Player Matchup

Aphrodite
Aphrodite
Platinum I
 
Aphrodite
Platinum I
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum I
EasyDeasy
The Morrigan
Platinum I
Level 141
God Stats
1W - 1L
1,825 SR
Queue Stats
427W - 414L
1,956 MMR
Solo
Lancelot
Lancelot
Platinum IV
TheChiefNT
Lancelot
Platinum IV
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,896 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
danielmendes4
Hou Yi
Platinum IV
Level 140
God Stats
15W - 28L
1,471 SR
Queue Stats
479W - 470L
1,884 MMR
Solo
Achilles
Achilles
Platinum III
supereuclid2
Achilles
Platinum III
Level 98
God Stats
3W - 2L
1,738 SR
Queue Stats
50W - 20L
2,147 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,607 SR
1,877 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,640 SR
1,954 MMR
Raijin
Raijin
Diamond III
Bebạc
Raijin
Diamond III
Level 145
God Stats
6W - 5L
1,625 SR
Queue Stats
107W - 103L
1,762 MMR
Party 1
Loki
Loki
Platinum I
CaptainLumpa
Loki
Platinum I
Level 171
God Stats
2W - 1L
1,931 SR
Queue Stats
118W - 108L
2,043 MMR
Solo
Nox
Nox
Diamond IV
Hrbulino
Nox
Diamond IV
Level 184
God Stats
18W - 17L
1,647 SR
Queue Stats
380W - 364L
2,101 MMR
Solo
Yemoja
Yemoja
Diamond IV
YourMomsFavorite
Yemoja
Diamond IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 86L
1,856 MMR
Party 1
Heimdallr
Heimdallr
Platinum I
destoyerpuig
Heimdallr
Platinum I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 6 / 4
7,911
440
3,832
15,838
10,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
EasyDeasy
The Morrigan
14
0 / 4 / 5
8,873
493
10,620
8,917
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
TheChiefNT
Lancelot
15
4 / 5 / 6
9,693
539
9,897
15,525
6,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
2 / 4 / 2
9,189
511
9,389
15,245
6,178
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
supereuclid2
Achilles
19
10 / 1 / 0
11,926
663
19,538
21,862
22,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Bans
SusanoMaman BrigitteKuzenboThanatos

VS

Bans
ArachneRavanaAthenaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bebạc
Raijin
17
3 / 7 / 2
10,164
565
11,074
19,658
11,133
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 3 / 5
10,014
556
11,764
13,928
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 2 / 8
9,818
545
8,591
10,355
4,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 1 / 11
8,824
490
5,169
13,734
10,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
destoyerpuig
Heimdallr
16
3 / 3 / 7
9,729
541
10,220
11,276
4,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
16
Kills
20
20
Deaths
16
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
4
0.33
W
Raijin
Bebạc
Raijin
3
7
2
0.57
W
9
3
5
3.83
L
The Morrigan
EasyDeasy
The Morrigan
0
4
5
0.63
W
3
2
8
3.5
L
Lancelot
TheChiefNT
Lancelot
4
5
6
1.4
W
2
1
11
7.5
L
2
4
2
0.75
W
Heimdallr
destoyerpuig
Heimdallr
3
3
7
2.17
L
Achilles
supereuclid2
Achilles
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,276
Damage
46,818
77,387
Taken
68,951
50,192
Mitigated
35,248
30,552
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
3,832
314
2,826
6,455
15,838
10,894
0
6,216
9,273
29,772
479
W
Raijin
Bebạc
Raijin
11,074
2,044
278
8,022
19,658
11,133
0
1,663
17,851
78,764
0
W
11,764
2,173
0
6,066
13,928
5,191
0
1,869
11,867
0
85,438
L
The Morrigan
EasyDeasy
The Morrigan
10,620
1,366
0
1,313
8,917
3,392
0
3,448
5,267
60,761
2,603
W
8,591
1,104
0
616
10,355
4,308
114
2,698
7,342
83,635
1,046
L
Lancelot
TheChiefNT
Lancelot
9,897
1,493
0
5,922
15,525
6,839
31
2,510
12,925
0
68,294
W
5,169
1,591
8,006
5,920
13,734
10,546
60
4,013
9,401
19,920
340
L
9,389
3,816
0
5,218
15,245
6,178
0
2,492
12,713
0
82,978
W
Heimdallr
destoyerpuig
Heimdallr
10,220
3,352
0
1,274
11,276
4,070
0
1,948
9,247
0
69,952
L
Achilles
supereuclid2
Achilles
19,538
6,062
0
8,818
21,862
22,889
102
10,285
11,513
0
102,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,592
Gold Earned
48,549
543
Minions Killed
575
0
Camps Cleared
0
1,900,794
Distance Traveled
1,823,389
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,911
440
57
3
0
344,715
4
W
Raijin
10,164
565
135
8
0
306,113
1
W
Loki
10,014
556
116
6
0
432,076
2
L
The Morrigan
8,873
493
124
7
0
375,239
0
W
Nox
9,818
545
174
10
0
393,432
6
L
Lancelot
9,693
539
90
5
0
437,219
2
W
Yemoja
8,824
490
32
2
0
341,288
1
L
Hou Yi
9,189
511
121
7
0
397,895
3
W
Heimdallr
9,729
541
118
7
0
350,480
5
L
Achilles
11,926
663
151
8
0
345,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role