Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
EnaMarieRose
Pele
Level 48
God Stats
2W - 5L
1,342 SR
Queue Stats
75W - 71L
1,559 Elo+
Party 2
Ra
Ra
PoisonPlague
Ra
Level 142
God Stats
10W - 7L
1,624 SR
Queue Stats
91W - 82L
1,542 Elo+
Party 2
Sylvanus
Sylvanus
Tedwini
Sylvanus
Level 62
God Stats
52W - 40L
1,642 SR
Queue Stats
76W - 61L
1,594 Elo+
Party 2
Mulan
Mulan
originalniy_nic
Mulan
Level 92
God Stats
11W - 9L
1,581 SR
Queue Stats
110W - 103L
1,469 Elo+
Solo
Team Averages
Level 100
1,538 SR
1,533 Elo+

VS

Team Averages
Level 127
1,667 SR
1,511 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AzilVideohra
Morgan Le Fay
Level 102
God Stats
5W - 3L
1,653 SR
Queue Stats
30W - 30L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Mertsi2014
Cthulhu
Level 124
God Stats
2W - 0L
1,748 SR
Queue Stats
104W - 100L
1,500 Elo+
Solo
Ah Puch
Ah Puch
xIvaaNzdeu
Ah Puch
Level 126
God Stats
3W - 0L
1,933 SR
Queue Stats
142W - 123L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 1
6,162
514
5,762
9,060
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,813
484
4,545
11,572
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 0
6,330
528
3,091
5,014
1,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Tedwini
Sylvanus
8
1 / 2 / 2
5,755
480
3,766
10,994
7,602
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 10 / 0
5,445
454
6,833
14,172
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
4 / 2 / 0
8,427
702
7,260
6,723
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Chaac
 
Chaac
13
4 / 0 / 5
7,099
592
8,782
9,939
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morgan Le Fay
AzilVideohra
Morgan Le Fay
12
1 / 0 / 0
6,884
574
6,043
4,258
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
Mertsi2014
Cthulhu
10
0 / 2 / 5
6,407
534
5,615
8,099
5,124
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
xIvaaNzdeu
Ah Puch
13
7 / 1 / 4
8,354
696
9,441
9,529
4,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
16
16
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
2
1
1.25
W
Charybdis
 
Charybdis
4
2
0
2
W
Chaac
 
Chaac
4
0
5
6.5
W
Morgan Le Fay
AzilVideohra
Morgan Le Fay
1
0
0
1
L
0
2
1
0.25
W
Cthulhu
Mertsi2014
Cthulhu
0
2
5
1.25
L
1
0
0
1
L
Sylvanus
Tedwini
Sylvanus
1
2
2
1
L
1
10
0
0.1
W
Ah Puch
xIvaaNzdeu
Ah Puch
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,997
Damage
37,141
50,812
Taken
38,548
22,370
Mitigated
19,199
13,038
Healing
17,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,762
3,128
0
2,627
9,060
2,711
0
1,008
8,052
0
41,885
W
Charybdis
 
Charybdis
7,260
4,548
0
3,309
6,723
2,103
0
451
6,272
0
70,884
W
Chaac
 
Chaac
8,782
1,781
0
4,782
9,939
6,314
0
1,154
8,613
0
47,502
W
Morgan Le Fay
AzilVideohra
Morgan Le Fay
6,043
504
0
1,715
4,258
1,314
52
1,232
2,830
46,925
1,164
L
4,545
922
0
2,465
11,572
4,143
0
4,279
7,293
0
47,299
W
Cthulhu
Mertsi2014
Cthulhu
5,615
549
0
2,293
8,099
5,124
0
3,016
4,879
17,421
0
L
3,091
359
716
1,425
5,014
1,633
0
2,277
2,737
50,585
0
L
Sylvanus
Tedwini
Sylvanus
3,766
738
1,330
2,993
10,994
7,602
0
5,333
5,661
10,478
0
L
6,833
475
0
1,482
14,172
6,281
0
7,846
6,326
0
29,380
W
Ah Puch
xIvaaNzdeu
Ah Puch
9,441
737
0
5,553
9,529
4,344
0
391
9,097
41,456
2,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
37,171
328
Minions Killed
377
0
Camps Cleared
0
1,309,469
Distance Traveled
1,287,236
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,162
514
80
7
0
237,785
2
W
Charybdis
8,427
702
132
11
0
234,451
2
W
Chaac
7,099
592
71
6
0
293,610
2
W
Morgan Le Fay
6,884
574
92
8
0
249,135
4
L
Pele
5,813
484
72
6
0
297,760
2
W
Cthulhu
6,407
534
20
2
0
272,328
0
L
Ra
6,330
528
115
10
0
293,566
0
L
Sylvanus
5,755
480
18
2
0
251,777
0
L
Mulan
5,445
454
43
4
0
228,581
0
W
Ah Puch
8,354
696
62
5
0
237,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role