Player Matchup

Izanami
Izanami
 
Izanami
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ZùmZum
Sol
Level 77
God Stats
6W - 4L
1,602 SR
Queue Stats
82W - 99L
1,444 Elo+
Solo
Hun Batz
Hun Batz
shanjiejiuhao
Hun Batz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,492 Elo+
Solo
Eset
Eset
Сабудай
Eset
Level 143
God Stats
2W - 2L
1,599 SR
Queue Stats
417W - 423L
1,478 Elo+
Party 2
Team Averages
Level 99
1,540 SR
1,483 Elo+

VS

Team Averages
Level 147
1,691 SR
1,599 Elo+
Kumbhakarna
Kumbhakarna
DerBattousai
Kumbhakarna
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 38L
1,533 Elo+
Solo
Artemis
Artemis
Sary10
Artemis
Level 157
God Stats
12W - 1L
1,942 SR
Queue Stats
1,172W - 207L
1,794 Elo+
Party 1
Olorun
Olorun
Zedfer_
Olorun
Level 127
God Stats
3W - 2L
1,583 SR
Queue Stats
131W - 157L
1,481 Elo+
Solo
Raijin
Raijin
elbrins
Raijin
Level 164
God Stats
7W - 2L
1,709 SR
Queue Stats
1,459W - 368L
1,774 Elo+
Party 1
Fenrir
Fenrir
gwan41
Fenrir
Level 140
God Stats
2W - 0L
1,718 SR
Queue Stats
25W - 31L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 7 / 3
6,662
666
2,857
9,662
2,457
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
6
0 / 2 / 0
5,761
576
1,009
3,835
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
15
2 / 3 / 5
8,072
807
14,372
9,864
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
shanjiejiuhao
Hun Batz
15
4 / 5 / 3
8,383
838
9,711
11,351
8,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 4
7,954
795
6,162
7,631
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DerBattousai
Kumbhakarna
14
2 / 1 / 15
9,061
906
3,414
13,404
9,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Sary10
Artemis
16
8 / 1 / 7
9,761
976
14,015
7,967
3,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Zedfer_
Olorun
16
5 / 0 / 13
9,725
973
8,211
6,958
3,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Raijin
elbrins
Raijin
14
3 / 3 / 12
8,733
873
10,246
7,782
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
gwan41
Fenrir
13
3 / 3 / 12
8,652
865
4,020
8,914
4,970
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
8
Kills
21
21
Deaths
8
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
7
3
0.21
L
Fafnir
 
Fafnir
0
2
0
0
W
Kumbhakarna
DerBattousai
Kumbhakarna
2
1
15
9.5
W
Artemis
Sary10
Artemis
8
1
7
11.5
W
Olorun
Zedfer_
Olorun
5
0
13
11.5
L
Sol
2
3
5
1.5
W
Raijin
elbrins
Raijin
3
3
12
3
W
Fenrir
gwan41
Fenrir
3
3
12
3
L
Hun Batz
shanjiejiuhao
Hun Batz
4
5
3
1.1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
39,906
42,343
Taken
45,025
18,344
Mitigated
25,059
10,669
Healing
15,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,857
2,314
269
1,087
9,662
2,457
0
5,119
4,543
0
13,337
L
Fafnir
 
Fafnir
1,009
368
298
641
3,835
1,518
0
1,792
2,043
1,382
0
W
Kumbhakarna
DerBattousai
Kumbhakarna
3,414
315
2,859
2,708
13,404
9,533
612
5,724
7,600
9,268
1,162
W
Artemis
Sary10
Artemis
14,015
4,187
332
598
7,967
3,499
1,326
3,311
4,568
0
22,069
W
Olorun
Zedfer_
Olorun
8,211
2,618
3,869
2,328
6,958
3,948
2,969
3,171
3,741
31,405
0
L
Sol
14,372
4,152
328
4,092
9,864
2,601
0
3,821
6,043
27,657
0
W
Raijin
elbrins
Raijin
10,246
665
221
661
7,782
3,109
1,048
4,574
3,034
17,128
1,470
W
Fenrir
gwan41
Fenrir
4,020
306
684
797
8,914
4,970
858
4,301
4,539
0
5,158
L
Hun Batz
shanjiejiuhao
Hun Batz
9,711
1,384
0
2,136
11,351
8,633
0
6,568
4,783
0
19,407
L
6,162
60
361
1,457
7,631
3,135
0
4,116
3,515
10,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,832
Gold Earned
45,932
82
Minions Killed
106
0
Camps Cleared
0
692,024
Distance Traveled
1,029,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,662
666
19
2
0
134,475
0
L
Fafnir
5,761
576
0
0
0
41,034
0
W
Kumbhakarna
9,061
906
9
1
0
216,295
0
W
Artemis
9,761
976
19
2
0
217,434
0
W
Olorun
9,725
973
51
5
0
223,847
0
L
Sol
8,072
807
37
4
0
192,938
0
W
Raijin
8,733
873
24
2
0
167,816
0
W
Fenrir
8,652
865
3
0
0
204,475
0
L
Hun Batz
8,383
838
10
1
0
172,169
0
L
Eset
7,954
795
16
2
0
151,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role