Player Matchup

Janus
Janus
Gold II
DiovOvervHeaven
Janus
Gold II
Level 85
God Stats
2W - 2L
1,706 SR
Queue Stats
71W - 69L
1,536 MMR
Solo
Shiva
Shiva
Silver I
HaZe xPhoenix
Shiva
Silver I
Level 37
God Stats
19W - 9L
1,694 SR
Queue Stats
24W - 13L
1,521 MMR
Solo
Cthulhu
Cthulhu
Gold III
PURPL3N0V4
Cthulhu
Gold III
Level 128
God Stats
3W - 1L
1,666 SR
Queue Stats
89W - 81L
1,476 MMR
Solo
Medusa
Medusa
Gold IV
Trisectrix
Medusa
Gold IV
Level 126
God Stats
61W - 45L
1,596 SR
Queue Stats
188W - 208L
1,450 MMR
Solo
Susano
Susano
Bronze III
aikiaoi
Susano
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,446 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 93
1,632 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 170
1,513 SR
1,487 MMR
Skadi
Skadi
Gold V
AllenValentine
Skadi
Gold V
Level 165
God Stats
5W - 7L
1,468 SR
Queue Stats
11W - 14L
1,658 MMR
Party 1
Bacchus
Bacchus
Silver I
AverageGuardMain
Bacchus
Silver I
Level 177
God Stats
14W - 20L
1,520 SR
Queue Stats
75W - 84L
1,388 MMR
Party 1
Hades
Hades
Gold IV
NamesTray8383
Hades
Gold IV
Level 229
God Stats
0W - 1L
1,481 SR
Queue Stats
58W - 64L
1,443 MMR
Solo
Thor
Thor
Gold IV
NuggetLover41
Thor
Gold IV
Level 122
God Stats
6W - 4L
1,587 SR
Queue Stats
111W - 112L
1,443 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
iRealSkill
Ah Muzen Cab
Gold III
Level 157
God Stats
90W - 113L
1,509 SR
Queue Stats
404W - 458L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 5
9,591
564
7,269
8,596
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
6 / 1 / 13
9,140
538
9,770
10,728
10,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
PURPL3N0V4
Cthulhu
16
4 / 1 / 6
9,906
583
12,441
15,071
10,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
Trisectrix
Medusa
15
1 / 5 / 11
8,793
517
6,448
12,975
4,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
aikiaoi
Susano
18
7 / 0 / 7
9,950
585
10,146
11,148
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AgniHou YiHeraAh Puch

VS

Bans
ArtemisAwilixAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
7,928
466
9,106
11,714
3,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
1 / 4 / 5
8,019
472
4,325
12,769
13,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
2 / 3 / 0
9,763
574
7,665
15,669
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

13
1 / 5 / 1
7,320
431
6,173
15,274
5,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
iRealSkill
Ah Muzen Cab
16
1 / 5 / 0
8,957
527
6,955
14,542
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
24
Kills
8
8
Deaths
24
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
1
4
5
0.88
W
6
1
5
8.5
W
6
1
13
12.5
L
2
3
0
0.67
L
1
5
1
0.3
W
Cthulhu
PURPL3N0V4
Cthulhu
4
1
6
7
W
Medusa
Trisectrix
Medusa
1
5
11
1.3
W
Susano
aikiaoi
Susano
7
0
7
10.5
L
Ah Muzen Cab
iRealSkill
Ah Muzen Cab
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,074
Damage
34,224
58,518
Taken
69,968
33,728
Mitigated
35,119
20,242
Healing
18,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,106
2,365
0
1,474
11,714
3,783
898
1,415
10,215
0
60,394
L
4,325
546
0
1,549
12,769
13,539
93
2,127
10,554
16,334
1,358
W
7,269
395
59
1,541
8,596
3,136
248
812
7,784
66,147
0
W
9,770
1,353
853
3,404
10,728
10,860
96
1,223
9,505
0
42,540
L
7,665
416
20
9,798
15,669
6,892
0
8,189
6,663
73,473
919
L
6,173
386
0
2,919
15,274
5,729
0
2,805
12,223
0
62,845
W
Cthulhu
PURPL3N0V4
Cthulhu
12,441
1,433
798
4,690
15,071
10,172
102
5,892
9,179
73,288
1,322
W
Medusa
Trisectrix
Medusa
6,448
2,665
0
2,160
12,975
4,913
620
3,079
9,896
0
60,420
W
Susano
aikiaoi
Susano
10,146
3,362
0
6,737
11,148
4,647
0
789
10,359
0
80,361
L
Ah Muzen Cab
iRealSkill
Ah Muzen Cab
6,955
1,554
0
2,665
14,542
5,176
597
3,580
10,697
0
74,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
41,987
577
Minions Killed
475
0
Camps Cleared
0
1,751,463
Distance Traveled
1,671,893
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,928
466
99
6
0
335,201
2
L
Bacchus
8,019
472
17
1
0
358,280
8
W
Janus
9,591
564
140
8
0
351,962
2
W
Shiva
9,140
538
61
4
0
351,508
2
L
Hades
9,763
574
148
9
0
311,815
6
L
Thor
7,320
431
81
5
0
357,185
0
W
Cthulhu
9,906
583
141
8
0
314,812
3
W
Medusa
8,793
517
110
6
0
328,422
0
W
Susano
9,950
585
125
7
0
404,759
2
L
Ah Muzen Cab
8,957
527
130
8
0
309,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role