Player Matchup

Jormungandr
Jormungandr
Gold I
Achromatic22
Jormungandr
Gold I
Level 143
God Stats
4W - 0L
1,500 SR
Queue Stats
105W - 87L
1,521 MMR
Party 1
Hera
Hera
Gold V
BakedBeeeenz
Hera
Gold V
Level 137
God Stats
6W - 2L
1,628 SR
Queue Stats
43W - 40L
1,173 MMR
Party 1
Izanami
Izanami
Platinum V
GuardElpizo
Izanami
Platinum V
Level 130
God Stats
2W - 1L
1,536 SR
Queue Stats
62W - 43L
1,428 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,555 SR
1,374 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,445 SR
1,228 MMR
Skadi
Skadi
Gold IV
DaSpoooog
Skadi
Gold IV
Level 69
God Stats
24W - 23L
1,632 SR
Queue Stats
69W - 85L
1,352 MMR
Solo
Bacchus
Bacchus
Bronze IV
ElDestrutor666
Bacchus
Bronze IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,137 MMR
Solo
Ah Puch
Ah Puch
Silver I
RoyalDroll
Ah Puch
Silver I
Level 156
God Stats
0W - 2L
1,203 SR
Queue Stats
54W - 62L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Achromatic22
Jormungandr
17
0 / 2 / 12
9,779
889
7,146
11,681
12,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 9
10,037
912
7,757
5,744
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
GuardElpizo
Izanami
17
10 / 1 / 3
11,492
1,045
9,626
7,454
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
BastetCabrakanNe ZhaCthulhuAchilles

VS

Bans
Nu WaFafnirDiscordiaCerberusVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DaSpoooog
Skadi
15
2 / 4 / 2
8,946
813
6,524
9,907
3,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 1
7,981
726
2,877
11,608
11,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Puch
RoyalDroll
Ah Puch
14
1 / 4 / 3
8,850
805
9,520
7,631
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
13
Kills
3
4
Deaths
13
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Achromatic22
Jormungandr
0
2
12
3
W
3
1
9
7.5
L
Skadi
DaSpoooog
Skadi
2
4
2
0.75
L
0
5
1
0.1
W
Izanami
GuardElpizo
Izanami
10
1
3
11.5
L
Ah Puch
RoyalDroll
Ah Puch
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,529
Damage
18,921
24,879
Taken
29,146
16,925
Mitigated
17,755
6,825
Healing
3,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Achromatic22
Jormungandr
7,146
2,040
0
4,374
11,681
12,461
541
5,362
6,319
22,105
1,204
W
7,757
1,430
0
849
5,744
1,924
1,011
2,509
3,235
32,083
202
L
Skadi
DaSpoooog
Skadi
6,524
835
0
1,000
9,907
3,597
75
4,919
4,988
0
25,307
L
2,877
242
0
1,056
11,608
11,738
0
5,155
6,453
8,107
1,868
W
Izanami
GuardElpizo
Izanami
9,626
6,512
0
1,602
7,454
2,540
2,554
3,849
3,605
0
53,774
L
Ah Puch
RoyalDroll
Ah Puch
9,520
136
0
1,194
7,631
2,420
25
4,465
3,166
41,631
343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,308
Gold Earned
25,777
192
Minions Killed
120
0
Camps Cleared
0
644,589
Distance Traveled
629,495
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,779
889
49
4
0
218,498
1
W
Hera
10,037
912
40
4
0
225,141
4
L
Skadi
8,946
813
36
3
0
215,064
0
L
Bacchus
7,981
726
17
2
0
212,192
0
W
Izanami
11,492
1,045
103
9
0
200,950
0
L
Ah Puch
8,850
805
67
6
0
202,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role