Player Matchup

Ganesha
Ganesha
BlueShadez8878
Ganesha
Level 154
God Stats
3W - 2L
1,741 SR
Queue Stats
435W - 448L
1,548 Elo+
Solo
Thoth
Thoth
JerzSure
Thoth
Level 177
God Stats
2W - 5L
1,368 SR
Queue Stats
254W - 262L
1,458 Elo+
Solo
Vamana
Vamana
Ruzmi
Vamana
Level 156
God Stats
0W - 3L
1,543 SR
Queue Stats
60W - 68L
1,458 Elo+
Party 1
Bacchus
Bacchus
Stahnyyy
Bacchus
Level 146
God Stats
0W - 1L
1,261 SR
Queue Stats
39W - 60L
1,393 Elo+
Party 1
Ullr
Ullr
SteamyRayVonn
Ullr
Level 158
God Stats
2W - 8L
1,292 SR
Queue Stats
631W - 616L
1,538 Elo+
Solo
Team Averages
Level 158
1,441 SR
1,479 Elo+

VS

Team Averages
Level 155
1,571 SR
1,509 Elo+
Artemis
Artemis
 
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Agent--099
Morgan Le Fay
Level 175
God Stats
3W - 2L
1,669 SR
Queue Stats
92W - 96L
1,474 Elo+
Solo
He Bo
He Bo
AxelBlake
He Bo
Level 163
God Stats
1W - 0L
1,627 SR
Queue Stats
44W - 49L
1,522 Elo+
Solo
Vulcan
Vulcan
KEVINATOR97
Vulcan
Level 149
God Stats
3W - 2L
1,444 SR
Queue Stats
173W - 181L
1,500 Elo+
Solo
Achilles
Achilles
SmugFrm410
Achilles
Level 162
God Stats
2W - 3L
1,616 SR
Queue Stats
164W - 160L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 8
8,982
749
10,006
19,345
22,365
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
JerzSure
Thoth
12
1 / 7 / 6
7,461
622
8,209
9,744
4,303
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Ruzmi
Vamana
14
2 / 8 / 2
8,157
680
8,882
17,814
15,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Stahnyyy
Bacchus
15
4 / 5 / 4
8,829
736
6,249
15,350
17,528
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

16
2 / 2 / 5
8,359
697
13,733
10,627
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 3 / 14
8,996
750
11,088
9,451
3,970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Agent--099
Morgan Le Fay
13
0 / 4 / 14
8,153
679
13,053
10,587
3,813
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
AxelBlake
He Bo
18
11 / 2 / 11
11,049
921
20,426
9,539
3,879
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
4 / 2 / 15
9,780
815
10,499
10,580
4,792
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SmugFrm410
Achilles
18
8 / 0 / 16
11,367
947
12,500
17,178
19,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
9
Kills
25
25
Deaths
11
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
3
14
3
W
Morgan Le Fay
Agent--099
Morgan Le Fay
0
4
14
1.75
W
He Bo
AxelBlake
He Bo
11
2
11
8.25
L
0
3
8
1.33
L
Thoth
JerzSure
Thoth
1
7
6
0.57
W
Vulcan
4
2
15
5.75
L
Vamana
Ruzmi
Vamana
2
8
2
0.38
W
Achilles
SmugFrm410
Achilles
8
0
16
16
L
Bacchus
Stahnyyy
Bacchus
4
5
4
1.2
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,079
Damage
67,566
72,880
Taken
57,335
64,209
Mitigated
36,219
16,512
Healing
25,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
11,088
2,902
1,721
1,898
9,451
3,970
792
4,786
4,534
0
22,889
W
Morgan Le Fay
Agent--099
Morgan Le Fay
13,053
636
898
1,986
10,587
3,813
0
5,839
4,682
16,127
915
W
He Bo
AxelBlake
He Bo
20,426
1,921
1,687
2,410
9,539
3,879
307
3,941
5,443
33,763
0
L
10,006
193
5,839
4,459
19,345
22,365
0
10,275
8,450
26,385
911
L
Thoth
JerzSure
Thoth
8,209
163
0
516
9,744
4,303
0
5,846
3,602
17,163
476
W
Vulcan
10,499
470
2,697
1,575
10,580
4,792
287
3,759
6,704
30,649
0
L
Vamana
Ruzmi
Vamana
8,882
2,852
559
1,939
17,814
15,380
0
10,294
7,297
0
23,423
W
Achilles
SmugFrm410
Achilles
12,500
1,532
4,237
6,086
17,178
19,765
174
5,447
11,349
0
22,327
L
Bacchus
Stahnyyy
Bacchus
6,249
361
865
1,673
15,350
17,528
0
8,734
6,498
9,262
0
L
13,733
1,146
0
662
10,627
4,633
0
6,711
3,827
0
31,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
49,345
126
Minions Killed
140
0
Camps Cleared
0
1,032,330
Distance Traveled
1,217,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,996
750
25
2
0
204,933
0
W
Morgan Le Fay
8,153
679
10
1
0
224,721
0
W
He Bo
11,049
921
37
3
0
238,567
0
L
Ganesha
8,982
749
4
0
0
217,294
0
L
Thoth
7,461
622
15
1
0
165,092
0
W
Vulcan
9,780
815
41
3
0
269,831
0
L
Vamana
8,157
680
37
3
0
215,992
0
W
Achilles
11,367
947
27
2
0
279,912
0
L
Bacchus
8,829
736
12
1
0
211,812
0
L
Ullr
8,359
697
58
5
0
222,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role