Player Matchup

King Arthur
King Arthur
Silver II
Cansdale1
King Arthur
Silver II
Level 186
God Stats
6W - 6L
1,707 SR
Queue Stats
749W - 777L
1,152 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
OiiBossman
Zhong Kui
Silver I
Level 101
God Stats
10W - 8L
1,248 SR
Queue Stats
269W - 269L
1,203 MMR
Solo
Poseidon
Poseidon
Silver I
SeasonShifter
Poseidon
Silver I
Level 88
God Stats
10W - 6L
1,615 SR
Queue Stats
58W - 65L
1,168 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
linuko1
Baron Samedi
Gold V
Level 143
God Stats
9W - 19L
1,367 SR
Queue Stats
157W - 163L
1,218 MMR
Solo
Serqet
Serqet
Silver I
obarjaweo
Serqet
Silver I
Level 128
God Stats
10W - 14L
1,453 SR
Queue Stats
391W - 406L
1,205 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,478 SR
1,189 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 165
1,487 SR
1,362 MMR
Hades
Hades
Gold I
 
Hades
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Silver I
Lika0808
Shiva
Silver I
Level 146
God Stats
21W - 23L
1,541 SR
Queue Stats
453W - 489L
1,096 MMR
Party 2
Neith
Neith
Silver I
Michi90473
Neith
Silver I
Level 150
God Stats
7W - 17L
1,396 SR
Queue Stats
50W - 64L
1,215 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cansdale1
King Arthur
13
4 / 0 / 11
7,845
560
8,794
13,365
9,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
OiiBossman
Zhong Kui
14
6 / 4 / 3
9,218
658
9,279
12,397
7,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Poseidon
SeasonShifter
Poseidon
15
8 / 4 / 8
8,891
635
14,262
8,535
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Baron Samedi
linuko1
Baron Samedi
16
5 / 0 / 7
8,884
635
8,709
8,072
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
obarjaweo
Serqet
13
7 / 3 / 3
8,011
572
4,940
8,577
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
RavanaHorusBaba YagaNu Wa

VS

Bans
SkadiAo KuangKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
4 / 6 / 1
7,993
571
6,651
12,458
7,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sylvanus
 
Sylvanus
12
4 / 7 / 0
6,937
496
7,088
16,248
10,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
 
Scylla
12
0 / 6 / 1
6,765
483
3,309
10,667
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Lika0808
Shiva
13
2 / 3 / 3
7,434
531
4,757
10,259
3,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
9
1 / 8 / 2
5,987
428
6,712
11,274
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
30
Kills
11
11
Deaths
30
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
6
1
0.75
L
Sylvanus
 
Sylvanus
4
7
0
0.57
L
Scylla
 
Scylla
0
6
1
0.08
W
King Arthur
Cansdale1
King Arthur
4
0
11
9.5
L
Shiva
Lika0808
Shiva
2
3
3
1.17
L
Neith
1
8
2
0.25
W
Zhong Kui
OiiBossman
Zhong Kui
6
4
3
1.88
W
Poseidon
SeasonShifter
Poseidon
8
4
8
3
W
Baron Samedi
linuko1
Baron Samedi
5
0
7
8.5
W
Serqet
obarjaweo
Serqet
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,984
Damage
28,517
50,946
Taken
60,906
26,794
Mitigated
28,119
18,497
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,651
731
20
4,124
12,458
7,223
0
8,979
3,387
47,595
1,226
L
Sylvanus
 
Sylvanus
7,088
2,120
608
4,178
16,248
10,902
386
5,869
9,753
32,086
14,171
L
Scylla
 
Scylla
3,309
92
0
1,475
10,667
3,269
0
5,542
4,855
42,337
0
W
King Arthur
Cansdale1
King Arthur
8,794
790
293
2,366
13,365
9,501
0
3,931
9,434
0
31,821
L
Shiva
Lika0808
Shiva
4,757
1,315
280
1,469
10,259
3,891
0
3,103
6,774
0
48,390
L
Neith
6,712
2,190
0
1,339
11,274
2,834
341
6,902
3,752
0
28,712
W
Zhong Kui
OiiBossman
Zhong Kui
9,279
2,616
0
5,216
12,397
7,893
1,044
6,755
5,642
49,277
9,687
W
Poseidon
SeasonShifter
Poseidon
14,262
3,627
0
2,582
8,535
2,338
875
2,799
5,736
60,726
1,310
W
Baron Samedi
linuko1
Baron Samedi
8,709
645
1,323
3,329
8,072
4,228
613
1,713
6,359
73,957
2,744
W
Serqet
obarjaweo
Serqet
4,940
1,346
0
3,388
8,577
2,834
87
1,168
7,409
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
35,116
479
Minions Killed
391
0
Camps Cleared
0
1,349,186
Distance Traveled
1,208,424
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,993
571
97
7
0
214,552
4
L
Sylvanus
6,937
496
77
6
0
228,079
1
L
Scylla
6,765
483
94
7
0
234,202
2
W
King Arthur
7,845
560
52
4
0
307,231
0
L
Shiva
7,434
531
82
6
0
311,188
0
L
Neith
5,987
428
41
3
0
220,403
3
W
Zhong Kui
9,218
658
110
8
0
215,519
1
W
Poseidon
8,891
635
108
8
0
285,584
1
W
Baron Samedi
8,884
635
124
9
0
265,414
1
W
Serqet
8,011
572
85
6
0
275,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role