Player Matchup

Sylvanus
Sylvanus
Boororo
Sylvanus
Level 49
God Stats
1W - 3L
1,170 SR
Queue Stats
74W - 85L
1,453 Elo+
Solo
Horus
Horus
Cnmontstblnts
Horus
Level 126
God Stats
20W - 15L
1,588 SR
Queue Stats
191W - 257L
1,460 Elo+
Party 2
Pele
Pele
TripleTipp
Pele
Level 100
God Stats
8W - 4L
1,686 SR
Queue Stats
177W - 185L
1,460 Elo+
Party 2
Xbalanque
Xbalanque
fer1555
Xbalanque
Level 87
God Stats
9W - 0L
2,021 SR
Queue Stats
212W - 210L
1,435 Elo+
Solo
King Arthur
King Arthur
x-Paira7
King Arthur
Level 124
God Stats
14W - 14L
1,402 SR
Queue Stats
60W - 55L
1,500 Elo+
Solo
Team Averages
Level 97
1,573 SR
1,462 Elo+

VS

Team Averages
Level 100
1,523 SR
1,441 Elo+
Mulan
Mulan
Saint_Shake
Mulan
Level 106
God Stats
38W - 42L
1,533 SR
Queue Stats
261W - 269L
1,496 Elo+
Solo
Chang'e
Chang'e
StarossaGOD
Chang'e
Level 102
God Stats
3W - 4L
1,527 SR
Queue Stats
189W - 230L
1,439 Elo+
Party 1
Neith
Neith
TheIINSANEGodess
Neith
Level 101
God Stats
52W - 54L
1,521 SR
Queue Stats
352W - 344L
1,431 Elo+
Solo
Nu Wa
Nu Wa
chocoleyrool
Nu Wa
Level 127
God Stats
1W - 3L
1,503 SR
Queue Stats
29W - 35L
1,455 Elo+
Party 1
Bastet
Bastet
xXDancingBearXx
Bastet
Level 64
God Stats
6W - 13L
1,530 SR
Queue Stats
69W - 111L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boororo
Sylvanus
12
1 / 2 / 6
8,510
501
9,394
19,407
21,172
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
7 / 3 / 2
9,227
543
13,757
16,176
9,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 2
7,878
463
3,559
8,599
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
fer1555
Xbalanque
14
5 / 4 / 2
8,695
511
11,711
13,910
5,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
x-Paira7
King Arthur
13
0 / 1 / 1
8,163
480
4,320
12,628
6,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,400
435
8,752
17,168
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Chang'e
StarossaGOD
Chang'e
14
2 / 5 / 3
8,744
514
8,262
13,903
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 4
7,774
457
8,506
12,556
4,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 0 / 3
9,657
568
11,203
7,733
4,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 3 / 2
9,881
581
10,216
13,291
5,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
16
Kills
13
13
Deaths
16
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Boororo
Sylvanus
1
2
6
2
W
7
3
2
2.67
L
1
3
4
1
L
Chang'e
StarossaGOD
Chang'e
2
5
3
0.7
L
1
5
4
0.6
W
3
3
2
1.33
L
2
0
3
3.5
W
Xbalanque
fer1555
Xbalanque
5
4
2
1.5
W
King Arthur
x-Paira7
King Arthur
0
1
1
0.5
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
46,939
70,720
Taken
64,651
46,336
Mitigated
28,953
23,222
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Boororo
Sylvanus
9,394
3,755
936
6,533
19,407
21,172
0
2,899
16,396
35,334
0
W
13,757
5,674
451
3,917
16,176
9,611
35
6,145
10,031
868
63,759
L
8,752
867
0
3,208
17,168
11,742
7
5,309
11,859
0
36,977
L
Chang'e
StarossaGOD
Chang'e
8,262
445
807
3,885
13,903
2,850
0
283
13,620
59,416
697
L
8,506
2,295
0
3,151
12,556
4,354
114
2,378
10,178
0
54,819
W
3,559
637
0
3,126
8,599
2,822
0
2,782
5,793
0
44,103
L
11,203
4,258
0
1,937
7,733
4,733
464
354
7,379
78,035
2,667
W
Xbalanque
fer1555
Xbalanque
11,711
5,347
0
4,163
13,910
5,931
0
537
13,373
0
62,074
W
King Arthur
x-Paira7
King Arthur
4,320
575
0
4,096
12,628
6,800
0
5,481
6,717
0
66,386
L
10,216
2,351
0
3,435
13,291
5,274
14
1,855
11,436
0
76,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
43,456
420
Minions Killed
478
0
Camps Cleared
0
1,526,398
Distance Traveled
1,596,155
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,510
501
42
2
0
302,890
5
W
Horus
9,227
543
80
5
0
328,326
1
L
Mulan
7,400
435
44
3
0
304,570
5
L
Chang'e
8,744
514
104
6
0
341,915
2
L
Neith
7,774
457
97
6
0
323,357
0
W
Pele
7,878
463
59
3
0
235,874
0
L
Nu Wa
9,657
568
124
7
0
252,070
0
W
Xbalanque
8,695
511
112
7
0
311,476
0
W
King Arthur
8,163
480
127
7
0
347,832
1
L
Bastet
9,881
581
109
6
0
374,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role