Player Matchup

Ishtar
Ishtar
ShogunSaffi
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1
Cernunnos
Cernunnos
Uhai98789
Cernunnos
Level 108
God Stats
0W - 1L
1,298 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Vulcan
Vulcan
darkness34angel
Vulcan
Level 143
God Stats
9W - 3L
1,563 SR
Queue Stats
349W - 364L
1,539 Elo+
Party 1
Sylvanus
Sylvanus
jinx_arcane2
Sylvanus
Level 158
God Stats
0W - 1L
1,521 SR
Queue Stats
146W - 140L
1,478 Elo+
Party 1
Medusa
Medusa
raebandz101
Medusa
Level 129
God Stats
1W - 2L
1,485 SR
Queue Stats
86W - 72L
1,501 Elo+
Solo
Team Averages
Level 116
1,473 SR
1,479 Elo+

VS

Team Averages
Level 125
1,551 SR
1,707 Elo+
Cu Chulainn
Cu Chulainn
AUSTiNDANGEROU5
Cu Chulainn
Level 194
God Stats
30W - 28L
1,516 SR
Queue Stats
1,318W - 1,408L
1,487 Elo+
Solo
Guan Yu
Guan Yu
KangaLord
Guan Yu
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 39L
1,823 Elo+
Party 2
Chiron
Chiron
ReptiIian
Chiron
Level 86
God Stats
3W - 1L
1,689 SR
Queue Stats
210W - 46L
1,834 Elo+
Party 2
Zhong Kui
Zhong Kui
Tarbarian1
Zhong Kui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 33L
1,869 Elo+
Party 2
Ares
Ares
lToxic-Skaterl
Ares
Level 67
God Stats
1W - 2L
1,551 SR
Queue Stats
109W - 107L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
12
1 / 4 / 6
6,901
690
5,137
9,306
3,225
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Uhai98789
Cernunnos
15
2 / 2 / 7
7,805
781
8,378
7,357
2,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
4 / 2 / 6
8,285
829
19,469
7,598
3,046
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
jinx_arcane2
Sylvanus
13
2 / 4 / 6
7,845
785
5,725
13,945
10,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
13
2 / 5 / 6
7,469
747
8,539
9,609
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AUSTiNDANGEROU5
Cu Chulainn
16
1 / 1 / 14
9,196
920
11,550
13,328
11,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
KangaLord
Guan Yu
15
2 / 3 / 10
8,419
842
2,496
14,929
13,518
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
ReptiIian
Chiron
17
5 / 1 / 11
9,874
987
11,563
7,392
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Zhong Kui
Tarbarian1
Zhong Kui
17
8 / 3 / 8
10,127
1,013
15,023
15,689
13,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 3 / 13
8,629
863
5,189
15,054
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
11
Kills
17
17
Deaths
11
31
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AUSTiNDANGEROU5
Cu Chulainn
1
1
14
8
W
Guan Yu
KangaLord
Guan Yu
2
3
10
2.33
W
Chiron
ReptiIian
Chiron
5
1
11
10.5
L
Ishtar
1
4
6
1
W
Zhong Kui
Tarbarian1
Zhong Kui
8
3
8
4
L
Cernunnos
Uhai98789
Cernunnos
2
2
7
2.75
L
4
2
6
3.5
L
Sylvanus
jinx_arcane2
Sylvanus
2
4
6
1.25
W
1
3
13
2.5
L
Medusa
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,248
Damage
45,821
47,815
Taken
66,392
22,545
Mitigated
55,837
16,112
Healing
29,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AUSTiNDANGEROU5
Cu Chulainn
11,550
229
1,280
3,041
13,328
11,611
365
4,707
8,621
0
35,672
W
Guan Yu
KangaLord
Guan Yu
2,496
244
8,896
4,665
14,929
13,518
203
3,999
10,930
615
5,740
W
Chiron
ReptiIian
Chiron
11,563
1,376
2,125
1,036
7,392
3,569
1,313
2,870
4,519
0
32,680
L
Ishtar
5,137
1,663
0
0
9,306
3,225
0
4,122
5,060
0
9,114
W
Zhong Kui
Tarbarian1
Zhong Kui
15,023
776
1,292
3,765
15,689
13,359
1,419
5,707
9,982
29,846
0
L
Cernunnos
Uhai98789
Cernunnos
8,378
3,440
247
531
7,357
2,822
0
2,643
4,599
0
18,674
L
19,469
628
480
741
7,598
3,046
0
3,684
3,832
38,961
479
L
Sylvanus
jinx_arcane2
Sylvanus
5,725
567
7,713
4,556
13,945
10,176
0
6,545
7,062
7,357
765
W
5,189
96
779
3,066
15,054
13,780
462
7,156
7,898
6,926
0
L
Medusa
8,539
1,843
339
1,505
9,609
3,276
0
3,780
5,780
0
19,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
46,245
98
Minions Killed
147
0
Camps Cleared
0
861,744
Distance Traveled
1,064,285
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,196
920
39
4
0
221,686
0
W
Guan Yu
8,419
842
9
1
0
223,786
0
W
Chiron
9,874
987
62
6
0
205,516
0
L
Ishtar
6,901
690
10
1
0
188,467
0
W
Zhong Kui
10,127
1,013
32
3
0
213,678
0
L
Cernunnos
7,805
781
24
2
0
153,872
0
L
Vulcan
8,285
829
49
5
0
202,410
0
L
Sylvanus
7,845
785
5
1
0
157,491
1
W
Ares
8,629
863
5
1
0
199,619
0
L
Medusa
7,469
747
10
1
0
159,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role