Player Matchup

Nike
Nike
Platinum V
 
Nike
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum IV
KennethRsDad
Medusa
Platinum IV
Level 125
God Stats
2W - 3L
1,595 SR
Queue Stats
75W - 60L
1,823 MMR
Party 2
Yu Huang
Yu Huang
Gold I
Taylenol
Yu Huang
Gold I
Level 123
God Stats
3W - 1L
1,630 SR
Queue Stats
123W - 115L
1,727 MMR
Party 1
Thor
Thor
Platinum V
cmj2012
Thor
Platinum V
Level 192
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 121L
1,672 MMR
Party 2
Hercules
Hercules
Platinum V
z Newtt
Hercules
Platinum V
Level 107
God Stats
9W - 16L
1,453 SR
Queue Stats
316W - 319L
1,762 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,536 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 106
1,670 SR
1,751 MMR
Chaac
Chaac
Platinum III
AjSituacion_X
Chaac
Platinum III
Level 47
God Stats
3W - 4L
1,625 SR
Queue Stats
41W - 39L
1,754 MMR
Solo
Hera
Hera
Platinum IV
Saggy TOB
Hera
Platinum IV
Level 148
God Stats
6W - 3L
1,659 SR
Queue Stats
400W - 393L
1,783 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Ziigma007
Baron Samedi
Gold IV
Level 112
God Stats
5W - 2L
1,714 SR
Queue Stats
11W - 5L
1,737 MMR
Solo
Pele
Pele
Platinum IV
folis25
Pele
Platinum IV
Level 157
God Stats
7W - 4L
1,766 SR
Queue Stats
159W - 154L
1,753 MMR
Solo
Rama
Rama
Platinum IV
sâltmachine
Rama
Platinum IV
Level 65
God Stats
3W - 2L
1,588 SR
Queue Stats
34W - 16L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
1 / 6 / 0
8,379
559
8,229
16,144
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Medusa
15
3 / 7 / 3
8,839
589
11,019
11,994
3,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Taylenol
Yu Huang
14
0 / 3 / 1
7,843
523
7,752
8,928
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thor
cmj2012
Thor
13
2 / 3 / 2
7,498
500
3,913
13,496
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
z Newtt
Hercules
9
2 / 3 / 2
6,851
457
4,618
13,308
8,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
JanusRavanaAgniSobek

VS

Bans
SerqetSun WukongThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
10,379
692
11,154
14,815
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
16
1 / 0 / 2
9,339
623
7,365
4,986
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Ziigma007
Baron Samedi
13
2 / 1 / 5
8,261
551
5,441
9,527
6,857
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
folis25
Pele
16
10 / 2 / 2
9,887
659
11,904
12,468
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 4 / 4
9,908
661
9,669
12,628
5,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
22
22
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
6
0
0.17
W
4
1
4
6
L
Medusa
3
7
3
0.64
W
Hera
1
0
2
2
L
Yu Huang
Taylenol
Yu Huang
0
3
1
0.17
W
Baron Samedi
Ziigma007
Baron Samedi
2
1
5
4.5
L
Thor
cmj2012
Thor
2
3
2
1
W
Pele
folis25
Pele
10
2
2
5.5
W
5
4
4
1.75
L
Hercules
z Newtt
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,531
Damage
45,533
63,870
Taken
54,424
30,324
Mitigated
27,279
16,907
Healing
26,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
8,229
731
0
4,288
16,144
11,022
0
940
15,204
0
62,273
W
11,154
945
0
6,922
14,815
9,498
593
1,772
12,203
0
84,149
L
Medusa
11,019
5,139
0
2,284
11,994
3,807
0
197
11,797
0
70,144
W
Hera
7,365
852
0
2,254
4,986
1,420
528
2,381
2,263
84,704
772
L
Yu Huang
Taylenol
Yu Huang
7,752
547
0
708
8,928
2,858
0
2,921
6,007
59,266
0
W
Baron Samedi
Ziigma007
Baron Samedi
5,441
875
1,022
4,244
9,527
6,857
25
2,159
7,216
25,429
1,549
L
Thor
cmj2012
Thor
3,913
1,075
0
4,164
13,496
4,426
0
2,576
10,920
0
54,600
W
Pele
folis25
Pele
11,904
3,767
0
7,173
12,468
4,493
0
1,232
11,101
0
68,534
W
9,669
7,144
0
4,908
12,628
5,011
781
0
12,628
0
79,565
L
Hercules
z Newtt
Hercules
4,618
1,199
0
5,463
13,308
8,211
0
6,039
7,269
0
15,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
47,774
451
Minions Killed
577
0
Camps Cleared
0
1,452,049
Distance Traveled
1,608,942
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,379
559
106
7
0
280,412
0
W
Chaac
10,379
692
146
10
0
330,863
0
L
Medusa
8,839
589
109
7
0
272,763
0
W
Hera
9,339
623
166
11
0
344,328
2
L
Yu Huang
7,843
523
116
8
0
313,196
1
W
Baron Samedi
8,261
551
32
2
0
319,214
1
L
Thor
7,498
500
97
6
0
328,151
0
W
Pele
9,887
659
100
7
0
346,354
0
W
Rama
9,908
661
133
9
0
268,183
0
L
Hercules
6,851
457
23
2
0
257,527
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role