Player Matchup

Atlas
Atlas
Aztropy
Atlas
Level 122
God Stats
1W - 1L
1,159 SR
Queue Stats
39W - 28L
1,548 Elo+
Party 2
Heimdallr
Heimdallr
Killer0instant0
Heimdallr
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,539 Elo+
Party 2
Olorun
Olorun
ceryouss
Olorun
Level 71
God Stats
4W - 2L
1,501 SR
Queue Stats
110W - 117L
1,512 Elo+
Party 2
Team Averages
Level 100
1,387 SR
1,533 Elo+

VS

Team Averages
Level 91
1,591 SR
1,473 Elo+
Hou Yi
Hou Yi
Anime Chief2016
Hou Yi
Level 33
God Stats
1W - 2L
1,653 SR
Queue Stats
34W - 36L
1,458 Elo+
Party 1
Surtr
Surtr
N1ghtMAR3fu2
Surtr
Level 67
God Stats
40W - 34L
1,542 SR
Queue Stats
126W - 131L
1,492 Elo+
Party 1
Merlin
Merlin
SpawnCraft
Merlin
Level 174
God Stats
14W - 12L
1,576 SR
Queue Stats
218W - 226L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Aztropy
Atlas
14
3 / 2 / 11
9,183
918
6,673
10,279
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Killer0instant0
Heimdallr
15
6 / 3 / 6
9,422
942
8,911
9,383
3,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Olorun
ceryouss
Olorun
15
5 / 2 / 9
9,802
980
7,629
6,570
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,576
858
5,016
8,536
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 7 / 4
7,847
785
7,049
11,644
8,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
SpawnCraft
Merlin
14
3 / 4 / 3
8,547
855
8,549
6,216
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
14
Kills
7
7
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Atlas
Aztropy
Atlas
3
2
11
4.25
W
Heimdallr
Killer0instant0
Heimdallr
6
3
6
3
L
1
7
4
0.43
L
Merlin
SpawnCraft
Merlin
3
4
3
1.13
W
Olorun
ceryouss
Olorun
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
20,614
26,232
Taken
26,396
14,425
Mitigated
12,873
6,548
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,016
2,777
0
894
8,536
2,632
144
4,803
3,377
0
16,759
W
Atlas
Aztropy
Atlas
6,673
1,991
0
1,300
10,279
8,267
34
2,465
7,468
21,700
1,770
W
Heimdallr
Killer0instant0
Heimdallr
8,911
3,530
0
3,007
9,383
3,591
241
4,089
5,221
0
32,190
L
7,049
2,056
0
1,284
11,644
8,236
162
5,275
5,971
925
13,332
L
Merlin
SpawnCraft
Merlin
8,549
0
0
1,110
6,216
2,005
180
3,088
3,078
34,184
0
W
Olorun
ceryouss
Olorun
7,629
3,236
510
1,731
6,570
2,567
590
2,541
3,877
30,251
3,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,407
Gold Earned
24,970
154
Minions Killed
111
0
Camps Cleared
0
531,128
Distance Traveled
504,410
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,576
858
33
3
0
141,229
0
W
Atlas
9,183
918
36
4
0
191,004
2
W
Heimdallr
9,422
942
58
6
0
179,820
4
L
Surtr
7,847
785
18
2
0
193,620
1
L
Merlin
8,547
855
60
6
0
169,561
0
W
Olorun
9,802
980
60
6
0
160,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role