Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DonBigoteS
Odin
Level 155
God Stats
3W - 2L
1,740 SR
Queue Stats
12W - 12L
1,593 Elo+
Solo
Yu Huang
Yu Huang
Gayblivion
Yu Huang
Level 122
God Stats
8W - 3L
1,781 SR
Queue Stats
69W - 65L
1,537 Elo+
Party 1
Hercules
Hercules
IGr00vyI
Hercules
Level 146
God Stats
2W - 5L
1,429 SR
Queue Stats
180W - 157L
1,559 Elo+
Party 1
Cabrakan
Cabrakan
Xavrey
Cabrakan
Level 135
God Stats
17W - 8L
1,673 SR
Queue Stats
288W - 266L
1,580 Elo+
Solo
Team Averages
Level 137
1,624 SR
1,554 Elo+

VS

Team Averages
Level 159
1,646 SR
1,537 Elo+
Fenrir
Fenrir
GhostHosst
Fenrir
Level 278
God Stats
23W - 14L
1,694 SR
Queue Stats
806W - 762L
1,538 Elo+
Solo
Yemoja
Yemoja
GrizloOnDaBeat
Yemoja
Level 92
God Stats
3W - 1L
1,600 SR
Queue Stats
425W - 428L
1,567 Elo+
Solo
Da Ji
Da Ji
MusicBoxEra1993
Da Ji
Level 179
God Stats
61W - 44L
1,591 SR
Queue Stats
477W - 448L
1,506 Elo+
Solo
Jing Wei
Jing Wei
Yoko3881
Jing Wei
Level 116
God Stats
3W - 0L
1,815 SR
Queue Stats
317W - 280L
1,550 Elo+
Solo
Ra
Ra
mr_hbk15
Ra
Level 129
God Stats
12W - 13L
1,533 SR
Queue Stats
465W - 430L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
17
2 / 0 / 5
10,025
590
8,814
7,182
3,025
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 7 / 2
9,799
576
12,528
15,738
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Gayblivion
Yu Huang
14
0 / 4 / 2
8,244
485
6,055
7,875
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
IGr00vyI
Hercules
13
3 / 2 / 5
7,686
452
4,783
10,069
9,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Xavrey
Cabrakan
16
7 / 6 / 0
10,223
601
17,699
17,758
15,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GhostHosst
Fenrir
14
5 / 8 / 4
8,001
471
9,833
18,563
16,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 5
8,413
495
3,564
11,805
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
5 / 5 / 5
8,535
502
11,065
15,991
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Yoko3881
Jing Wei
13
1 / 6 / 3
7,595
447
4,371
14,137
4,873
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 2 / 4
9,779
575
10,694
7,265
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
21
Kills
19
19
Deaths
21
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
2
0
5
4.5
L
9
7
2
1.43
L
Yu Huang
Gayblivion
Yu Huang
0
4
2
0.25
W
Fenrir
GhostHosst
Fenrir
5
8
4
0.88
W
2
0
5
4.5
L
Hercules
IGr00vyI
Hercules
3
2
5
2.75
W
5
5
5
1.5
L
Cabrakan
Xavrey
Cabrakan
7
6
0
1.17
W
Jing Wei
Yoko3881
Jing Wei
1
6
3
0.42
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
39,527
58,622
Taken
67,761
35,985
Mitigated
39,720
18,077
Healing
24,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,814
5,127
0
4,974
7,182
3,025
2,242
1,527
5,574
0
92,038
L
12,528
4,295
0
4,161
15,738
5,725
0
4,380
11,185
0
75,322
L
Yu Huang
Gayblivion
Yu Huang
6,055
495
0
250
7,875
2,564
0
3,659
4,048
58,926
0
W
Fenrir
GhostHosst
Fenrir
9,833
2,478
0
5,354
18,563
16,233
0
12,006
6,557
0
36,519
W
3,564
1,218
4,273
3,691
11,805
9,800
0
2,470
9,335
17,045
0
L
Hercules
IGr00vyI
Hercules
4,783
1,696
0
1,843
10,069
9,095
0
3,044
6,820
0
24,929
W
11,065
3,497
0
5,271
15,991
6,005
0
5,937
10,054
0
67,534
L
Cabrakan
Xavrey
Cabrakan
17,699
2,802
0
6,849
17,758
15,576
822
1,214
15,876
72,750
1,372
W
Jing Wei
Yoko3881
Jing Wei
4,371
3,756
0
3,092
14,137
4,873
0
960
13,177
0
56,460
W
10,694
394
1,356
1,623
7,265
2,809
0
1,789
5,476
78,791
59

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
42,323
504
Minions Killed
435
0
Camps Cleared
0
1,640,749
Distance Traveled
1,606,716
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,025
590
154
9
0
309,615
4
L
Odin
9,799
576
94
6
0
378,021
0
L
Yu Huang
8,244
485
119
7
0
315,715
4
W
Fenrir
8,001
471
56
3
0
278,249
5
W
Yemoja
8,413
495
31
2
0
340,894
4
L
Hercules
7,686
452
30
2
0
361,440
2
W
Da Ji
8,535
502
105
6
0
350,355
0
L
Cabrakan
10,223
601
107
6
0
275,958
3
W
Jing Wei
7,595
447
106
6
0
288,523
0
W
Ra
9,779
575
137
8
0
348,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role