Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ChulaSithMaster
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 405L
1,534 Elo+
Solo
Charon
Charon
Memory0706
Charon
Level 108
God Stats
7W - 2L
1,817 SR
Queue Stats
576W - 641L
1,456 Elo+
Solo
Osiris
Osiris
xThySoulReaper
Osiris
Level 157
God Stats
2W - 3L
1,532 SR
Queue Stats
322W - 337L
1,493 Elo+
Solo
Team Averages
Level 130
1,570 SR
1,496 Elo+

VS

Team Averages
Level 139
1,434 SR
1,471 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Mousk420
Raijin
Level 109
God Stats
5W - 4L
1,531 SR
Queue Stats
464W - 487L
1,428 Elo+
Solo
Thanatos
Thanatos
PoohnToon_
Thanatos
Level 145
God Stats
1W - 3L
1,151 SR
Queue Stats
231W - 225L
1,482 Elo+
Solo
Discordia
Discordia
RetiredPirate34
Discordia
Level 147
God Stats
18W - 20L
1,473 SR
Queue Stats
766W - 891L
1,424 Elo+
Solo
Maui
Maui
thegmoney243
Maui
Level 127
God Stats
2W - 0L
1,516 SR
Queue Stats
18W - 20L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 5 / 3
6,335
1,056
2,921
6,738
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hades
 
Hades
9
2 / 4 / 1
5,661
944
1,629
4,376
1,739
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 5 / 3
5,944
991
3,282
5,707
2,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
Memory0706
Charon
8
1 / 2 / 1
5,696
949
564
3,912
2,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
0 / 5 / 5
5,889
982
3,846
8,079
8,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
8 / 3 / 7
7,882
1,314
10,527
5,362
1,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Raijin
Mousk420
Raijin
10
2 / 3 / 8
6,485
1,081
3,847
3,589
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
PoohnToon_
Thanatos
15
8 / 1 / 6
8,103
1,351
5,267
3,845
1,502
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
RetiredPirate34
Discordia
12
3 / 0 / 10
7,275
1,213
5,088
504
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

10
0 / 1 / 13
6,214
1,036
1,334
5,491
4,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
6
Kills
21
21
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
5
3
0.7
L
Hades
 
Hades
2
4
1
0.63
W
Ah Puch
 
Ah Puch
8
3
7
3.83
L
1
5
3
0.5
L
Charon
Memory0706
Charon
1
2
1
0.75
W
Raijin
Mousk420
Raijin
2
3
8
2
W
Thanatos
PoohnToon_
Thanatos
8
1
6
11
W
Discordia
RetiredPirate34
Discordia
3
0
10
8
W
0
1
13
6.5
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,242
Damage
26,063
28,812
Taken
18,791
17,891
Mitigated
9,290
2,255
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,921
118
84
283
6,738
2,815
0
4,651
1,917
0
11,444
L
Hades
 
Hades
1,629
43
11
95
4,376
1,739
10
3,824
534
4,326
0
W
Ah Puch
 
Ah Puch
10,527
168
21
1,003
5,362
1,908
734
1,279
4,044
20,955
699
L
3,282
333
0
405
5,707
2,059
0
3,965
1,688
8,961
126
L
Charon
Memory0706
Charon
564
133
330
493
3,912
2,873
0
2,729
953
4,581
0
W
Raijin
Mousk420
Raijin
3,847
316
282
138
3,589
1,050
369
1,472
2,081
6,648
0
W
Thanatos
PoohnToon_
Thanatos
5,267
1,234
401
3,278
3,845
1,502
810
1,029
2,748
0
12,006
W
Discordia
RetiredPirate34
Discordia
5,088
106
483
151
504
149
422
49
455
13,988
0
W
1,334
156
203
1,151
5,491
4,681
15
1,626
3,643
3,624
14
L
3,846
769
93
461
8,079
8,405
0
4,396
3,477
0
5,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,525
Gold Earned
35,959
55
Minions Killed
81
0
Camps Cleared
0
459,502
Distance Traveled
548,252
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,335
1,056
20
3
0
105,093
0
L
Hades
5,661
944
6
1
0
71,882
0
W
Ah Puch
7,882
1,314
33
6
0
111,508
0
L
Janus
5,944
991
14
2
0
112,238
0
L
Charon
5,696
949
7
1
0
58,533
0
W
Raijin
6,485
1,081
3
1
0
99,376
0
W
Thanatos
8,103
1,351
17
3
0
135,151
0
W
Discordia
7,275
1,213
22
4
0
96,115
0
W
Maui
6,214
1,036
6
1
0
106,102
0
L
Osiris
5,889
982
8
1
0
111,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role