Player Matchup

Kuzenbo
Kuzenbo
Diamond V
A9entOrang33
Kuzenbo
Diamond V
Level 80
God Stats
15W - 11L
1,585 SR
Queue Stats
336W - 268L
2,038 MMR
Party 1
Artio
Artio
Diamond I
Darkskies19
Artio
Diamond I
Level 161
God Stats
1W - 0L
1,249 SR
Queue Stats
431W - 340L
2,573 MMR
Party 1
Xbalanque
Xbalanque
Masters
LuciferX10
Xbalanque
Masters
Level 199
God Stats
5W - 4L
1,600 SR
Queue Stats
36W - 51L
2,516 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,478 SR
2,376 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,769 SR
2,339 MMR
Anhur
Anhur
Masters
GoldKaiser
Anhur
Masters
Level 156
God Stats
4W - 4L
1,684 SR
Queue Stats
275W - 177L
2,426 MMR
Party 2
Cthulhu
Cthulhu
Diamond V
lufffy1996
Cthulhu
Diamond V
Level 159
God Stats
5W - 8L
1,525 SR
Queue Stats
257W - 270L
2,032 MMR
Party 2
Bakasura
Bakasura
Diamond II
zackfreedle
Bakasura
Diamond II
Level 157
God Stats
1W - 1L
2,097 SR
Queue Stats
80W - 59L
2,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
A9entOrang33
Kuzenbo
18
3 / 0 / 5
10,671
821
13,033
17,220
24,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

18
3 / 3 / 6
10,688
822
11,417
21,665
17,154
Xbalanque
LuciferX10
Xbalanque
18
5 / 3 / 5
11,858
912
13,859
11,381
3,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
FafnirCabrakanKumbhakarnaArachneSerqet

VS

Bans
Xing TianYmirAresAtlasNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
2 / 2 / 4
11,325
871
17,374
14,411
5,487
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
lufffy1996
Cthulhu
16
3 / 5 / 2
10,504
808
14,674
15,820
12,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
zackfreedle
Bakasura
16
1 / 4 / 4
10,286
791
7,967
14,976
11,768
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
11
Kills
6
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
A9entOrang33
Kuzenbo
3
0
5
5.5
W
3
3
6
2
L
Anhur
2
2
4
2
W
Xbalanque
LuciferX10
Xbalanque
5
3
5
2.5
L
Cthulhu
lufffy1996
Cthulhu
3
5
2
0.8
L
Bakasura
zackfreedle
Bakasura
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
40,015
50,266
Taken
45,207
44,829
Mitigated
29,257
15,201
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
A9entOrang33
Kuzenbo
13,033
2,877
0
3,395
17,220
24,053
195
3,104
13,088
27,772
1,105
W
11,417
488
1,066
7,615
21,665
17,154
90
5,289
14,347
27,255
1,846
L
Anhur
17,374
10,471
0
2,858
14,411
5,487
660
7,685
5,593
0
57,279
W
Xbalanque
LuciferX10
Xbalanque
13,859
7,571
0
3,125
11,381
3,622
3,605
3,832
6,907
0
62,016
L
Cthulhu
lufffy1996
Cthulhu
14,674
935
316
470
15,820
12,002
0
5,304
9,905
38,637
1,595
L
Bakasura
zackfreedle
Bakasura
7,967
5,816
0
7,024
14,976
11,768
384
6,944
6,959
0
24,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,217
Gold Earned
32,115
149
Minions Killed
206
0
Camps Cleared
0
810,069
Distance Traveled
698,396
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,671
821
29
2
0
280,693
2
W
Artio
10,688
822
27
2
0
273,995
2
L
Anhur
11,325
871
86
7
0
221,246
1
W
Xbalanque
11,858
912
93
7
0
255,381
2
L
Cthulhu
10,504
808
57
4
0
241,510
0
L
Bakasura
10,286
791
63
5
0
235,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role