Player Matchup

Zhong Kui
Zhong Kui
Fastor1998
Zhong Kui
Level 154
God Stats
2W - 0L
1,887 SR
Queue Stats
30W - 18L
1,558 Elo+
Party 3
Awilix
Awilix
Flachhobel
Awilix
Level 145
God Stats
6W - 8L
1,318 SR
Queue Stats
89W - 90L
1,447 Elo+
Solo
Olorun
Olorun
Ginto0
Olorun
Level 84
God Stats
4W - 3L
1,545 SR
Queue Stats
257W - 261L
1,487 Elo+
Solo
Terra
Terra
Lostage3
Terra
Level 25
God Stats
9W - 6L
1,574 SR
Queue Stats
19W - 14L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Numinex728
Cu Chulainn
Level 108
God Stats
3W - 0L
1,544 SR
Queue Stats
17W - 9L
1,566 Elo+
Party 3
Team Averages
Level 103
1,574 SR
1,514 Elo+

VS

Team Averages
Level 89
1,540 SR
1,464 Elo+
Chaac
Chaac
DT-Baconator
Chaac
Level 67
God Stats
5W - 6L
1,330 SR
Queue Stats
7W - 8L
1,297 Elo+
Party 2
Bacchus
Bacchus
I-Am-GRooT-_-1
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 103L
1,436 Elo+
Party 2
Thanatos
Thanatos
Kun GeKii
Thanatos
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,546 Elo+
Party 1
Anhur
Anhur
Striker71001
Anhur
Level 128
God Stats
8W - 10L
1,496 SR
Queue Stats
536W - 519L
1,486 Elo+
Solo
Kukulkan
Kukulkan
xWh1tez
Kukulkan
Level 158
God Stats
3W - 2L
1,875 SR
Queue Stats
41W - 30L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fastor1998
Zhong Kui
14
7 / 1 / 1
7,735
645
8,724
7,971
5,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Awilix
Flachhobel
Awilix
12
2 / 2 / 0
6,328
527
4,158
7,859
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Ginto0
Olorun
11
0 / 7 / 1
6,247
521
2,253
9,285
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Terra
Lostage3
Terra
12
1 / 0 / 6
7,178
598
4,023
8,295
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cu Chulainn
Numinex728
Cu Chulainn
11
0 / 3 / 1
6,309
526
2,546
9,095
6,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,910
659
4,421
5,779
5,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,526
461
1,434
8,478
6,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Kun GeKii
Thanatos
12
7 / 3 / 2
6,943
579
7,871
11,400
4,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 2 / 0
5,001
417
1,872
5,424
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
xWh1tez
Kukulkan
13
3 / 2 / 5
7,785
649
8,620
5,161
1,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
10
Kills
13
13
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Zhong Kui
Fastor1998
Zhong Kui
7
1
1
7.5
W
Awilix
Flachhobel
Awilix
2
2
0
1
W
Olorun
Ginto0
Olorun
0
7
1
0.07
L
0
3
0
0
L
Thanatos
Kun GeKii
Thanatos
7
3
2
2.67
W
Terra
Lostage3
Terra
1
0
6
4
W
Cu Chulainn
Numinex728
Cu Chulainn
0
3
1
0.17
L
0
2
0
0
L
Kukulkan
xWh1tez
Kukulkan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
24,218
42,505
Taken
36,242
22,417
Mitigated
19,175
11,079
Healing
14,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,421
874
0
1,885
5,779
5,041
0
0
5,779
7,427
54,557
W
Zhong Kui
Fastor1998
Zhong Kui
8,724
3,008
0
2,835
7,971
5,405
1,232
2,112
5,765
49,485
10,739
W
Awilix
Flachhobel
Awilix
4,158
1,725
0
375
7,859
2,664
0
2,237
5,338
0
44,509
W
Olorun
Ginto0
Olorun
2,253
1,379
83
1,394
9,285
2,542
0
2,652
6,261
36,573
2,298
L
1,434
140
0
1,885
8,478
6,810
0
5,248
3,230
20,634
0
L
Thanatos
Kun GeKii
Thanatos
7,871
1,991
0
7,809
11,400
4,031
0
3,073
8,327
0
45,466
W
Terra
Lostage3
Terra
4,023
1,105
2,789
2,840
8,295
5,678
28
1,986
6,209
18,819
0
W
Cu Chulainn
Numinex728
Cu Chulainn
2,546
414
0
763
9,095
6,128
0
538
8,557
0
41,481
L
1,872
1,234
0
2,363
5,424
1,533
0
3,220
2,204
0
26,168
L
Kukulkan
xWh1tez
Kukulkan
8,620
292
0
412
5,161
1,760
385
2,644
2,517
46,850
1,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,797
Gold Earned
33,165
379
Minions Killed
362
0
Camps Cleared
0
1,157,539
Distance Traveled
1,055,797
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,910
659
107
9
0
219,098
0
W
Zhong Kui
7,735
645
113
9
0
219,833
0
W
Awilix
6,328
527
64
5
0
281,964
4
W
Olorun
6,247
521
95
8
0
210,233
0
L
Bacchus
5,526
461
40
3
0
214,817
0
L
Thanatos
6,943
579
74
6
0
264,543
0
W
Terra
7,178
598
18
2
0
253,260
2
W
Cu Chulainn
6,309
526
89
7
0
192,249
0
L
Anhur
5,001
417
45
4
0
124,016
0
L
Kukulkan
7,785
649
96
8
0
233,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role