Player Matchup

Danzaburou
Danzaburou
Gold II
corsairqc
Danzaburou
Gold II
Level 109
God Stats
30W - 13L
1,756 SR
Queue Stats
133W - 112L
1,506 MMR
Party 2
Xing Tian
Xing Tian
Gold II
grumpycat18
Xing Tian
Gold II
Level 101
God Stats
51W - 31L
1,659 SR
Queue Stats
133W - 113L
1,494 MMR
Party 2
Hel
Hel
Gold II
srantonio88
Hel
Gold II
Level 157
God Stats
1W - 1L
1,245 SR
Queue Stats
133W - 112L
1,506 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,553 SR
1,502 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,508 SR
1,311 MMR
Chaac
Chaac
Bronze III
YouGotWarts
Chaac
Bronze III
Level 184
God Stats
0W - 1L
1,586 SR
Queue Stats
3W - 4L
1,471 MMR
Party 1
Geb
Geb
Silver V
iiBlde
Geb
Silver V
Level 93
God Stats
0W - 2L
1,397 SR
Queue Stats
6W - 13L
1,231 MMR
Party 1
Awilix
Awilix
Silver V
iiShwagg
Awilix
Silver V
Level 121
God Stats
0W - 4L
1,540 SR
Queue Stats
6W - 12L
1,231 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
corsairqc
Danzaburou
19
3 / 1 / 5
13,550
903
12,702
11,340
5,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
grumpycat18
Xing Tian
18
4 / 3 / 5
11,602
773
8,260
20,328
19,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 7
12,073
805
12,188
13,761
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AphroditeCthulhuThothCliodhnaBacchus

VS

Bans
AchillesDiscordiaAh PuchBaron SamediNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
10,998
733
19,060
14,359
17,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Geb
iiBlde
Geb
17
0 / 4 / 7
10,089
673
6,234
14,319
15,820
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
iiShwagg
Awilix
18
6 / 3 / 2
11,615
774
8,531
10,745
4,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
9
Kills
9
9
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
2
5
2.75
W
Danzaburou
corsairqc
Danzaburou
3
1
5
5.5
W
Xing Tian
grumpycat18
Xing Tian
4
3
5
2.17
L
Geb
iiBlde
Geb
0
4
7
0.88
L
Awilix
iiShwagg
Awilix
6
3
2
2.33
W
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,150
Damage
33,825
45,429
Taken
39,423
31,873
Mitigated
37,949
19,811
Healing
4,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,060
910
0
2,138
14,359
17,564
22
7,320
6,645
0
52,785
W
Danzaburou
corsairqc
Danzaburou
12,702
6,789
0
2,771
11,340
5,839
2,575
1,030
10,310
0
61,499
W
Xing Tian
grumpycat18
Xing Tian
8,260
578
0
2,698
20,328
19,893
193
2,815
17,513
18,417
868
L
Geb
iiBlde
Geb
6,234
354
0
880
14,319
15,820
0
6,471
7,328
17,047
0
L
Awilix
iiShwagg
Awilix
8,531
2,534
0
1,000
10,745
4,565
0
5,208
5,237
0
43,762
W
12,188
434
7,296
7,046
13,761
6,141
1,074
2,399
11,362
56,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,225
Gold Earned
32,702
205
Minions Killed
160
0
Camps Cleared
0
789,467
Distance Traveled
804,292
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,998
733
66
4
0
290,794
0
W
Danzaburou
13,550
903
88
6
0
278,544
0
W
Xing Tian
11,602
773
22
1
0
262,621
1
L
Geb
10,089
673
17
1
0
245,045
0
L
Awilix
11,615
774
77
5
0
268,453
1
W
Hel
12,073
805
95
6
0
248,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role