Player Matchup

Discordia
Discordia
Lamonte_Games
Discordia
Level 95
God Stats
0W - 3L
1,240 SR
Queue Stats
382W - 354L
1,485 Elo+
Solo
Pele
Pele
ReaIKingPin
Pele
Level 41
God Stats
42W - 35L
1,551 SR
Queue Stats
146W - 163L
1,519 Elo+
Party 1
Yemoja
Yemoja
Rodstmi
Yemoja
Level 45
God Stats
4W - 2L
1,632 SR
Queue Stats
48W - 77L
1,381 Elo+
Solo
Surtr
Surtr
gokuwarrior
Surtr
Level 127
God Stats
5W - 7L
1,440 SR
Queue Stats
93W - 98L
1,491 Elo+
Solo
Skadi
Skadi
youngking5wins
Skadi
Level 85
God Stats
20W - 24L
1,405 SR
Queue Stats
429W - 420L
1,522 Elo+
Party 1
Team Averages
Level 79
1,454 SR
1,479 Elo+

VS

Team Averages
Level 107
1,484 SR
1,438 Elo+
Bellona
Bellona
ArkiReaper
Bellona
Level 143
God Stats
31W - 23L
1,531 SR
Queue Stats
193W - 212L
1,425 Elo+
Party 2
Zeus
Zeus
JGrim__
Zeus
Level 89
God Stats
1W - 3L
1,387 SR
Queue Stats
182W - 173L
1,475 Elo+
Solo
Danzaburou
Danzaburou
Razor547
Danzaburou
Level 142
God Stats
30W - 15L
1,637 SR
Queue Stats
425W - 435L
1,467 Elo+
Party 2
Yemoja
Yemoja
kaiqfz
Yemoja
Level 44
God Stats
9W - 6L
1,502 SR
Queue Stats
46W - 79L
1,361 Elo+
Solo
Medusa
Medusa
kumbathekhajiit-
Medusa
Level 119
God Stats
6W - 9L
1,364 SR
Queue Stats
350W - 360L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lamonte_Games
Discordia
14
1 / 2 / 0
7,305
562
3,188
4,539
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 4 / 1
5,929
456
3,201
10,100
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Rodstmi
Yemoja
10
0 / 3 / 1
6,169
475
4,863
12,490
7,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 0
6,784
522
11,472
15,891
14,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
0 / 4 / 0
5,978
460
7,150
8,170
3,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArkiReaper
Bellona
14
3 / 1 / 1
8,024
617
9,894
15,530
15,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Zeus
JGrim__
Zeus
14
3 / 1 / 2
8,175
629
3,393
4,211
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Razor547
Danzaburou
14
6 / 0 / 5
8,421
648
8,124
7,284
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
kaiqfz
Yemoja
12
0 / 1 / 7
6,786
522
2,634
8,114
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 5
7,394
569
12,084
9,898
3,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
16
16
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArkiReaper
Bellona
3
1
1
3.5
W
Zeus
JGrim__
Zeus
3
1
2
4
L
Discordia
Lamonte_Games
Discordia
1
2
0
0.5
W
Danzaburou
Razor547
Danzaburou
6
0
5
8.5
L
1
4
1
0.38
L
Yemoja
Rodstmi
Yemoja
0
3
1
0.17
L
1
3
0
0.33
W
Yemoja
kaiqfz
Yemoja
0
1
7
3.5
W
4
0
5
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
36,129
51,190
Taken
45,037
29,715
Mitigated
27,990
12,888
Healing
16,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArkiReaper
Bellona
9,894
5,575
0
4,326
15,530
15,239
0
997
13,749
0
61,126
W
Zeus
JGrim__
Zeus
3,393
349
0
375
4,211
1,231
0
2,384
1,399
42,796
1,671
L
Discordia
Lamonte_Games
Discordia
3,188
14
0
1,215
4,539
1,335
0
1,329
2,971
41,100
653
W
Danzaburou
Razor547
Danzaburou
8,124
3,022
0
2,570
7,284
3,278
368
272
6,863
0
64,401
L
3,201
603
0
1,399
10,100
3,707
0
1,325
8,675
0
32,891
L
Yemoja
Rodstmi
Yemoja
4,863
867
1,845
3,989
12,490
7,528
0
2,404
10,042
26,072
0
L
11,472
5,356
0
4,030
15,891
14,121
9
0
15,891
783
53,000
W
Yemoja
kaiqfz
Yemoja
2,634
994
4,264
3,285
8,114
4,784
110
1,807
6,307
12,031
0
W
12,084
3,717
0
1,872
9,898
3,458
0
2,848
7,050
0
64,959
L
7,150
1,758
0
410
8,170
3,024
0
407
7,763
0
47,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,165
Gold Earned
38,800
365
Minions Killed
464
0
Camps Cleared
0
1,293,667
Distance Traveled
1,277,285
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,024
617
123
9
0
243,378
0
W
Zeus
8,175
629
97
7
0
237,000
2
L
Discordia
7,305
562
104
8
0
271,842
0
W
Danzaburou
8,421
648
110
8
0
306,991
0
L
Pele
5,929
456
60
5
0
304,052
4
L
Yemoja
6,169
475
33
3
0
225,186
0
L
Surtr
6,784
522
84
6
0
251,330
0
W
Yemoja
6,786
522
18
1
0
240,825
3
W
Medusa
7,394
569
116
9
0
249,091
1
L
Skadi
5,978
460
84
6
0
241,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role