Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
Level 146
God Stats
33W - 41L
1,515 SR
Queue Stats
1,674W - 1,533L
1,501 Elo+
Solo
Janus
Janus
PizzaBabe94
Janus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,394 Elo+
Solo
Tyr
Tyr
fabiannv_b
Tyr
Level 156
God Stats
4W - 8L
1,393 SR
Queue Stats
146W - 130L
1,516 Elo+
Solo
Mercury
Mercury
sanalej
Mercury
Level 46
God Stats
11W - 10L
1,524 SR
Queue Stats
92W - 121L
1,367 Elo+
Solo
Team Averages
Level 121
1,486 SR
1,456 Elo+

VS

Team Averages
Level 92
1,499 SR
1,477 Elo+
Atlas
Atlas
KazutoXOsama
Atlas
Level 84
God Stats
12W - 15L
1,520 SR
Queue Stats
114W - 115L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
KizaruArus
Cu Chulainn
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,547 Elo+
Solo
Ratatoskr
Ratatoskr
Sk8erBoi316
Ratatoskr
Level 47
God Stats
1W - 7L
1,229 SR
Queue Stats
51W - 70L
1,367 Elo+
Solo
Jing Wei
Jing Wei
SkinnyMinnie0908
Jing Wei
Level 123
God Stats
2W - 2L
1,697 SR
Queue Stats
92W - 95L
1,522 Elo+
Solo
Anubis
Anubis
X4ND3RDR4G
Anubis
Level 125
God Stats
333W - 283L
1,547 SR
Queue Stats
514W - 466L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
3 / 1 / 5
6,071
552
6,957
6,084
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
10
3 / 2 / 8
6,745
613
5,530
8,872
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 0
5,661
515
3,322
6,666
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,502
591
4,183
8,957
6,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
sanalej
Mercury
12
6 / 1 / 3
6,799
618
6,975
6,833
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,190
472
3,420
11,973
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
KizaruArus
Cu Chulainn
11
0 / 1 / 0
6,172
561
5,644
9,394
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
Sk8erBoi316
Ratatoskr
9
0 / 3 / 1
5,175
470
1,723
7,603
2,767
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 3 / 0
5,528
503
4,785
5,992
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
X4ND3RDR4G
Anubis
12
6 / 1 / 0
6,900
627
6,019
7,375
2,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
9
9
Deaths
14
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
5
5.5
W
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
3
2
8
3.5
L
1
6
2
0.33
L
Cu Chulainn
KizaruArus
Cu Chulainn
0
1
0
0
W
1
5
0
0.2
L
Ratatoskr
Sk8erBoi316
Ratatoskr
0
3
1
0.17
L
2
3
0
0.67
L
Anubis
X4ND3RDR4G
Anubis
6
1
0
6
W
1
0
0
1
W
Mercury
sanalej
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
21,591
37,412
Taken
42,337
18,352
Mitigated
20,455
13,924
Healing
11,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,957
3,174
0
4,236
6,084
1,742
581
1,748
4,336
40,168
3,132
W
Erlang Shen
I_M1ss_Th3_Rag3
Erlang Shen
5,530
2,275
0
4,181
8,872
6,735
212
1,829
7,043
0
17,707
L
3,420
1,556
255
3,149
11,973
7,315
0
4,718
7,255
17,905
0
L
Cu Chulainn
KizaruArus
Cu Chulainn
5,644
724
0
2,215
9,394
5,947
0
0
9,394
0
45,202
W
3,322
280
0
343
6,666
1,384
0
4,391
2,275
27,928
0
L
Ratatoskr
Sk8erBoi316
Ratatoskr
1,723
412
0
250
7,603
2,767
0
966
6,593
0
37,839
L
4,785
2,694
0
1,460
5,992
1,797
0
1,369
4,623
0
32,879
L
Anubis
X4ND3RDR4G
Anubis
6,019
29
0
4,106
7,375
2,629
182
2,701
4,308
41,343
341
W
4,183
308
0
4,780
8,957
6,201
0
0
8,957
0
44,972
W
Mercury
sanalej
Mercury
6,975
3,891
0
384
6,833
2,290
0
1,381
5,452
0
35,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,778
Gold Earned
28,965
276
Minions Killed
288
0
Camps Cleared
0
1,113,727
Distance Traveled
1,091,950
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,071
552
54
5
0
204,097
0
W
Erlang Shen
6,745
613
36
3
0
232,993
3
L
Atlas
5,190
472
11
1
0
199,874
2
L
Cu Chulainn
6,172
561
88
8
0
222,621
0
W
Janus
5,661
515
52
5
0
172,277
3
L
Ratatoskr
5,175
470
62
6
0
243,716
0
L
Jing Wei
5,528
503
60
5
0
224,450
2
L
Anubis
6,900
627
67
6
0
201,289
3
W
Tyr
6,502
591
76
7
0
248,309
4
W
Mercury
6,799
618
58
5
0
256,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role