo
Sol
Sol
Silver II
Snow_yce_
Sol
Silver II
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,231
623
3,106
6,925
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 0
6,229
623
2,762
5,561
1,972
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
DuBP93
Janus
11
1 / 1 / 3
6,197
620
3,728
3,026
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
KingOf4thQ
Vamana
12
5 / 1 / 4
7,359
736
7,171
8,081
7,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bake Kujira
LeBusterBaxter
Bake Kujira
9
0 / 1 / 2
5,882
588
2,602
5,306
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosAresScyllaChaac

VS

Bans
MercuryPoseidonAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
1
0 / 1 / 0
3,436
344
0
782
285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
BGRorDie
Bakasura
11
5 / 2 / 0
6,103
610
5,539
8,738
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Olorun
DrPhilIV
Olorun
11
1 / 2 / 0
6,037
604
4,090
6,006
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

8
0 / 6 / 3
4,937
494
2,721
8,242
6,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 1
5,447
545
2,702
6,739
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
13
Kills
6
6
Deaths
14
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Bakasura
BGRorDie
Bakasura
5
2
0
2.5
W
5
2
1
2.75
W
2
1
0
2
L
Olorun
DrPhilIV
Olorun
1
2
0
0.5
W
Janus
DuBP93
Janus
1
1
3
2.5
L
0
6
3
0.25
W
Vamana
KingOf4thQ
Vamana
5
1
4
7
W
Bake Kujira
LeBusterBaxter
Bake Kujira
0
1
2
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,369
Damage
15,052
28,899
Taken
30,507
15,486
Mitigated
13,308
7,011
Healing
9,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
0
0
0
0
782
285
0
0
782
0
0
L
Bakasura
BGRorDie
Bakasura
5,539
2,918
0
4,457
8,738
3,138
0
1,641
7,019
0
29,210
W
3,106
877
0
679
6,925
2,385
0
523
6,137
0
41,358
W
2,762
1,045
0
1,855
5,561
1,972
491
2,841
2,720
0
39,964
L
Olorun
DrPhilIV
Olorun
4,090
2,335
0
1,979
6,006
2,135
0
327
5,679
44,037
4,088
W
Janus
DuBP93
Janus
3,728
70
0
210
3,026
883
192
1,477
1,466
41,726
535
L
2,721
1,017
0
937
8,242
6,178
0
1,316
6,918
0
16,857
W
Vamana
KingOf4thQ
Vamana
7,171
3,416
0
2,260
8,081
7,125
55
474
6,922
0
43,941
W
Bake Kujira
LeBusterBaxter
Bake Kujira
2,602
1,175
157
1,850
5,306
3,121
346
1,401
3,494
25,097
0
L
2,702
1,616
0
2,423
6,739
1,572
0
2,720
3,779
37,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
25,960
347
Minions Killed
259
0
Camps Cleared
0
1,030,780
Distance Traveled
941,151
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
3,436
344
0
0
0
148,126
0
L
Bakasura
6,103
610
79
8
0
211,052
0
W
Thor
6,231
623
75
8
0
227,583
1
W
Heimdallr
6,229
623
80
8
0
177,506
0
L
Olorun
6,037
604
84
8
0
228,248
2
W
Janus
6,197
620
86
9
0
207,896
0
L
Osiris
4,937
494
20
2
0
175,123
3
W
Vamana
7,359
736
70
7
0
217,382
0
W
Bake Kujira
5,882
588
36
4
0
200,413
0
L
Sol
5,447
545
76
8
0
178,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role