Player Matchup

Odin
Odin
KittyLovesRa-Men
Odin
Level 148
God Stats
3W - 2L
1,467 SR
Queue Stats
265W - 266L
1,450 Elo+
Solo
Ishtar
Ishtar
Morning Visuals
Ishtar
Level 161
God Stats
1W - 3L
1,123 SR
Queue Stats
751W - 811L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
SPAIN TEACH 101
Zhong Kui
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 63L
1,492 Elo+
Solo
Pele
Pele
temp-2072458715
Pele
Level 29
God Stats
2W - 3L
1,389 SR
Queue Stats
114W - 146L
1,430 Elo+
Solo
Zeus
Zeus
yoselaMachuco
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,449 Elo+
Solo
Team Averages
Level 99
1,396 SR
1,463 Elo+

VS

Team Averages
Level 138
1,533 SR
1,450 Elo+
Cthulhu
Cthulhu
Gnosrat
Cthulhu
Level 172
God Stats
2W - 1L
1,480 SR
Queue Stats
59W - 63L
1,471 Elo+
Party 1
Ishtar
Ishtar
Pepa0314
Ishtar
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,392 Elo+
Solo
Arachne
Arachne
RwarimaBear
Arachne
Level 89
God Stats
1W - 1L
1,687 SR
Queue Stats
21W - 26L
1,438 Elo+
Solo
Jormungandr
Jormungandr
Zelborg
Jormungandr
Level 290
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 56L
1,519 Elo+
Party 1
Pele
Pele
tacohunta
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
5,922
1,184
0
691
283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 1 / 3
5,531
1,106
1,070
1,507
469
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
SPAIN TEACH 101
Zhong Kui
11
3 / 2 / 2
6,551
1,310
4,364
4,380
2,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 6
6,567
1,313
3,586
4,282
2,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 3
6,726
1,345
4,857
2,596
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gnosrat
Cthulhu
5
0 / 0 / 0
4,248
850
0
0
0
Ishtar
Pepa0314
Ishtar
9
1 / 3 / 1
4,968
994
1,353
3,311
1,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
RwarimaBear
Arachne
11
0 / 2 / 3
4,872
974
2,450
5,860
5,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Jormungandr
Zelborg
Jormungandr
5
0 / 1 / 0
4,248
850
54
1,084
370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
11
1 / 3 / 0
5,060
1,012
2,438
4,740
1,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
9
Kills
2
3
Deaths
9
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gnosrat
Cthulhu
0
0
0
0
W
0
0
5
2.5
W
0
1
3
1.5
L
Ishtar
Pepa0314
Ishtar
1
3
1
0.5
L
Arachne
RwarimaBear
Arachne
0
2
3
0.75
W
Zhong Kui
SPAIN TEACH 101
Zhong Kui
3
2
2
2
L
Jormungandr
Zelborg
Jormungandr
0
1
0
0
L
Pele
1
3
0
0.33
W
2
0
6
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,877
Damage
6,295
13,456
Taken
14,995
7,293
Mitigated
8,485
4,112
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gnosrat
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
144
691
283
0
14
677
0
0
W
1,070
484
136
56
1,507
469
1,131
0
1,507
0
4,810
L
Ishtar
Pepa0314
Ishtar
1,353
458
0
0
3,311
1,186
0
2,011
1,300
0
4,159
L
Arachne
RwarimaBear
Arachne
2,450
1,478
22
1,286
5,860
5,282
0
3,280
2,580
0
5,091
W
Zhong Kui
SPAIN TEACH 101
Zhong Kui
4,364
317
97
1,164
4,380
2,944
588
0
4,310
10,707
0
L
Jormungandr
Zelborg
Jormungandr
54
54
0
3
1,084
370
0
861
223
54
0
L
Pele
2,438
77
0
375
4,740
1,647
0
2,906
1,834
0
6,722
W
3,586
896
721
872
4,282
2,905
214
20
4,078
0
16,794
W
4,857
555
56
866
2,596
692
1,284
20
2,536
12,240
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
23,396
79
Minions Killed
24
0
Camps Cleared
0
349,604
Distance Traveled
295,764
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,248
850
0
0
0
0
0
W
Odin
5,922
1,184
0
0
0
31,501
0
W
Ishtar
5,531
1,106
7
1
0
53,035
0
L
Ishtar
4,968
994
0
0
0
85,382
0
L
Arachne
4,872
974
10
2
0
105,700
0
W
Zhong Kui
6,551
1,310
23
5
0
101,805
0
L
Jormungandr
4,248
850
0
0
0
10,776
0
L
Pele
5,060
1,012
14
3
0
93,906
0
W
Pele
6,567
1,313
29
6
0
86,607
0
W
Zeus
6,726
1,345
20
4
0
76,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role