Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Loki1325
Chiron
Level 134
God Stats
5W - 5L
1,556 SR
Queue Stats
401W - 407L
1,527 Elo+
Solo
Ymir
Ymir
SOUNDEST BRUSH9
Ymir
Level 159
God Stats
9W - 4L
1,663 SR
Queue Stats
525W - 505L
1,589 Elo+
Party 2
Zhong Kui
Zhong Kui
ScorpioGaming82
Zhong Kui
Level 176
God Stats
11W - 9L
1,531 SR
Queue Stats
794W - 794L
1,592 Elo+
Party 2
Ah Puch
Ah Puch
gcloud79
Ah Puch
Level 141
God Stats
7W - 0L
1,973 SR
Queue Stats
200W - 210L
1,374 Elo+
Solo
Team Averages
Level 153
1,644 SR
1,516 Elo+

VS

Team Averages
Level 149
1,647 SR
1,498 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
KaisMan
Achilles
Level 190
God Stats
2W - 2L
1,813 SR
Queue Stats
186W - 135L
1,576 Elo+
Solo
Ymir
Ymir
SIHWAINIK
Ymir
Level 142
God Stats
2W - 1L
1,831 SR
Queue Stats
461W - 448L
1,498 Elo+
Party 1
Fafnir
Fafnir
tima02112007
Fafnir
Level 130
God Stats
4W - 3L
1,592 SR
Queue Stats
838W - 910L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 0 / 2
5,787
1,157
2,759
1,903
674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Loki1325
Chiron
9
0 / 1 / 3
5,109
1,022
3,462
3,002
1,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

10
0 / 0 / 4
5,564
1,113
2,479
4,487
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Zhong Kui
ScorpioGaming82
Zhong Kui
9
1 / 1 / 2
5,267
1,053
1,517
2,382
2,378
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ah Puch
gcloud79
Ah Puch
10
1 / 0 / 3
5,420
1,084
2,687
1,508
539
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 0 / 2
4,983
997
396
2,949
2,388
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
 
Heimdallr
9
0 / 2 / 0
4,563
913
3,326
3,659
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
KaisMan
Achilles
10
1 / 1 / 0
4,712
942
2,560
4,153
3,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ymir
10
0 / 1 / 1
4,886
977
1,504
4,087
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fafnir
1
0 / 0 / 0
1,208
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
4
Kills
1
2
Deaths
4
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
2
3
L
Serqet
 
Serqet
0
0
2
1
L
Heimdallr
 
Heimdallr
0
2
0
0
L
Achilles
KaisMan
Achilles
1
1
0
1
W
Chiron
Loki1325
Chiron
0
1
3
1.5
L
Ymir
0
1
1
0.5
W
0
0
4
2
W
Zhong Kui
ScorpioGaming82
Zhong Kui
1
1
2
2
W
Ah Puch
gcloud79
Ah Puch
1
0
3
2.5
L
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
7,786
13,282
Taken
14,848
8,967
Mitigated
10,754
5,502
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,759
466
0
800
1,903
674
123
0
1,903
0
11,903
L
Serqet
 
Serqet
396
0
146
768
2,949
2,388
0
875
2,074
0
1,029
L
Heimdallr
 
Heimdallr
3,326
394
219
341
3,659
1,325
0
1,418
2,241
0
8,543
L
Achilles
KaisMan
Achilles
2,560
127
529
1,136
4,153
3,896
0
1,833
2,320
0
7,218
W
Chiron
Loki1325
Chiron
3,462
287
1,050
477
3,002
1,057
120
67
2,935
0
11,034
L
Ymir
1,504
65
642
1,385
4,087
3,145
0
2,367
1,720
5,407
0
W
2,479
122
0
932
4,487
4,319
26
496
3,991
5,277
593
W
Zhong Kui
ScorpioGaming82
Zhong Kui
1,517
248
688
626
2,382
2,378
227
305
1,999
5,363
227
W
Ah Puch
gcloud79
Ah Puch
2,687
56
309
620
1,508
539
32
636
872
5,728
0
L
Fafnir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
20,352
61
Minions Killed
42
0
Camps Cleared
0
497,848
Distance Traveled
352,551
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,787
1,157
17
3
0
84,963
0
L
Serqet
4,983
997
4
1
0
92,228
0
L
Heimdallr
4,563
913
20
4
0
72,269
0
L
Achilles
4,712
942
5
1
0
95,784
0
W
Chiron
5,109
1,022
20
4
0
97,140
0
L
Ymir
4,886
977
13
3
0
92,270
0
W
Ymir
5,564
1,113
12
2
0
121,583
0
W
Zhong Kui
5,267
1,053
7
1
0
85,988
0
W
Ah Puch
5,420
1,084
5
1
0
108,174
3
L
Fafnir
1,208
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role