Player Matchup

Merlin
Merlin
 
Merlin
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Limitless5822
Hachiman
Level 87
God Stats
2W - 3L
1,374 SR
Queue Stats
186W - 183L
1,478 Elo+
Solo
Athena
Athena
Prelich
Athena
Level 106
God Stats
13W - 10L
1,548 SR
Queue Stats
639W - 636L
1,559 Elo+
Party 1
Guan Yu
Guan Yu
mysteriousLobo
Guan Yu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 43L
1,351 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,478 Elo+

VS

Team Averages
Level 80
1,446 SR
1,415 Elo+
Ra
Ra
AriPie555
Ra
Level 45
God Stats
1W - 1L
1,685 SR
Queue Stats
131W - 185L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
CowDuck
Gilgamesh
Level 113
God Stats
0W - 2L
1,265 SR
Queue Stats
29W - 49L
1,373 Elo+
Party 2
Merlin
Merlin
CowDucky
Merlin
Level 68
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 27L
1,365 Elo+
Party 2
Xing Tian
Xing Tian
SweetLuiJJi
Xing Tian
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 79L
1,360 Elo+
Party 2
The Morrigan
The Morrigan
kyoukiino
The Morrigan
Level 108
God Stats
1W - 2L
1,489 SR
Queue Stats
55W - 49L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
5 / 0 / 4
7,766
1,109
7,724
3,175
1,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
 
Ymir
12
2 / 0 / 9
6,952
993
2,631
8,997
4,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Limitless5822
Hachiman
12
3 / 0 / 6
6,927
990
10,283
2,715
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Prelich
Athena
10
0 / 2 / 6
6,009
858
3,140
7,231
6,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 8
6,806
972
4,216
9,850
6,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
5,598
800
4,636
7,325
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
CowDuck
Gilgamesh
11
2 / 3 / 2
5,865
838
6,626
8,314
6,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
CowDucky
Merlin
13
0 / 1 / 3
6,591
942
7,824
3,664
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
SweetLuiJJi
Xing Tian
10
2 / 1 / 0
5,867
838
3,563
8,930
5,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
kyoukiino
The Morrigan
7
0 / 2 / 0
4,974
711
1,080
2,062
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
11
Kills
4
4
Deaths
11
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
4
7
W
Ymir
 
Ymir
2
0
9
6.5
L
0
4
2
0.25
L
Gilgamesh
CowDuck
Gilgamesh
2
3
2
1
L
Merlin
CowDucky
Merlin
0
1
3
1.5
W
Hachiman
Limitless5822
Hachiman
3
0
6
6
W
Athena
Prelich
Athena
0
2
6
1.5
L
Xing Tian
SweetLuiJJi
Xing Tian
2
1
0
2
L
The Morrigan
kyoukiino
The Morrigan
0
2
0
0
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,994
Damage
23,729
31,968
Taken
30,295
19,540
Mitigated
16,490
16,908
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,724
312
503
717
3,175
1,241
283
1,773
1,369
20,981
772
W
Ymir
 
Ymir
2,631
244
308
4,114
8,997
4,127
0
5,042
3,680
10,694
0
L
4,636
571
2,086
1,399
7,325
2,698
0
5,189
2,136
12,656
0
L
Gilgamesh
CowDuck
Gilgamesh
6,626
740
873
1,235
8,314
6,110
0
1,867
6,447
0
7,104
L
Merlin
CowDucky
Merlin
7,824
254
617
1,035
3,664
1,139
0
1,694
1,970
21,793
0
W
Hachiman
Limitless5822
Hachiman
10,283
7,763
0
0
2,715
1,243
847
1,774
941
0
17,404
W
Athena
Prelich
Athena
3,140
574
963
1,205
7,231
6,542
0
3,520
3,489
4,370
0
L
Xing Tian
SweetLuiJJi
Xing Tian
3,563
166
1,603
2,832
8,930
5,915
0
3,481
5,449
5,848
0
L
The Morrigan
kyoukiino
The Morrigan
1,080
81
131
571
2,062
628
0
887
1,175
2,109
0
W
4,216
135
5,260
3,838
9,850
6,387
58
4,700
4,922
0
9,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,460
Gold Earned
28,895
77
Minions Killed
53
0
Camps Cleared
0
756,565
Distance Traveled
657,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,766
1,109
27
4
0
155,819
0
W
Ymir
6,952
993
19
3
0
133,196
0
L
Ra
5,598
800
13
2
0
131,406
0
L
Gilgamesh
5,865
838
3
0
0
152,772
0
L
Merlin
6,591
942
29
4
0
159,549
0
W
Hachiman
6,927
990
12
2
0
149,599
0
W
Athena
6,009
858
4
1
0
148,826
0
L
Xing Tian
5,867
838
2
0
0
155,479
0
L
The Morrigan
4,974
711
6
1
0
58,553
0
W
Guan Yu
6,806
972
15
2
0
169,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role