Player Matchup

Surtr
Surtr
ConnorCannibal
Surtr
Level 165
God Stats
10W - 12L
1,462 SR
Queue Stats
860W - 874L
1,483 Elo+
Solo
Nu Wa
Nu Wa
H__Colonel
Nu Wa
Level 124
God Stats
243W - 183L
1,511 SR
Queue Stats
719W - 723L
1,453 Elo+
Party 2
Sol
Sol
Luhda
Sol
Level 149
God Stats
3W - 11L
1,280 SR
Queue Stats
352W - 375L
1,462 Elo+
Party 1
Anubis
Anubis
Mrs_Luhda
Anubis
Level 98
God Stats
13W - 15L
1,495 SR
Queue Stats
520W - 555L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
h_colonel
Hun Batz
Level 144
God Stats
0W - 4L
1,104 SR
Queue Stats
982W - 1,010L
1,443 Elo+
Party 2
Team Averages
Level 136
1,370 SR
1,460 Elo+

VS

Team Averages
Level 82
1,645 SR
1,469 Elo+
Nike
Nike
BadMotherFoca
Nike
Level 69
God Stats
3W - 0L
1,798 SR
Queue Stats
311W - 312L
1,404 Elo+
Solo
Anubis
Anubis
QueenDoubletap
Anubis
Level 102
God Stats
160W - 136L
1,540 SR
Queue Stats
473W - 453L
1,483 Elo+
Solo
Bacchus
Bacchus
SmitesCancerbad
Bacchus
Level 26
God Stats
12W - 7L
1,597 SR
Queue Stats
75W - 69L
1,484 Elo+
Party 3
Hou Yi
Hou Yi
VeNoM LeGenDz
Hou Yi
Level 124
God Stats
10W - 6L
1,585 SR
Queue Stats
236W - 251L
1,461 Elo+
Solo
Ne Zha
Ne Zha
deaglanrainey
Ne Zha
Level 88
God Stats
2W - 0L
1,707 SR
Queue Stats
46W - 33L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 1
4,930
493
3,397
8,417
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
2 / 0 / 1
6,072
607
4,578
1,459
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
Luhda
Sol
7
0 / 4 / 0
4,560
456
697
4,908
1,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Mrs_Luhda
Anubis
9
0 / 2 / 0
4,812
481
677
4,283
958
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
h_colonel
Hun Batz
8
1 / 1 / 1
4,760
476
1,918
4,512
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,260
526
771
8,079
4,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 0 / 3
5,938
594
1,076
2,560
822
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
5 / 0 / 3
6,040
604
2,336
5,073
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 4
5,525
553
3,444
3,121
820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 2 / 4
5,979
598
4,703
8,019
2,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
1
4
1
0.38
L
Nu Wa
2
0
1
2.5
L
Sol
Luhda
Sol
0
4
0
0
L
Anubis
Mrs_Luhda
Anubis
0
2
0
0
W
0
0
3
1.5
W
5
0
3
6.5
W
2
0
4
4
W
4
2
4
3
L
Hun Batz
h_colonel
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,267
Damage
12,330
23,579
Taken
26,852
6,533
Mitigated
12,069
3,543
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
771
0
0
2,158
8,079
4,040
0
2,104
5,711
0
38,293
L
3,397
883
0
867
8,417
2,991
24
521
7,896
712
31,325
L
Nu Wa
4,578
1,189
0
60
1,459
290
0
0
1,358
23,298
655
L
Sol
Luhda
Sol
697
197
0
821
4,908
1,063
0
1,540
3,368
15,243
2,951
L
Anubis
Mrs_Luhda
Anubis
677
105
0
1,423
4,283
958
0
958
3,325
22,497
0
W
1,076
0
0
1,402
2,560
822
0
944
1,496
35,672
2,565
W
2,336
467
0
2,119
5,073
3,422
0
586
4,379
14,801
0
W
3,444
1,714
0
1,730
3,121
820
156
381
2,639
0
35,216
W
4,703
881
0
845
8,019
2,965
0
1,254
6,617
0
37,403
L
Hun Batz
h_colonel
Hun Batz
1,918
42
0
372
4,512
1,231
0
356
4,119
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,134
Gold Earned
28,742
212
Minions Killed
291
0
Camps Cleared
0
881,650
Distance Traveled
941,646
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,260
526
72
7
0
158,390
0
L
Surtr
4,930
493
49
5
0
210,172
2
L
Nu Wa
6,072
607
50
5
0
170,290
0
L
Sol
4,560
456
37
4
0
138,467
0
L
Anubis
4,812
481
44
4
0
146,323
1
W
Anubis
5,938
594
67
7
0
173,578
0
W
Bacchus
6,040
604
18
2
0
212,130
0
W
Hou Yi
5,525
553
72
7
0
174,970
0
W
Ne Zha
5,979
598
62
6
0
222,578
0
L
Hun Batz
4,760
476
32
3
0
216,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role