Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChArLiE-BiT-Me07
Tyr
Level 81
God Stats
5W - 3L
1,584 SR
Queue Stats
514W - 503L
1,527 Elo+
Solo
Nu Wa
Nu Wa
SPAIN TEACH 101
Nu Wa
Level 137
God Stats
1W - 1L
1,250 SR
Queue Stats
63W - 62L
1,500 Elo+
Solo
Aphrodite
Aphrodite
deadkingblue
Aphrodite
Level 62
God Stats
2W - 1L
1,462 SR
Queue Stats
57W - 65L
1,427 Elo+
Solo
Rama
Rama
silentdje
Rama
Level 156
God Stats
2W - 0L
1,675 SR
Queue Stats
44W - 36L
1,535 Elo+
Solo
Team Averages
Level 121
1,494 SR
1,498 Elo+

VS

Team Averages
Level 147
1,378 SR
1,435 Elo+
Yu Huang
Yu Huang
MisterWizard543
Yu Huang
Level 319
God Stats
59W - 78L
1,442 SR
Queue Stats
1,493W - 1,591L
1,475 Elo+
Solo
Khepri
Khepri
ReizenZA
Khepri
Level 52
God Stats
0W - 4L
1,089 SR
Queue Stats
183W - 182L
1,407 Elo+
Party 1
Ishtar
Ishtar
Shadowwoad
Ishtar
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 174L
1,483 Elo+
Solo
Yemoja
Yemoja
jlets17
Yemoja
Level 119
God Stats
0W - 3L
1,268 SR
Queue Stats
94W - 97L
1,403 Elo+
Solo
Nemesis
Nemesis
xMrsFrantastic
Nemesis
Level 106
God Stats
16W - 10L
1,591 SR
Queue Stats
160W - 150L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 1 / 8
6,204
1,241
4,874
5,652
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 2 / 5
6,090
1,218
4,508
6,715
6,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 3 / 6
5,222
1,044
2,630
4,080
1,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
deadkingblue
Aphrodite
12
1 / 0 / 8
6,590
1,318
3,775
4,523
2,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rama
12
6 / 1 / 4
6,620
1,324
3,737
5,330
1,886
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
2 / 4 / 4
5,416
1,083
7,392
5,236
1,914
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Khepri
ReizenZA
Khepri
10
0 / 3 / 4
5,212
1,042
2,372
6,878
3,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Shadowwoad
Ishtar
12
2 / 2 / 3
5,700
1,140
5,899
4,522
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
jlets17
Yemoja
1
0 / 0 / 0
1,316
263
0
210
53
9
3 / 2 / 3
5,650
1,130
4,132
5,263
2,462
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
11
Kills
7
7
Deaths
11
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
1
8
6
W
2
2
5
2.25
L
Yu Huang
2
4
4
1
L
Khepri
ReizenZA
Khepri
0
3
4
0.67
W
0
3
6
1
L
Ishtar
Shadowwoad
Ishtar
2
2
3
1.75
W
Aphrodite
deadkingblue
Aphrodite
1
0
8
5
L
Yemoja
jlets17
Yemoja
0
0
0
0
W
Rama
6
1
4
8
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
19,795
26,300
Taken
22,109
14,057
Mitigated
9,896
11,721
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
4,874
453
237
1,698
5,652
2,299
0
1,829
3,823
0
12,269
W
4,508
174
268
2,312
6,715
6,091
0
1,182
5,533
0
9,705
L
Yu Huang
7,392
1,088
312
577
5,236
1,914
0
1,390
3,846
14,758
685
L
Khepri
ReizenZA
Khepri
2,372
30
1,079
835
6,878
3,776
0
1,934
4,944
5,190
0
W
2,630
727
516
454
4,080
1,141
0
2,679
1,401
6,014
0
L
Ishtar
Shadowwoad
Ishtar
5,899
3,307
0
776
4,522
1,691
0
1,231
3,291
0
12,508
W
Aphrodite
deadkingblue
Aphrodite
3,775
666
2,332
2,644
4,523
2,640
0
2,385
2,138
9,623
0
L
Yemoja
jlets17
Yemoja
0
0
0
0
210
53
0
210
0
0
0
W
Rama
3,737
2,445
0
1,260
5,330
1,886
63
1,565
3,765
0
9,350
L
4,132
940
453
1,180
5,263
2,462
0
1,640
3,623
0
8,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,726
Gold Earned
23,294
55
Minions Killed
44
0
Camps Cleared
0
557,048
Distance Traveled
445,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,204
1,241
19
4
0
129,171
0
W
Tyr
6,090
1,218
4
1
0
112,628
0
L
Yu Huang
5,416
1,083
19
4
0
92,669
0
L
Khepri
5,212
1,042
6
1
0
104,614
0
W
Nu Wa
5,222
1,044
7
1
0
107,696
0
L
Ishtar
5,700
1,140
11
2
0
107,605
0
W
Aphrodite
6,590
1,318
11
2
0
117,401
0
L
Yemoja
1,316
263
0
0
0
0
0
W
Rama
6,620
1,324
14
3
0
90,152
0
L
Nemesis
5,650
1,130
8
2
0
140,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role